Re: [Warzone-dev] Stomping the new netcode into WZ

2007-12-18 Thread Dennis Schridde
Am Freitag, 14. Dezember 2007 01:38:59 schrieb Dennis Schridde: Hi! We've worked out a plan how to get the netcode fastly into WZ. Fred is missing time a bit, that's why I write this mail. The plan is this: 1. The netcode patch ( https://gna.org/patch/?772 ) needs to be split up in

Re: [Warzone-dev] Stomping the new netcode into WZ

2007-12-18 Thread Per Inge Mathisen
On 12/18/07, Dennis Schridde [EMAIL PROTECTED] wrote: Ok... This seems to be a very actively discussed topic, which is interesting to lots of people it seems... [/irony] Perhaps it was a mistake to make a separate branch for it, and we should instead commit it piece by piece into trunk? Then

Re: [Warzone-dev] Stomping the new netcode into WZ

2007-12-18 Thread Gerard Krol
revert if it does not work out. - Gerard Van: [EMAIL PROTECTED] namens Per Inge Mathisen Verzonden: di 18-12-2007 11:46 Aan: Development list Onderwerp: Re: [Warzone-dev] Stomping the new netcode into WZ On 12/18/07, Dennis Schridde [EMAIL PROTECTED] wrote: Ok

Re: [Warzone-dev] Stomping the new netcode into WZ

2007-12-18 Thread Freddie Witherden
My experience is that just committing something to trunk is the easiest and quickest way to test changes. Why not commit the entire patch this weekeind and have every developer run the game in a debugger and play a few games? I suppose we can catch all bugs in a few hours then. We can always