Re: [Warzone-dev] [bug #8198] OpenAL version mismatch
Dennis Schridde schreef: Am Montag, 8. Januar 2007 23:48 schrieb Giel van Schijndel: Dennis Schridde schreef: Am Montag, 8. Januar 2007 23:29 schrieb Per Inge Mathisen: On 1/8/07, Giel van Schijndel [EMAIL PROTECTED] wrote: Does anyone happen to have an idea about how to version check OpenAL using automake/configure/autogen. I've looked into some of those files and noticed that I at the moment have no sufficient understanding about automake to implement this. Running pkg-config openal --modversion or openal-config --version should do the trick. For the devpkg I am using the OpenAL implementation from Creative, which doesn't provide neither of the above. :( (The sample 0.0.8 implementation didn't compile nicely with MinGW.) I'm using creative's devpack (the windows one that is) as well, and it links perfectly. Yes, but you wont have a openal.pc pkgconfig-file or openal-config shell-script in it, will you? ;) It's windows stuff so you go ahead and guess how many shell-scripts are in there. Nah just leave it I'll give you the answer, it is no. Btw I found out that I didn't set up my make system to actually link against Creative's libs. I am in fact linking against the one's you've provided here: http://download.gna.org/warzone/development/warzone-devpkg-mingw32-20060108.7z , I am however running it with Creative's DLLs, so I'd say the only changes to those DLLs are internally (i.e. they don't affect the interface). That leaves me wondering how it can be that you can't and I can link against those libs. PS Some dead URLs exist here http://wz2100.net/downloads.html (devpack Lex+YaCC). -- Giel signature.asc Description: OpenPGP digital signature ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [Warzone-dev] [bug #8198] OpenAL version mismatch
Am Dienstag, 9. Januar 2007 20:43 schrieb Giel van Schijndel: Dennis Schridde schreef: Am Montag, 8. Januar 2007 23:48 schrieb Giel van Schijndel: Dennis Schridde schreef: Am Montag, 8. Januar 2007 23:29 schrieb Per Inge Mathisen: On 1/8/07, Giel van Schijndel [EMAIL PROTECTED] wrote: Does anyone happen to have an idea about how to version check OpenAL using automake/configure/autogen. I've looked into some of those files and noticed that I at the moment have no sufficient understanding about automake to implement this. Running pkg-config openal --modversion or openal-config --version should do the trick. For the devpkg I am using the OpenAL implementation from Creative, which doesn't provide neither of the above. :( (The sample 0.0.8 implementation didn't compile nicely with MinGW.) I'm using creative's devpack (the windows one that is) as well, and it links perfectly. Yes, but you wont have a openal.pc pkgconfig-file or openal-config shell-script in it, will you? ;) It's windows stuff so you go ahead and guess how many shell-scripts are in there. Nah just leave it I'll give you the answer, it is no. Btw I found out that I didn't set up my make system to actually link against Creative's libs. I am in fact linking against the one's you've provided here: http://download.gna.org/warzone/development/warzone-devpkg-mingw32-20060108 .7z , I am however running it with Creative's DLLs, so I'd say the only changes to those DLLs are internally (i.e. they don't affect the interface). The one's I provided there are Creative's libs, because, as I said, the sample implementation 0.0.8 didn't compile with MinGW... That leaves me wondering how it can be that you can't and I can link against those libs. When not compiling with MinGW I link against the sample implementation... PS Some dead URLs exist here http://wz2100.net/downloads.html (devpack Lex+YaCC). :( --Dennis pgpPMIdHhq6re.pgp Description: PGP signature ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [Warzone-dev] [bug #8198] OpenAL version mismatch
Am Montag, 8. Januar 2007 21:02 schrieb Giel van Schijndel: https://gna.org/bugs/?8198 Does anyone happen to have an idea about how to version check OpenAL using automake/configure/autogen. I've looked into some of those files and noticed that I at the moment have no sufficient understanding about automake to implement this. You could write a custom compilation test to check for AL_VERSION_1_1 using AC_COMPILE_IFELSE. For docs and examples look here: http://www.gnu.org/software/autoconf/manual/autoconf.pdf (IMO the docs on AutoConf are not that bad as many people tend to believe.) --Dennis pgpEJYJ6q50nq.pgp Description: PGP signature ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [Warzone-dev] [bug #8198] OpenAL version mismatch
On 1/8/07, Giel van Schijndel [EMAIL PROTECTED] wrote: Does anyone happen to have an idea about how to version check OpenAL using automake/configure/autogen. I've looked into some of those files and noticed that I at the moment have no sufficient understanding about automake to implement this. Running pkg-config openal --modversion or openal-config --version should do the trick. - Per ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [Warzone-dev] [bug #8198] OpenAL version mismatch
Dennis Schridde schreef: Am Montag, 8. Januar 2007 23:06 schrieb Dennis Schridde: Am Montag, 8. Januar 2007 21:02 schrieb Giel van Schijndel: https://gna.org/bugs/?8198 Does anyone happen to have an idea about how to version check OpenAL using automake/configure/autogen. I've looked into some of those files and noticed that I at the moment have no sufficient understanding about automake to implement this. You could write a custom compilation test to check for AL_VERSION_1_1 using AC_COMPILE_IFELSE. For docs and examples look here: http://www.gnu.org/software/autoconf/manual/autoconf.pdf (IMO the docs on AutoConf are not that bad as many people tend to believe.) PS: This of course wont help around the problem in http://gna.org/bugs/?8198 I'm afraid it won't so I've changed the function call to the alSource3f for compilability until a solution is found. For now, I'm going to bed. -- A barely awake Giel signature.asc Description: OpenPGP digital signature ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [Warzone-dev] [bug #8198] OpenAL version mismatch
Am Montag, 8. Januar 2007 23:29 schrieb Per Inge Mathisen: On 1/8/07, Giel van Schijndel [EMAIL PROTECTED] wrote: Does anyone happen to have an idea about how to version check OpenAL using automake/configure/autogen. I've looked into some of those files and noticed that I at the moment have no sufficient understanding about automake to implement this. Running pkg-config openal --modversion or openal-config --version should do the trick. For the devpkg I am using the OpenAL implementation from Creative, which doesn't provide neither of the above. :( (The sample 0.0.8 implementation didn't compile nicely with MinGW.) --Dennis pgpd4ZXkXDcTd.pgp Description: PGP signature ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [Warzone-dev] [bug #8198] OpenAL version mismatch
Dennis Schridde schreef: Am Montag, 8. Januar 2007 23:29 schrieb Per Inge Mathisen: On 1/8/07, Giel van Schijndel [EMAIL PROTECTED] wrote: Does anyone happen to have an idea about how to version check OpenAL using automake/configure/autogen. I've looked into some of those files and noticed that I at the moment have no sufficient understanding about automake to implement this. Running pkg-config openal --modversion or openal-config --version should do the trick. For the devpkg I am using the OpenAL implementation from Creative, which doesn't provide neither of the above. :( (The sample 0.0.8 implementation didn't compile nicely with MinGW.) I'm using creative's devpack (the windows one that is) as well, and it links perfectly. -- Giel signature.asc Description: OpenPGP digital signature ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [Warzone-dev] [bug #8198] OpenAL version mismatch
Am Montag, 8. Januar 2007 23:48 schrieb Giel van Schijndel: Dennis Schridde schreef: Am Montag, 8. Januar 2007 23:29 schrieb Per Inge Mathisen: On 1/8/07, Giel van Schijndel [EMAIL PROTECTED] wrote: Does anyone happen to have an idea about how to version check OpenAL using automake/configure/autogen. I've looked into some of those files and noticed that I at the moment have no sufficient understanding about automake to implement this. Running pkg-config openal --modversion or openal-config --version should do the trick. For the devpkg I am using the OpenAL implementation from Creative, which doesn't provide neither of the above. :( (The sample 0.0.8 implementation didn't compile nicely with MinGW.) I'm using creative's devpack (the windows one that is) as well, and it links perfectly. Yes, but you wont have a openal.pc pkgconfig-file or openal-config shell-script in it, will you? ;) --Dennis pgpI3zGoVUJ4a.pgp Description: PGP signature ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev