[Warzone2100-commits] SF.net SVN: warzone2100:[9862] branches/2.3
Revision: 9862 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9862view=rev Author: cypr Date: 2010-02-19 11:16:20 + (Fri, 19 Feb 2010) Log Message: --- 2.3: Use list of damaged objects instead of single damaged object, to avoid damaging the same pair of overlapping objects twice. Closes ticket:1531. Modified Paths: -- branches/2.3/.gitignore branches/2.3/src/projectile.c branches/2.3/src/projectile.h branches/2.3/src/projectiledef.h Removed Paths: - branches/2.3/.kdev_include_paths This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits
[Warzone2100-commits] SF.net SVN: warzone2100:[9863] trunk/src
Revision: 9863 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9863view=rev Author: cypr Date: 2010-02-19 11:16:44 + (Fri, 19 Feb 2010) Log Message: --- Use list of damaged objects instead of single damaged object, to avoid damaging the same pair of overlapping objects twice. Modified Paths: -- trunk/src/projectile.c trunk/src/projectile.h trunk/src/projectiledef.h This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits
[Warzone2100-commits] SF.net SVN: warzone2100:[9864] trunk/data/mods/multiplay/ntw
Revision: 9864 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9864view=rev Author: Delphinio Date: 2010-02-19 13:13:03 + (Fri, 19 Feb 2010) Log Message: --- - NTW Mod: none Versions Number anymore - Less hit Points for Artillery (coz Artillery hit bug is removed) they are all on 25-35% now - Mines 3 Scavenger Bodys removed (others rebalanced) - Color issue fixed - Grim's Texture Mod removed Modified Paths: -- trunk/data/mods/multiplay/ntw/doc/NTW-Mod-Change-List.html trunk/data/mods/multiplay/ntw/doc/NTW-Mod-Tree.jpg trunk/data/mods/multiplay/ntw/doc/readme.txt trunk/data/mods/multiplay/ntw/images/frontend0.png trunk/data/mods/multiplay/ntw/messages/strings/names.txt trunk/data/mods/multiplay/ntw/multiplay/script/autoenable.slo trunk/data/mods/multiplay/ntw/multiplay/script/autoenable.vlo trunk/data/mods/multiplay/ntw/stats/body.txt trunk/data/mods/multiplay/ntw/stats/weapons.txt trunk/data/mods/multiplay/ntw/texpages/page-10-laboratories.png trunk/data/mods/multiplay/ntw/texpages/page-12-player-buildings.png trunk/data/mods/multiplay/ntw/texpages/page-13-player-buildings.png trunk/data/mods/multiplay/ntw/texpages/page-14-droid-hubs.png trunk/data/mods/multiplay/ntw/texpages/page-15-droid-hubs.png trunk/data/mods/multiplay/ntw/texpages/page-16-droid-drives.png trunk/data/mods/multiplay/ntw/texpages/page-17-droid-weapons.png trunk/data/mods/multiplay/ntw/texpages/page-18-fx.png trunk/data/mods/multiplay/ntw/texpages/page-30.png trunk/data/mods/multiplay/ntw/texpages/page-9-player-buildings-bases-rockies.png trunk/data/mods/multiplay/ntw/texpages/page-9-player-buildings-bases-urban.png trunk/data/mods/multiplay/ntw/texpages/page-9-player-buildings-bases.png trunk/data/mods/multiplay/ntw/wrf/multi/campaign-scav.wrf trunk/data/mods/multiplay/ntw/wrf/multi/campaign-scav2.wrf trunk/data/mods/multiplay/ntw/wrf/multi/campaign-scav3.wrf trunk/data/mods/multiplay/ntw/wrf/multi/campaign.wrf trunk/data/mods/multiplay/ntw/wrf/multi/campaign2.wrf trunk/data/mods/multiplay/ntw/wrf/multi/campaign3.wrf trunk/data/mods/multiplay/ntw/wrf/multi/skirmish2.wrf trunk/data/mods/multiplay/ntw/wrf/multi/skirmish4.wrf trunk/data/mods/multiplay/ntw/wrf/multi/skirmish8.wrf trunk/data/mods/multiplay/ntw/wrf/multi/t2-skirmish2.wrf trunk/data/mods/multiplay/ntw/wrf/multi/t2-skirmish4.wrf trunk/data/mods/multiplay/ntw/wrf/multi/t2-skirmish8.wrf trunk/data/mods/multiplay/ntw/wrf/multi/t3-skirmish2.wrf trunk/data/mods/multiplay/ntw/wrf/multi/t3-skirmish4.wrf trunk/data/mods/multiplay/ntw/wrf/multi/t3-skirmish8.wrf Removed Paths: - trunk/data/mods/multiplay/ntw/multiplay/script/cam1day.vlo trunk/data/mods/multiplay/ntw/multiplay/script/cam2day.vlo trunk/data/mods/multiplay/ntw/multiplay/script/cam3day.vlo trunk/data/mods/multiplay/ntw/multiplay/script/fog-daynight.slo trunk/data/mods/multiplay/ntw/multiplay/script/landmine.slo trunk/data/mods/multiplay/ntw/multiplay/script/landmine.vlo trunk/data/mods/multiplay/ntw/texpages/tertilesc1hw-128/ trunk/data/mods/multiplay/ntw/texpages/tertilesc1hw-16/ trunk/data/mods/multiplay/ntw/texpages/tertilesc1hw-32/ trunk/data/mods/multiplay/ntw/texpages/tertilesc1hw-64/ trunk/data/mods/multiplay/ntw/wrf/multi/fog1.wrf trunk/data/mods/multiplay/ntw/wrf/multi/fog2.wrf trunk/data/mods/multiplay/ntw/wrf/multi/fog3.wrf This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits
[Warzone2100-commits] SF.net SVN: warzone2100:[9865] branches/2.3/data/mods/multiplay/ntw
Revision: 9865 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9865view=rev Author: Delphinio Date: 2010-02-19 13:35:19 + (Fri, 19 Feb 2010) Log Message: --- - NTW Mod: none Versions Number anymore - Less hit Points for Artillery (coz Artillery hit bug is removed) they are all on 25-35% now - Mines 3 Scavenger Bodys removed (others rebalanced) - Color issue fixed - Grim's Texture Mod removed Modified Paths: -- branches/2.3/data/mods/multiplay/ntw/doc/NTW-Mod-Change-List.html branches/2.3/data/mods/multiplay/ntw/doc/NTW-Mod-Tree.jpg branches/2.3/data/mods/multiplay/ntw/doc/readme.txt branches/2.3/data/mods/multiplay/ntw/images/frontend0.png branches/2.3/data/mods/multiplay/ntw/messages/strings/names.txt branches/2.3/data/mods/multiplay/ntw/multiplay/script/autoenable.slo branches/2.3/data/mods/multiplay/ntw/multiplay/script/autoenable.vlo branches/2.3/data/mods/multiplay/ntw/stats/body.txt branches/2.3/data/mods/multiplay/ntw/stats/weapons.txt branches/2.3/data/mods/multiplay/ntw/texpages/page-10-laboratories.png branches/2.3/data/mods/multiplay/ntw/texpages/page-12-player-buildings.png branches/2.3/data/mods/multiplay/ntw/texpages/page-13-player-buildings.png branches/2.3/data/mods/multiplay/ntw/texpages/page-14-droid-hubs.png branches/2.3/data/mods/multiplay/ntw/texpages/page-15-droid-hubs.png branches/2.3/data/mods/multiplay/ntw/texpages/page-16-droid-drives.png branches/2.3/data/mods/multiplay/ntw/texpages/page-17-droid-weapons.png branches/2.3/data/mods/multiplay/ntw/texpages/page-18-fx.png branches/2.3/data/mods/multiplay/ntw/texpages/page-30.png branches/2.3/data/mods/multiplay/ntw/texpages/page-9-player-buildings-bases-rockies.png branches/2.3/data/mods/multiplay/ntw/texpages/page-9-player-buildings-bases-urban.png branches/2.3/data/mods/multiplay/ntw/texpages/page-9-player-buildings-bases.png branches/2.3/data/mods/multiplay/ntw/wrf/multi/campaign-scav.wrf branches/2.3/data/mods/multiplay/ntw/wrf/multi/campaign-scav2.wrf branches/2.3/data/mods/multiplay/ntw/wrf/multi/campaign-scav3.wrf branches/2.3/data/mods/multiplay/ntw/wrf/multi/campaign.wrf branches/2.3/data/mods/multiplay/ntw/wrf/multi/campaign2.wrf branches/2.3/data/mods/multiplay/ntw/wrf/multi/campaign3.wrf branches/2.3/data/mods/multiplay/ntw/wrf/multi/skirmish2.wrf branches/2.3/data/mods/multiplay/ntw/wrf/multi/skirmish4.wrf branches/2.3/data/mods/multiplay/ntw/wrf/multi/skirmish8.wrf branches/2.3/data/mods/multiplay/ntw/wrf/multi/t2-skirmish2.wrf branches/2.3/data/mods/multiplay/ntw/wrf/multi/t2-skirmish4.wrf branches/2.3/data/mods/multiplay/ntw/wrf/multi/t2-skirmish8.wrf branches/2.3/data/mods/multiplay/ntw/wrf/multi/t3-skirmish2.wrf branches/2.3/data/mods/multiplay/ntw/wrf/multi/t3-skirmish4.wrf branches/2.3/data/mods/multiplay/ntw/wrf/multi/t3-skirmish8.wrf Removed Paths: - branches/2.3/data/mods/multiplay/ntw/multiplay/script/cam1day.vlo branches/2.3/data/mods/multiplay/ntw/multiplay/script/cam2day.vlo branches/2.3/data/mods/multiplay/ntw/multiplay/script/cam3day.vlo branches/2.3/data/mods/multiplay/ntw/multiplay/script/fog-daynight.slo branches/2.3/data/mods/multiplay/ntw/multiplay/script/landmine.slo branches/2.3/data/mods/multiplay/ntw/multiplay/script/landmine.vlo branches/2.3/data/mods/multiplay/ntw/texpages/tertilesc1hw-128/ branches/2.3/data/mods/multiplay/ntw/texpages/tertilesc1hw-16/ branches/2.3/data/mods/multiplay/ntw/texpages/tertilesc1hw-32/ branches/2.3/data/mods/multiplay/ntw/texpages/tertilesc1hw-64/ branches/2.3/data/mods/multiplay/ntw/wrf/multi/fog1.wrf branches/2.3/data/mods/multiplay/ntw/wrf/multi/fog2.wrf branches/2.3/data/mods/multiplay/ntw/wrf/multi/fog3.wrf This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits
[Warzone2100-commits] SF.net SVN: warzone2100:[9866] branches/2.3/src/order.c
Revision: 9866 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9866view=rev Author: zarelsl Date: 2010-02-19 15:41:45 + (Fri, 19 Feb 2010) Log Message: --- 2.3: Add move status to `showorders` info. Modified Paths: -- branches/2.3/src/order.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits
[Warzone2100-commits] SF.net SVN: warzone2100:[9867] trunk/src/order.c
Revision: 9867 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9867view=rev Author: zarelsl Date: 2010-02-19 15:41:45 + (Fri, 19 Feb 2010) Log Message: --- Add move status to `showorders` info. Modified Paths: -- trunk/src/order.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits
[Warzone2100-commits] SF.net SVN: warzone2100:[9868] trunk/win32/__BUILD_SCRIPT
Revision: 9868 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9868view=rev Author: muggenhor Date: 2010-02-19 16:49:48 + (Fri, 19 Feb 2010) Log Message: --- Win32 crossbuild script: Make sure that win32/builds/libs exists Modified Paths: -- trunk/win32/__BUILD_SCRIPT This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits
[Warzone2100-commits] SF.net SVN: warzone2100:[9872] branches/2.3
Revision: 9872 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9872view=rev Author: muggenhor Date: 2010-02-19 18:02:45 + (Fri, 19 Feb 2010) Log Message: --- Backport r9871 from trunk into the 2.3 branch: po/update-po.sh: Change directory relative to the script instead of $PWD Modified Paths: -- branches/2.3/po/update-po.sh Property Changed: branches/2.3/ branches/2.3/src/frontend.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits
[Warzone2100-commits] SF.net SVN: warzone2100:[9874] branches/2.3
Revision: 9874 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9874view=rev Author: muggenhor Date: 2010-02-19 18:08:03 + (Fri, 19 Feb 2010) Log Message: --- Backport r9873 from trunk into the 2.3 branch: po/update-po.sh: Search C++ files for translatable messages as well Modified Paths: -- branches/2.3/po/update-po.sh Property Changed: branches/2.3/ branches/2.3/src/frontend.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits
[Warzone2100-commits] SF.net SVN: warzone2100:[9871] trunk/po/update-po.sh
Revision: 9871 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9871view=rev Author: muggenhor Date: 2010-02-19 18:01:05 + (Fri, 19 Feb 2010) Log Message: --- po/update-po.sh: Change directory relative to the script instead of $PWD Modified Paths: -- trunk/po/update-po.sh This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits
[Warzone2100-commits] SF.net SVN: warzone2100:[9877] trunk/pkg/nsis/warzone2100.nsi
Revision: 9877 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9877view=rev Author: muggenhor Date: 2010-02-19 18:29:47 + (Fri, 19 Feb 2010) Log Message: --- Installer: use the *.gmo files from ${TOP_BUILDDIR} The *.gmo files won't be placed in ${TOP_SRCDIR}. Modified Paths: -- trunk/pkg/nsis/warzone2100.nsi This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits
[Warzone2100-commits] SF.net SVN: warzone2100:[9878] branches/2.3
Revision: 9878 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9878view=rev Author: muggenhor Date: 2010-02-19 18:32:58 + (Fri, 19 Feb 2010) Log Message: --- Backport r9877 from trunk into the 2.3 branch: * Installer: use the *.gmo files from ${TOP_BUILDDIR} - The *.gmo files won't be placed in ${TOP_SRCDIR}. Modified Paths: -- branches/2.3/pkg/nsis/warzone2100.nsi Property Changed: branches/2.3/ branches/2.3/src/frontend.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits
[Warzone2100-commits] SF.net SVN: warzone2100:[9880] trunk/po/hr.po
