Hello all,
We need to implement some stricter commit policies and focus more on
quality control and avoiding patch conflicts.
Here is what I would like to see:
1) Every patch goes into the patch tracker. Give a quick run down of
what it does and what it changes.
2) After a patch has been put in
Hello,
> We need to implement some stricter commit policies and focus more on
> quality control and avoiding patch conflicts.
Although, I have contributed only once until now, I do see these
problems as well.
> Here is what I would like to see:
> 1) Every patch goes into the patch tracker. Giv
Per Inge Mathisen schreef:
Here is what I would like to see:
1) Every patch goes into the patch tracker. Give a quick run down of
what it does and what it changes.
2) After a patch has been put into the patch tracker, give this list
48 hours to comment on it. Exception for patches that *only* f
On Mon, Jun 16, 2008 at 9:21 PM, Giel van Schijndel <[EMAIL PROTECTED]> wrote:
> Per Inge Mathisen schreef:
>>
>> Here is what I would like to see:
>> 1) Every patch goes into the patch tracker. Give a quick run down of
>> what it does and what it changes.
>> 2) After a patch has been put into th
Per Inge Mathisen schreef:
On Mon, Jun 16, 2008 at 9:21 PM, Giel van Schijndel <[EMAIL PROTECTED]> wrote:
Per Inge Mathisen schreef:
Here is what I would like to see:
1) Every patch goes into the patch tracker. Give a quick run down of
what it does and what it changes.
2) After a patc
After some discussion, I would like to soften the suggestion a bit:
Commit guidelines:
1) All larger patches should go into the patch tracker. Give people
time to comment on it. Add yourself to the cc: list of patches you are
interested in.
2) Try to break up larger changes into smaller patches wh
I would like someone to take a look at patch #969: Rewritten minimap
code. It changes the familiar radar window quite a bit. Instead of
zoom and pan, the window always contains the entire map, and you can
enlarge or shrink the radar window using the scroll wheel when the
cursor is over the radar wi
Per Inge Mathisen schreef:
After some discussion, I would like to soften the suggestion a bit:
Commit guidelines:
1) All larger patches should go into the patch tracker. Give people
time to comment on it. Add yourself to the cc: list of patches you are
interested in.
2) Try to break up larger ch
On Sun, Jun 15, 2008 at 12:17 PM, Per Inge Mathisen <[EMAIL PROTECTED]>
wrote:
> I would like to commit the original game music to the repository under
> base/music. I ripped it directly from the game CDs, using normal ogg
> compression. Any objections?
>
> The music playing patch that is attached
Am Montag, 16. Juni 2008 21:47:16 schrieb Giel van Schijndel:
> Per Inge Mathisen schreef:
> > On Mon, Jun 16, 2008 at 9:21 PM, Giel van Schijndel <[EMAIL PROTECTED]>
> > wrote:
> >> Per Inge Mathisen schreef:
> >>> Here is what I would like to see:
> >>> 1) Every patch goes into the patch tracke
Am Montag, 16. Juni 2008 23:25:54 schrieb Giel van Schijndel:
> Per Inge Mathisen schreef:
> > After some discussion, I would like to soften the suggestion a bit:
> >
> > Commit guidelines:
> > 1) All larger patches should go into the patch tracker. Give people
> > time to comment on it. Add yourse
Am Montag, 16. Juni 2008 23:16:30 schrieb Per Inge Mathisen:
> I would like someone to take a look at patch #969: Rewritten minimap
> code. It changes the familiar radar window quite a bit. Instead of
> zoom and pan, the window always contains the entire map, and you can
> enlarge or shrink the rad
On 6/16/08, Per Inge Mathisen <[EMAIL PROTECTED]> wrote:
> After some discussion, I would like to soften the suggestion a bit:
>
> Commit guidelines:
> 1) All larger patches should go into the patch tracker. Give people
> time to comment on it. Add yourself to the cc: list of patches you are
>
On Tue, Jun 17, 2008 at 12:17 AM, Angus Lees <[EMAIL PROTECTED]> wrote:
> Can we keep the original files losslessly compressed (using something like
> flac, perhaps) for posterity? or are the flac files still too large to put
> through our repository?
I do not think they are too large, as long as
On Tue, Jun 17, 2008 at 12:43 AM, Dennis Schridde <[EMAIL PROTECTED]> wrote:
> So you cannot zoom into just a part of the map anymore?
Correct.
> Is there the possibility for a split mode?
> Like having the minimap as it is now, and when pressing ..."m"... it brings up
> a fullscreen (or rather:
On Tue, Jun 17, 2008 at 6:57 AM, bugs buggy <[EMAIL PROTECTED]> wrote:
> I would also like to add, *test* your patch, and if you can't, then
> please let others know.
Yes, good point. More testing before commits are made would be very
welcome. I play a bit with rush2, load a savegame, try to play
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