[warzone2100-dev] [Warzone 2100 Trac] #1519: AI builds on burning oil resources

2010-01-31 Thread Warzone 2100 Trac
#1519: AI builds on burning oil resources -+-- Reporter: KukY |Type: bug Status: new |Priority: major Milestone: 2.3

[warzone2100-dev] [Warzone 2100 Trac] #1520: Wall alignment with Fortresses

2010-01-31 Thread Warzone 2100 Trac
#1520: Wall alignment with Fortresses +--- Reporter: merc_...@… |Type: bug Status: new |Priority: trivial Milestone: unspecified

[warzone2100-dev] [Warzone 2100 Trac] #1521: Rework of oil derrick pie

2010-01-31 Thread Warzone 2100 Trac
#1521: Rework of oil derrick pie -+-- Reporter: Berg |Type: patch Status: new |Priority: major Milestone: unspecified | Component: other

[warzone2100-dev] [Warzone 2100 Trac] #1522: warzone2100.pot bug ?

2010-01-31 Thread Warzone 2100 Trac
#1522: warzone2100.pot bug ? --+- Reporter: olexandr1986 |Type: bug Status: new|Priority: major Milestone: unspecified|

[warzone2100-dev] [Warzone 2100 Trac] #1523: tr unk r9593 netlog.c:178: error: format ‘%llu ’ expects type ‘long long unsigned int’ , but argument 5 has type ‘uint64_t’

2010-01-31 Thread Warzone 2100 Trac
#1523: trunk r9593 netlog.c:178: error: format ‘%llu’ expects type ‘long long unsigned int’, but argument 5 has type ‘uint64_t’ +--- Reporter: jaakan |Type: bug Status: new

Re: [warzone2100-dev] Mod List Patch

2010-01-31 Thread Zarel
On Sun, Jan 31, 2010 at 4:59 PM, Stephen Swaney sswa...@centurytel.net wrote: That's one way to look at it.  Another is that you created a feature that is broken as implemented and once people use it there is no easy way to turn it off. Perhaps. But technically, I didn't create the feature. ;)

[warzone2100-dev] [Warzone 2100 Trac] #1524: Assertion in map.h:316 (y mapHeight + 1)

2010-01-31 Thread Warzone 2100 Trac
#1524: Assertion in map.h:316 (y mapHeight + 1) ---+ Reporter: Safety0ff | Owner: Type: bug| Status: new Priority: major |

[warzone2100-dev] [Warzone 2100 Trac] #1525: Even if structures are slightly damaged only, they are much too dark looking sometimes

2010-01-31 Thread Warzone 2100 Trac
#1525: Even if structures are slightly damaged only, they are much too dark looking sometimes -+-- Reporter: themac|Type: bug Status: new |Priority: minor