[Warzone2100-commits] SF.net SVN: warzone2100:[9862] branches/2.3

2010-02-19 Thread cypr
Revision: 9862
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9862view=rev
Author:   cypr
Date: 2010-02-19 11:16:20 + (Fri, 19 Feb 2010)

Log Message:
---
2.3: Use list of damaged objects instead of single damaged object, to avoid 
damaging the same pair of overlapping objects twice.

Closes ticket:1531.

Modified Paths:
--
branches/2.3/.gitignore
branches/2.3/src/projectile.c
branches/2.3/src/projectile.h
branches/2.3/src/projectiledef.h

Removed Paths:
-
branches/2.3/.kdev_include_paths


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[Warzone2100-commits] SF.net SVN: warzone2100:[9863] trunk/src

2010-02-19 Thread cypr
Revision: 9863
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9863view=rev
Author:   cypr
Date: 2010-02-19 11:16:44 + (Fri, 19 Feb 2010)

Log Message:
---
Use list of damaged objects instead of single damaged object, to avoid damaging 
the same pair of overlapping objects twice.

Modified Paths:
--
trunk/src/projectile.c
trunk/src/projectile.h
trunk/src/projectiledef.h


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[Warzone2100-commits] SF.net SVN: warzone2100:[9864] trunk/data/mods/multiplay/ntw

2010-02-19 Thread Delphinio
Revision: 9864
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9864view=rev
Author:   Delphinio
Date: 2010-02-19 13:13:03 + (Fri, 19 Feb 2010)

Log Message:
---
- NTW Mod: none Versions Number anymore
- Less hit Points for Artillery (coz Artillery hit bug is removed) they are all 
on 25-35% now
- Mines  3 Scavenger Bodys removed (others rebalanced)
- Color issue fixed
- Grim's Texture Mod removed

Modified Paths:
--
trunk/data/mods/multiplay/ntw/doc/NTW-Mod-Change-List.html
trunk/data/mods/multiplay/ntw/doc/NTW-Mod-Tree.jpg
trunk/data/mods/multiplay/ntw/doc/readme.txt
trunk/data/mods/multiplay/ntw/images/frontend0.png
trunk/data/mods/multiplay/ntw/messages/strings/names.txt
trunk/data/mods/multiplay/ntw/multiplay/script/autoenable.slo
trunk/data/mods/multiplay/ntw/multiplay/script/autoenable.vlo
trunk/data/mods/multiplay/ntw/stats/body.txt
trunk/data/mods/multiplay/ntw/stats/weapons.txt
trunk/data/mods/multiplay/ntw/texpages/page-10-laboratories.png
trunk/data/mods/multiplay/ntw/texpages/page-12-player-buildings.png
trunk/data/mods/multiplay/ntw/texpages/page-13-player-buildings.png
trunk/data/mods/multiplay/ntw/texpages/page-14-droid-hubs.png
trunk/data/mods/multiplay/ntw/texpages/page-15-droid-hubs.png
trunk/data/mods/multiplay/ntw/texpages/page-16-droid-drives.png
trunk/data/mods/multiplay/ntw/texpages/page-17-droid-weapons.png
trunk/data/mods/multiplay/ntw/texpages/page-18-fx.png
trunk/data/mods/multiplay/ntw/texpages/page-30.png

