Re: [Warzone-dev] [bug #8198] OpenAL version mismatch

2007-01-09 Thread Giel van Schijndel
Dennis Schridde schreef:
 Am Montag, 8. Januar 2007 23:48 schrieb Giel van Schijndel:
   
 Dennis Schridde schreef:
 
 Am Montag, 8. Januar 2007 23:29 schrieb Per Inge Mathisen:
   
 On 1/8/07, Giel van Schijndel [EMAIL PROTECTED] wrote:
 
 Does anyone happen to have an idea about how to version check OpenAL
 using automake/configure/autogen. I've looked into some of those files
 and noticed that I at the moment have no sufficient understanding about
 automake to implement this.
   
 Running pkg-config openal --modversion or openal-config --version
 should do the trick.
 
 For the devpkg I am using the OpenAL implementation from Creative, which
 doesn't provide neither of the above. :(
 (The sample 0.0.8 implementation didn't compile nicely with MinGW.)
   
 I'm using creative's devpack (the windows one that is) as well, and it
 links perfectly.
 
 Yes, but you wont have a openal.pc pkgconfig-file or openal-config 
 shell-script in it, will you? ;)
   
It's windows stuff so you go ahead and guess how many shell-scripts are
in there. Nah just leave it I'll give you the answer, it is no.

Btw I found out that I didn't set up my make system to actually link
against Creative's libs. I am in fact linking against the one's you've
provided here:
http://download.gna.org/warzone/development/warzone-devpkg-mingw32-20060108.7z
, I am however running it with Creative's DLLs, so I'd say the only
changes to those DLLs are internally (i.e. they don't affect the interface).

That leaves me wondering how it can be that you can't and I can link
against those libs.

PS Some dead URLs exist here http://wz2100.net/downloads.html (devpack 
Lex+YaCC).

-- 
Giel



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Re: [Warzone-dev] [bug #8198] OpenAL version mismatch

2007-01-09 Thread Dennis Schridde
Am Dienstag, 9. Januar 2007 20:43 schrieb Giel van Schijndel:
 Dennis Schridde schreef:
  Am Montag, 8. Januar 2007 23:48 schrieb Giel van Schijndel:
  Dennis Schridde schreef:
  Am Montag, 8. Januar 2007 23:29 schrieb Per Inge Mathisen:
  On 1/8/07, Giel van Schijndel [EMAIL PROTECTED] wrote:
  Does anyone happen to have an idea about how to version check OpenAL
  using automake/configure/autogen. I've looked into some of those
  files and noticed that I at the moment have no sufficient
  understanding about automake to implement this.
 
  Running pkg-config openal --modversion or openal-config --version
  should do the trick.
 
  For the devpkg I am using the OpenAL implementation from Creative,
  which doesn't provide neither of the above. :(
  (The sample 0.0.8 implementation didn't compile nicely with MinGW.)
 
  I'm using creative's devpack (the windows one that is) as well, and it
  links perfectly.
 
  Yes, but you wont have a openal.pc pkgconfig-file or openal-config
  shell-script in it, will you? ;)

 It's windows stuff so you go ahead and guess how many shell-scripts are
 in there. Nah just leave it I'll give you the answer, it is no.

 Btw I found out that I didn't set up my make system to actually link
 against Creative's libs. I am in fact linking against the one's you've
 provided here:
 http://download.gna.org/warzone/development/warzone-devpkg-mingw32-20060108
.7z , I am however running it with Creative's DLLs, so I'd say the only
 changes to those DLLs are internally (i.e. they don't affect the
 interface).
The one's I provided there are Creative's libs, because, as I said, the sample 
implementation 0.0.8 didn't compile with MinGW...

 That leaves me wondering how it can be that you can't and I can link
 against those libs.
When not compiling with MinGW I link against the sample implementation...

 PS Some dead URLs exist here http://wz2100.net/downloads.html (devpack 
 Lex+YaCC).
:(

--Dennis


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Re: [Warzone-dev] [bug #8198] OpenAL version mismatch

2007-01-08 Thread Dennis Schridde
Am Montag, 8. Januar 2007 21:02 schrieb Giel van Schijndel:
 https://gna.org/bugs/?8198

 Does anyone happen to have an idea about how to version check OpenAL
 using automake/configure/autogen. I've looked into some of those files
 and noticed that I at the moment have no sufficient understanding about
 automake to implement this.
You could write a custom compilation test to check for AL_VERSION_1_1 using 
AC_COMPILE_IFELSE.
For docs and examples look here: 
http://www.gnu.org/software/autoconf/manual/autoconf.pdf
(IMO the docs on AutoConf are not that bad as many people tend to believe.)

