On Sat, 02 Jun 2007 00:06:35 -0400 Jose Ivey <[EMAIL PROTECTED]>
wrote:
>> -Original Message-
>> From: vs2k5
>> >
>> In map editor, I think you already see these gateway items?
>> For AI, I no think it helps, since the map maker must design
>> map with proper gateway for them to work. Lav
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
> Sent: Friday, June 01, 2007 11:58 PM
> To: [EMAIL PROTECTED]; Development list
> Subject: Re: [Warzone-dev] Gateway and zone debug illustration
>
> On Fri, 01 Jun 2007 22:30:30 -0400 Jose I
yes there is documentation on this for the 32 bit world editor but
would also be nice if maybe was available for ingame personally i
would like to see a map editor as part of the whole ...but if its not
possible thats ok too.
;)
On 6/1/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
> O
On Fri, 01 Jun 2007 22:30:30 -0400 Jose Ivey <[EMAIL PROTECTED]>
wrote:
>"Oops. I accidentally turned on a gateway illustration debug
>feature.
>Turning it back off..."
>
>Would this be a helpful switches to include in the command line or
>config
>file? It might help people who are designing map
> -Original Message-
> From: kim metcalfe [mailto:[EMAIL PROTECTED]
> Sent: Friday, June 01, 2007 11:28 PM
> To: [EMAIL PROTECTED]; Development list
> Subject: Re: [Warzone-dev] Gateway and zone debug illustration
>
> ok... explain this please... and yes it may hel
ok... explain this please... and yes it may help... dunno till its explained.
On 6/1/07, Jose Ivey <[EMAIL PROTECTED]> wrote:
> "Oops. I accidentally turned on a gateway illustration debug feature.
> Turning it back off..."
>
> Would this be a helpful switches to include in the command line or co