On 6/12/09, Christian Ohm chr.xxx...@gmx.net wrote:
On Thursday, 11 June 2009 at 23:56, bugs buggy wrote:
Ok, found the problem. It isn't a driver issue, it is more of a oversight.
It turns out, that if you set the texture size to something higher
than the texture size of the tiles
On Thu, Jun 11, 2009 at 6:27 AM, bugs buggybuginato...@gmail.com wrote:
In case you haven't noticed, in r7717 (trunk) r7718(2.2), I fixed the
blasted seam issue. While I am still unclear why it wasn't fixed like
this before
Can you try to explain in words what stroke of genius it is that you
Am Donnerstag, 11. Juni 2009 10:15:01 schrieb Per Inge Mathisen:
On Thu, Jun 11, 2009 at 6:27 AM, bugs buggybuginato...@gmail.com wrote:
In case you haven't noticed, in r7717 (trunk) r7718(2.2), I fixed the
blasted seam issue. While I am still unclear why it wasn't fixed like
this before
On Thursday, 11 June 2009 at 0:27, bugs buggy wrote:
In case you haven't noticed, in r7717 (trunk) r7718(2.2), I fixed the
blasted seam issue. While I am still unclear why it wasn't fixed like
this before,
Because it doesn't work (and I think we already tried it). See
On Thursday, 11 June 2009 at 10:15, Per Inge Mathisen wrote:
Can you try to explain in words what stroke of genius it is that you
implemented?
The start at the middle of the border pixel instead of the actual
border-approach. Fails the far away terrain at sharp angles-test.
On Thursday, 11 June 2009 at 11:35, Dennis Schridde wrote:
I've fixed it!
- http://gitorious.org/warzone2100/mainline/merge_requests/642
Nope, sorry.
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On 6/11/09, Christian Ohm chr@gmx.net wrote:
On Thursday, 11 June 2009 at 0:27, bugs buggy wrote:
In case you haven't noticed, in r7717 (trunk) r7718(2.2), I fixed the
blasted seam issue. While I am still unclear why it wasn't fixed like
this before,
Because it doesn't work (and
On Thursday, 11 June 2009 at 13:01, bugs buggy wrote:
Something isn't right here then... no matter what angle, and no matter
what zoom level, I do not have any seams anymore.
Does your card/driver support anisotropic filtering? If it doesn't (or you have
disabled it in the driver), your fix
On 6/11/09, Per Inge Mathisen per.maxxx...@gmail.com wrote:
On Thu, Jun 11, 2009 at 6:27 AM, bugs buggybuginxxx...@gmail.com wrote:
In case you haven't noticed, in r7717 (trunk) r7718(2.2), I fixed the
blasted seam issue. While I am still unclear why it wasn't fixed like
this before
On 6/11/09, Christian Ohm chr.xxx...@gmx.net wrote:
On Thursday, 11 June 2009 at 13:01, bugs buggy wrote:
Something isn't right here then... no matter what angle, and no matter
what zoom level, I do not have any seams anymore.
Does your card/driver support anisotropic filtering? If it
On Thursday, 11 June 2009 at 13:40, bugs buggy wrote:
Does your card/driver support anisotropic filtering? If it doesn't (or you
have
It does, I forced it on to 16x, and didn't see seams, and then tried
AA set to 16xQ, and no seams.
On linux for the 9600 card...tried anisotropic filter
Am Donnerstag, 11. Juni 2009 18:22:39 schrieb Christian Ohm:
On Thursday, 11 June 2009 at 11:35, Dennis Schridde wrote:
I've fixed it!
- http://gitorious.org/warzone2100/mainline/merge_requests/642
Nope, sorry.
You mean that's broken, too?
Looked fine on first sight, but it was hard for me
On Thursday, 11 June 2009 at 22:00, Dennis Schridde wrote:
Am Donnerstag, 11. Juni 2009 18:22:39 schrieb Christian Ohm:
Nope, sorry.
You mean that's broken, too?
Yes. It looked similar to Buginator's solution
(http://xs140.xs.to/xs140/09244/fixed-trunk373.jpg).
Looked fine on first sight,
Am Donnerstag, 11. Juni 2009 22:12:54 schrieb Christian Ohm:
On Thursday, 11 June 2009 at 22:00, Dennis Schridde wrote:
Am Donnerstag, 11. Juni 2009 18:22:39 schrieb Christian Ohm:
Nope, sorry.
You mean that's broken, too?
Yes. It looked similar to Buginator's solution
At least this is
On 6/11/09, Christian Ohm chr.xx...@gmx.net wrote:
On Thursday, 11 June 2009 at 13:40, bugs buggy wrote:
Does your card/driver support anisotropic filtering? If it doesn't (or
you have
It does, I forced it on to 16x, and didn't see seams, and then tried
AA set to 16xQ, and no seams.
On 6/11/09, Dennis Schridde devurxx...@gmx.net wrote:
Am Donnerstag, 11. Juni 2009 10:15:01 schrieb Per Inge Mathisen:
We have tried a lot of approaches in the past, and whenever someone
said I've fixed it! someone else found a problem with it or the
seams were just harder to spot on
and dont forget to fix that other little thingy that i pointed out...
and yes to the bringing out of both.
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