trunk/data/mods/multiplay/ntw/texpages/page-9-player-buildings-bases-rockies.png

trunk/data/mods/multiplay/ntw/texpages/page-9-player-buildings-bases-urban.png
trunk/data/mods/multiplay/ntw/texpages/page-9-player-buildings-bases.png
trunk/data/mods/multiplay/ntw/wrf/multi/campaign-scav.wrf
trunk/data/mods/multiplay/ntw/wrf/multi/campaign-scav2.wrf
trunk/data/mods/multiplay/ntw/wrf/multi/campaign-scav3.wrf
trunk/data/mods/multiplay/ntw/wrf/multi/campaign.wrf
trunk/data/mods/multiplay/ntw/wrf/multi/campaign2.wrf
trunk/data/mods/multiplay/ntw/wrf/multi/campaign3.wrf
trunk/data/mods/multiplay/ntw/wrf/multi/skirmish2.wrf
trunk/data/mods/multiplay/ntw/wrf/multi/skirmish4.wrf
trunk/data/mods/multiplay/ntw/wrf/multi/skirmish8.wrf
trunk/data/mods/multiplay/ntw/wrf/multi/t2-skirmish2.wrf
trunk/data/mods/multiplay/ntw/wrf/multi/t2-skirmish4.wrf
trunk/data/mods/multiplay/ntw/wrf/multi/t2-skirmish8.wrf
trunk/data/mods/multiplay/ntw/wrf/multi/t3-skirmish2.wrf
trunk/data/mods/multiplay/ntw/wrf/multi/t3-skirmish4.wrf
trunk/data/mods/multiplay/ntw/wrf/multi/t3-skirmish8.wrf

Removed Paths:
-
trunk/data/mods/multiplay/ntw/multiplay/script/cam1day.vlo
trunk/data/mods/multiplay/ntw/multiplay/script/cam2day.vlo
trunk/data/mods/multiplay/ntw/multiplay/script/cam3day.vlo
trunk/data/mods/multiplay/ntw/multiplay/script/fog-daynight.slo
trunk/data/mods/multiplay/ntw/multiplay/script/landmine.slo
trunk/data/mods/multiplay/ntw/multiplay/script/landmine.vlo
trunk/data/mods/multiplay/ntw/texpages/tertilesc1hw-128/
trunk/data/mods/multiplay/ntw/texpages/tertilesc1hw-16/
trunk/data/mods/multiplay/ntw/texpages/tertilesc1hw-32/
trunk/data/mods/multiplay/ntw/texpages/tertilesc1hw-64/
trunk/data/mods/multiplay/ntw/wrf/multi/fog1.wrf
trunk/data/mods/multiplay/ntw/wrf/multi/fog2.wrf
trunk/data/mods/multiplay/ntw/wrf/multi/fog3.wrf


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[Warzone2100-commits] SF.net SVN: warzone2100:[9865] branches/2.3/data/mods/multiplay/ntw

2010-02-19 Thread Delphinio
Revision: 9865
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9865view=rev
Author:   Delphinio
Date: 2010-02-19 13:35:19 + (Fri, 19 Feb 2010)

Log Message:
---
- NTW Mod: none Versions Number anymore
- Less hit Points for Artillery (coz Artillery hit bug is removed) they are all 
on 25-35% now
- Mines  3 Scavenger Bodys removed (others rebalanced)
- Color issue fixed
- Grim's Texture Mod removed

Modified Paths:
--
branches/2.3/data/mods/multiplay/ntw/doc/NTW-Mod-Change-List.html
branches/2.3/data/mods/multiplay/ntw/doc/NTW-Mod-Tree.jpg
branches/2.3/data/mods/multiplay/ntw/doc/readme.txt
branches/2.3/data/mods/multiplay/ntw/images/frontend0.png
branches/2.3/data/mods/multiplay/ntw/messages/strings/names.txt
branches/2.3/data/mods/multiplay/ntw/multiplay/script/autoenable.slo
branches/2.3/data/mods/multiplay/ntw/multiplay/script/autoenable.vlo
branches/2.3/data/mods/multiplay/ntw/stats/body.txt
branches/2.3/data/mods/multiplay/ntw/stats/weapons.txt
branches/2.3/data/mods/multiplay/ntw/texpages/page-10-laboratories.png
branches/2.3/data/mods/multiplay/ntw/texpages/page-12-player-buildings.png
branches/2.3/data/mods/multiplay/ntw/texpages/page-13-player-buildings.png
branches/2.3/data/mods/multiplay/ntw/texpages/page-14-droid-hubs.png
branches/2.3/data/mods/multiplay/ntw/texpages/page-15-droid-hubs.png
branches/2.3/data/mods/multiplay/ntw/texpages/page-16-droid-drives.png
branches/2.3/data/mods/multiplay/ntw/texpages/page-17-droid-weapons.png
branches/2.3/data/mods/multiplay/ntw/texpages/page-18-fx.png
branches/2.3/data/mods/multiplay/ntw/texpages/page-30.png

branches/2.3/data/mods/multiplay/ntw/texpages/page-9-player-buildings-bases-rockies.png

branches/2.3/data/mods/multiplay/ntw/texpages/page-9-player-buildings-bases-urban.png

branches/2.3/data/mods/multiplay/ntw/texpages/page-9-player-buildings-bases.png
branches/2.3/data/mods/multiplay/ntw/wrf/multi/campaign-scav.wrf
branches/2.3/data/mods/multiplay/ntw/wrf/multi/campaign-scav2.wrf
branches/2.3/data/mods/multiplay/ntw/wrf/multi/campaign-scav3.wrf
branches/2.3/data/mods/multiplay/ntw/wrf/multi/campaign.wrf
branches/2.3/data/mods/multiplay/ntw/wrf/multi/campaign2.wrf
branches/2.3/data/mods/multiplay/ntw/wrf/multi/campaign3.wrf
branches/2.3/data/mods/multiplay/ntw/wrf/multi/skirmish2.wrf
branches/2.3/data/mods/multiplay/ntw/wrf/multi/skirmish4.wrf
branches/2.3/data/mods/multiplay/ntw/wrf/multi/skirmish8.wrf
branches/2.3/data/mods/multiplay/ntw/wrf/multi/t2-skirmish2.wrf
branches/2.3/data/mods/multiplay/ntw/wrf/multi/t2-skirmish4.wrf
branches/2.3/data/mods/multiplay/ntw/wrf/multi/t2-skirmish8.wrf
branches/2.3/data/mods/multiplay/ntw/wrf/multi/t3-skirmish2.wrf
branches/2.3/data/mods/multiplay/ntw/wrf/multi/t3-skirmish4.wrf
branches/2.3/data/mods/multiplay/ntw/wrf/multi/t3-skirmish8.wrf

Removed Paths:
-
branches/2.3/data/mods/multiplay/ntw/multiplay/script/cam1day.vlo
branches/2.3/data/mods/multiplay/ntw/multiplay/script/cam2day.vlo
branches/2.3/data/mods/multiplay/ntw/multiplay/script/cam3day.vlo
branches/2.3/data/mods/multiplay/ntw/multiplay/script/fog-daynight.slo
branches/2.3/data/mods/multiplay/ntw/multiplay/script/landmine.slo
branches/2.3/data/mods/multiplay/ntw/multiplay/script/landmine.vlo
branches/2.3/data/mods/multiplay/ntw/texpages/tertilesc1hw-128/
branches/2.3/data/mods/multiplay/ntw/texpages/tertilesc1hw-16/
branches/2.3/data/mods/multiplay/ntw/texpages/tertilesc1hw-32/
branches/2.3/data/mods/multiplay/ntw/texpages/tertilesc1hw-64/
branches/2.3/data/mods/multiplay/ntw/wrf/multi/fog1.wrf
branches/2.3/data/mods/multiplay/ntw/wrf/multi/fog2.wrf
branches/2.3/data/mods/multiplay/ntw/wrf/multi/fog3.wrf


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[Warzone2100-commits] SF.net SVN: warzone2100:[9866] branches/2.3/src/order.c

2010-02-19 Thread zarelsl
Revision: 9866
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9866view=rev
Author:   zarelsl
Date: 2010-02-19 15:41:45 + (Fri, 19 Feb 2010)

Log Message:
---
2.3: Add move status to `showorders` info.

Modified Paths:
--
branches/2.3/src/order.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[9867] trunk/src/order.c

2010-02-19 Thread zarelsl
Revision: 9867
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9867view=rev
Author:   zarelsl
Date: 2010-02-19 15:41:45 + (Fri, 19 Feb 2010)

Log Message:
---
Add move status to `showorders` info.

Modified Paths:
--
trunk/src/order.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[9868] trunk/win32/__BUILD_SCRIPT

2010-02-19 Thread muggenhor
Revision: 9868
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9868view=rev
Author:   muggenhor
Date: 2010-02-19 16:49:48 + (Fri, 19 Feb 2010)

Log Message:
---
Win32 crossbuild script: Make sure that win32/builds/libs exists

Modified Paths:
--
trunk/win32/__BUILD_SCRIPT


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[Warzone2100-commits] SF.net SVN: warzone2100:[9872] branches/2.3

2010-02-19 Thread muggenhor
Revision: 9872
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9872view=rev
Author:   muggenhor
Date: 2010-02-19 18:02:45 + (Fri, 19 Feb 2010)

Log Message:
---
Backport r9871 from trunk into the 2.3 branch:

  po/update-po.sh: Change directory relative to the script instead of $PWD

Modified Paths:
--
branches/2.3/po/update-po.sh

Property Changed:

branches/2.3/
branches/2.3/src/frontend.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[9874] branches/2.3

2010-02-19 Thread muggenhor
Revision: 9874
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9874view=rev
Author:   muggenhor
Date: 2010-02-19 18:08:03 + (Fri, 19 Feb 2010)

Log Message:
---
Backport r9873 from trunk into the 2.3 branch:

  po/update-po.sh: Search C++ files for translatable messages as well

Modified Paths:
--
branches/2.3/po/update-po.sh

Property Changed:

branches/2.3/
branches/2.3/src/frontend.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[9871] trunk/po/update-po.sh

2010-02-19 Thread muggenhor
Revision: 9871
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9871view=rev
Author:   muggenhor
Date: 2010-02-19 18:01:05 + (Fri, 19 Feb 2010)

Log Message:
---
po/update-po.sh: Change directory relative to the script instead of $PWD

Modified Paths:
--
trunk/po/update-po.sh


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[Warzone2100-commits] SF.net SVN: warzone2100:[9877] trunk/pkg/nsis/warzone2100.nsi

2010-02-19 Thread muggenhor
Revision: 9877
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9877view=rev
Author:   muggenhor
Date: 2010-02-19 18:29:47 + (Fri, 19 Feb 2010)

Log Message:
---
Installer: use the *.gmo files from ${TOP_BUILDDIR}

The *.gmo files won't be placed in ${TOP_SRCDIR}.

Modified Paths:
--
trunk/pkg/nsis/warzone2100.nsi


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[Warzone2100-commits] SF.net SVN: warzone2100:[9878] branches/2.3

2010-02-19 Thread muggenhor
Revision: 9878
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9878view=rev
Author:   muggenhor
Date: 2010-02-19 18:32:58 + (Fri, 19 Feb 2010)

Log Message:
---
Backport r9877 from trunk into the 2.3 branch:

 * Installer: use the *.gmo files from ${TOP_BUILDDIR}
  - The *.gmo files won't be placed in ${TOP_SRCDIR}.

Modified Paths:
--
branches/2.3/pkg/nsis/warzone2100.nsi

Property Changed:

branches/2.3/
branches/2.3/src/frontend.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[9880] trunk/po/hr.po

2010-02-19 Thread the_cybersphinx
Revision: 9880
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9880view=rev
Author:   the_cybersphinx
Date: 2010-02-19 22:53:37 + (Fri, 19 Feb 2010)

Log Message:
---
Updated Croatian translation by KukY.

Closes #1367.

Modified Paths:
--
trunk/po/hr.po


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[Warzone2100-commits] SF.net SVN: warzone2100:[9881] branches/2.3/lib/ivis_common/png_util.c

2010-02-19 Thread the_cybersphinx
Revision: 9881
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9881view=rev
Author:   the_cybersphinx
Date: 2010-02-19 22:55:04 + (Fri, 19 Feb 2010)

Log Message:
---
2.3: Replace deprecated libpng variables.

Backport of r9455, closes #1471.

Modified Paths:
--
branches/2.3/lib/ivis_common/png_util.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[9882] branches/2.3/lib/ivis_common/png_util.c

2010-02-19 Thread the_cybersphinx
Revision: 9882
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9882view=rev
Author:   the_cybersphinx
Date: 2010-02-19 22:56:26 + (Fri, 19 Feb 2010)

Log Message:
---
Don't return a value in void function.

Patch by Seismo (WarningC4098.patch).

Modified Paths:
--
branches/2.3/lib/ivis_common/png_util.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[9883] branches/2.3/po/hr.po

2010-02-19 Thread the_cybersphinx
Revision: 9883
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9883view=rev
Author:   the_cybersphinx
Date: 2010-02-19 22:57:41 + (Fri, 19 Feb 2010)

Log Message:
---
Updated Croatian translation by KukY.

Closes #1367.

Modified Paths:
--
branches/2.3/po/hr.po


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[Warzone2100-commits] SF.net SVN: warzone2100:[9884] trunk

2010-02-19 Thread the_cybersphinx
Revision: 9884
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9884view=rev
Author:   the_cybersphinx
Date: 2010-02-19 23:09:06 + (Fri, 19 Feb 2010)

Log Message:
---
Return 0 in the various _lex_destroy int functions.

Original patch by Seismo (WarningC4716(_2).patch).

Modified Paths:
--
trunk/lib/framework/resource_lexer.l
trunk/lib/framework/strres_lexer.l
trunk/lib/gamelib/audp_lexer.l
trunk/lib/script/chat_lexer.l
trunk/lib/script/script_lexer.l
trunk/src/level_lexer.l
trunk/src/message_lexer.l
trunk/src/scriptvals_lexer.l


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[Warzone2100-commits] SF.net SVN: warzone2100:[9885] branches/2.3

2010-02-19 Thread the_cybersphinx
Revision: 9885
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9885view=rev
Author:   the_cybersphinx
Date: 2010-02-19 23:11:18 + (Fri, 19 Feb 2010)

Log Message:
---
Return 0 in the various _lex_destroy int functions.

Original patch by Seismo (WarningC4716(_2).patch).

Modified Paths:
--
branches/2.3/lib/framework/resource_lexer.l
branches/2.3/lib/framework/strres_lexer.l
branches/2.3/lib/gamelib/audp_lexer.l
branches/2.3/lib/script/chat_lexer.l
branches/2.3/lib/script/script_lexer.l
branches/2.3/src/level_lexer.l
branches/2.3/src/message_lexer.l
branches/2.3/src/scriptvals_lexer.l


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[Warzone2100-commits] SF.net SVN: warzone2100:[9886] trunk

2010-02-19 Thread sendai
Revision: 9886
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9886view=rev
Author:   sendai
Date: 2010-02-20 00:14:15 + (Sat, 20 Feb 2010)

Log Message:
---
Remove unused dead terrain code. From ticket:1616 by i-NoD.

Modified Paths:
--
trunk/lib/ivis_common/piedef.h
trunk/lib/ivis_opengl/piedraw.c
trunk/src/display3d.c
trunk/src/init.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[9887] trunk/src/droid.c

2010-02-19 Thread zarelsl
Revision: 9887
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9887view=rev
Author:   zarelsl
Date: 2010-02-20 01:20:30 + (Sat, 20 Feb 2010)

Log Message:
---
2.3: Commit patch #1612: Unify commander levels - fixes a bug relating to 
commander levels that allowed commanders to be assigned, for instance, 8 units 
out of a max of 6.

Commanders now give MAX(level+1, commanderLevel) to their assigned units. They 
also have skirmish-style level-progressions. This should unify commanders so 
they behave the exact same way in skirmish and campaign.

Modified Paths:
--
trunk/src/droid.c


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