--Dennis


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Re: [Warzone-dev] [bug #8198] OpenAL version mismatch

2007-01-08 Thread Per Inge Mathisen

On 1/8/07, Giel van Schijndel [EMAIL PROTECTED] wrote:

Does anyone happen to have an idea about how to version check OpenAL
using automake/configure/autogen. I've looked into some of those files
and noticed that I at the moment have no sufficient understanding about
automake to implement this.


Running pkg-config openal --modversion or openal-config --version
should do the trick.

 - Per

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Re: [Warzone-dev] [bug #8198] OpenAL version mismatch

2007-01-08 Thread Giel van Schijndel
Dennis Schridde schreef:
 Am Montag, 8. Januar 2007 23:06 schrieb Dennis Schridde:
   
 Am Montag, 8. Januar 2007 21:02 schrieb Giel van Schijndel:
 
 https://gna.org/bugs/?8198

 Does anyone happen to have an idea about how to version check OpenAL
 using automake/configure/autogen. I've looked into some of those files
 and noticed that I at the moment have no sufficient understanding about
 automake to implement this.
   
 You could write a custom compilation test to check for AL_VERSION_1_1 using
 AC_COMPILE_IFELSE.
 For docs and examples look here:
 http://www.gnu.org/software/autoconf/manual/autoconf.pdf
 (IMO the docs on AutoConf are not that bad as many people tend to believe.)
 
 PS: This of course wont help around the problem in http://gna.org/bugs/?8198
   
I'm afraid it won't so I've changed the function call to the alSource3f
for compilability until a solution is found.

For now, I'm going to bed.

-- 
A barely awake Giel



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Re: [Warzone-dev] [bug #8198] OpenAL version mismatch

2007-01-08 Thread Dennis Schridde
Am Montag, 8. Januar 2007 23:29 schrieb Per Inge Mathisen:
 On 1/8/07, Giel van Schijndel [EMAIL PROTECTED] wrote:
  Does anyone happen to have an idea about how to version check OpenAL
  using automake/configure/autogen. I've looked into some of those files
  and noticed that I at the moment have no sufficient understanding about
  automake to implement this.

 Running pkg-config openal --modversion or openal-config --version
 should do the trick.
For the devpkg I am using the OpenAL implementation from Creative, which 
doesn't provide neither of the above. :(
(The sample 0.0.8 implementation didn't compile nicely with MinGW.)

--Dennis


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Re: [Warzone-dev] [bug #8198] OpenAL version mismatch

2007-01-08 Thread Giel van Schijndel
Dennis Schridde schreef:
 Am Montag, 8. Januar 2007 23:29 schrieb Per Inge Mathisen:
   
 On 1/8/07, Giel van Schijndel [EMAIL PROTECTED] wrote:
 
 Does anyone happen to have an idea about how to version check OpenAL
 using automake/configure/autogen. I've looked into some of those files
 and noticed that I at the moment have no sufficient understanding about
 automake to implement this.
   
 Running pkg-config openal --modversion or openal-config --version
 should do the trick.
 
 For the devpkg I am using the OpenAL implementation from Creative, which 
 doesn't provide neither of the above. :(
 (The sample 0.0.8 implementation didn't compile nicely with MinGW.)
   
I'm using creative's devpack (the windows one that is) as well, and it
links perfectly.

-- 
Giel



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Re: [Warzone-dev] [bug #8198] OpenAL version mismatch

2007-01-08 Thread Dennis Schridde
Am Montag, 8. Januar 2007 23:48 schrieb Giel van Schijndel:
 Dennis Schridde schreef:
  Am Montag, 8. Januar 2007 23:29 schrieb Per Inge Mathisen:
  On 1/8/07, Giel van Schijndel [EMAIL PROTECTED] wrote:
  Does anyone happen to have an idea about how to version check OpenAL
  using automake/configure/autogen. I've looked into some of those files
  and noticed that I at the moment have no sufficient understanding about
  automake to implement this.
 
  Running pkg-config openal --modversion or openal-config --version
  should do the trick.
 
  For the devpkg I am using the OpenAL implementation from Creative, which
  doesn't provide neither of the above. :(
  (The sample 0.0.8 implementation didn't compile nicely with MinGW.)

 I'm using creative's devpack (the windows one that is) as well, and it
 links perfectly.
Yes, but you wont have a openal.pc pkgconfig-file or openal-config 
shell-script in it, will you? ;)

--Dennis


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