Revision: 9880 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9880view=rev Author: the_cybersphinx Date: 2010-02-19 22:53:37 + (Fri, 19 Feb 2010) Log Message: --- Updated Croatian translation by KukY. Closes #1367. Modified Paths: -- trunk/po/hr.po This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits
[Warzone2100-commits] SF.net SVN: warzone2100:[9881] branches/2.3/lib/ivis_common/png_util.c
Revision: 9881 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9881view=rev Author: the_cybersphinx Date: 2010-02-19 22:55:04 + (Fri, 19 Feb 2010) Log Message: --- 2.3: Replace deprecated libpng variables. Backport of r9455, closes #1471. Modified Paths: -- branches/2.3/lib/ivis_common/png_util.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits
[Warzone2100-commits] SF.net SVN: warzone2100:[9882] branches/2.3/lib/ivis_common/png_util.c
Revision: 9882 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9882view=rev Author: the_cybersphinx Date: 2010-02-19 22:56:26 + (Fri, 19 Feb 2010) Log Message: --- Don't return a value in void function. Patch by Seismo (WarningC4098.patch). Modified Paths: -- branches/2.3/lib/ivis_common/png_util.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits
[Warzone2100-commits] SF.net SVN: warzone2100:[9883] branches/2.3/po/hr.po
Revision: 9883 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9883view=rev Author: the_cybersphinx Date: 2010-02-19 22:57:41 + (Fri, 19 Feb 2010) Log Message: --- Updated Croatian translation by KukY. Closes #1367. Modified Paths: -- branches/2.3/po/hr.po This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits
[Warzone2100-commits] SF.net SVN: warzone2100:[9884] trunk
Revision: 9884 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9884view=rev Author: the_cybersphinx Date: 2010-02-19 23:09:06 + (Fri, 19 Feb 2010) Log Message: --- Return 0 in the various _lex_destroy int functions. Original patch by Seismo (WarningC4716(_2).patch). Modified Paths: -- trunk/lib/framework/resource_lexer.l trunk/lib/framework/strres_lexer.l trunk/lib/gamelib/audp_lexer.l trunk/lib/script/chat_lexer.l trunk/lib/script/script_lexer.l trunk/src/level_lexer.l trunk/src/message_lexer.l trunk/src/scriptvals_lexer.l This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits
[Warzone2100-commits] SF.net SVN: warzone2100:[9885] branches/2.3
Revision: 9885 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9885view=rev Author: the_cybersphinx Date: 2010-02-19 23:11:18 + (Fri, 19 Feb 2010) Log Message: --- Return 0 in the various _lex_destroy int functions. Original patch by Seismo (WarningC4716(_2).patch). Modified Paths: -- branches/2.3/lib/framework/resource_lexer.l branches/2.3/lib/framework/strres_lexer.l branches/2.3/lib/gamelib/audp_lexer.l branches/2.3/lib/script/chat_lexer.l branches/2.3/lib/script/script_lexer.l branches/2.3/src/level_lexer.l branches/2.3/src/message_lexer.l branches/2.3/src/scriptvals_lexer.l This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits
[Warzone2100-commits] SF.net SVN: warzone2100:[9886] trunk
Revision: 9886 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9886view=rev Author: sendai Date: 2010-02-20 00:14:15 + (Sat, 20 Feb 2010) Log Message: --- Remove unused dead terrain code. From ticket:1616 by i-NoD. Modified Paths: -- trunk/lib/ivis_common/piedef.h trunk/lib/ivis_opengl/piedraw.c trunk/src/display3d.c trunk/src/init.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits
[Warzone2100-commits] SF.net SVN: warzone2100:[9887] trunk/src/droid.c
Revision: 9887 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9887view=rev Author: zarelsl Date: 2010-02-20 01:20:30 + (Sat, 20 Feb 2010) Log Message: --- 2.3: Commit patch #1612: Unify commander levels - fixes a bug relating to commander levels that allowed commanders to be assigned, for instance, 8 units out of a max of 6. Commanders now give MAX(level+1, commanderLevel) to their assigned units. They also have skirmish-style level-progressions. This should unify commanders so they behave the exact same way in skirmish and campaign. Modified Paths: -- trunk/src/droid.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits