Re: [Warzone-dev] revision 824 Patch for screen.c?

2007-03-03 Thread Dennis Schridde
Am Freitag, 2. März 2007 schrieb [EMAIL PROTECTED]: > On Fri, 02 Mar 2007 03:26:59 -0500 Per Inge Mathisen > > <[EMAIL PROTECTED]> wrote: > >On 3/2/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > >> Before the hardcode of 512, it was change to > > > >BACKDROP_HACK_WIDTH, > > > >> and BACKDROP_HA

Re: [Warzone-dev] revision 824 Patch for screen.c?

2007-03-03 Thread Dennis Schridde
Am Freitag, 2. März 2007 schrieb Per Inge Mathisen: > On 3/2/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > > Before the hardcode of 512, it was change to BACKDROP_HACK_WIDTH, > > and BACKDROP_HACK_HEIGHT (which still is 512). > > > > In code below this with > > glBegin(GL_TRIANGLE_STRI

Re: [Warzone-dev] revision 824 Patch for screen.c?

2007-03-02 Thread vs2k5
On Fri, 02 Mar 2007 03:26:59 -0500 Per Inge Mathisen <[EMAIL PROTECTED]> wrote: >On 3/2/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: >> Before the hardcode of 512, it was change to >BACKDROP_HACK_WIDTH, >> and BACKDROP_HACK_HEIGHT (which still is 512). >> >> In code below this with >>

Re: [Warzone-dev] revision 824 Patch for screen.c?

2007-03-02 Thread Per Inge Mathisen
On 3/2/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: Before the hardcode of 512, it was change to BACKDROP_HACK_WIDTH, and BACKDROP_HACK_HEIGHT (which still is 512). In code below this with glBegin(GL_TRIANGLE_STRIP); glTexCoord2f(0, 0); glVertex2f(0, 0