Re: Starting project: Mobile client

2011-04-16 Thread Thomas Wrobel
Seeing as porting something like TomCat to android seems a little insane, is there any way to use the DataAPI directly from a local android/iphone client application without needing a server? I asked this earlier but intended to make it public. I suspect the answer is no (else there would be

Re : Starting project: Mobile client

2011-04-16 Thread jornfra...@gmail.com
What about a HTML5 based mobile client? Newer browsers should also support offline-storage (in theory)... - Reply message - De : Thomas Wrobel darkfl...@gmail.com Date : sam., avr. 16, 2011 12:50 Objet : Starting project: Mobile client Pour : Yuri Z vega...@gmail.com, wave-dev

Re: Starting project: Mobile client

2011-04-07 Thread Giacomo Piva
Il giorno 05/apr/2011, alle ore 14.37, Thomas Wrobel ha scritto: Offtopic indeed :) Its more an issue of what Giacomo wants to do though. Yes... :) So... finally, none is working at the development of an iPhone client, so, does someone have some idea on which is the best way? Using HTTP

Re: Starting project: Mobile client

2011-04-05 Thread Thomas Wrobel
I'm working on a mobile android wave client, Do you think we can share the same software requirements document? Id happy to share resources, but we haven't got anything so organised as that. We started with a couple of simple use cases and built the code around them. We have been mostly

Re: Starting project: Mobile client

2011-04-05 Thread Chris Mear
On 4 April 2011 21:56, Giacomo Piva p...@innovativa.it wrote: snip The main problem with iPhone development is the closure to third-part frameworks and library also (for what I can understand at the moment) the only way to develop an iPhone native client application is using HTTP Protocol

Re: Starting project: Mobile client

2011-04-05 Thread Yuri Z.
It think that native clients for IPhone/Android are great ideas and the more the merrier, however it seems to me that it would be a lot easier to make Data API based clients first. Sent from my iPhone On 5 באפר 2011, at 12:02, Thomas Wrobel darkfl...@gmail.com wrote: I'm working on a mobile

Re: Starting project: Mobile client

2011-04-05 Thread Scott Wilson
On 5 Apr 2011, at 10:11, Yuri Z. wrote: It think that native clients for IPhone/Android are great ideas and the more the merrier, however it seems to me that it would be a lot easier to make Data API based clients first. Or indeed just mobile web applications using JQMobile etc Sent

Re: Starting project: Mobile client

2011-04-05 Thread Giacomo Piva
On 5 Apr 2011, at 10:11, Yuri Z. wrote: It think that native clients for IPhone/Android are great ideas and the more the merrier, however it seems to me that it would be a lot easier to make Data API based clients first. Or indeed just mobile web applications using JQMobile etc

Re: Starting project: Mobile client

2011-04-05 Thread Giacomo Piva
Ok, You mean porting client API to C language? this is a good starting point, if someone have some experience and want spend some emails to show me how to do it I would Giacomo Il giorno 05/apr/2011, alle ore 11.05, Chris Mear ha scritto: On 4 April 2011 21:56, Giacomo Piva

Re: Starting project: Mobile client

2011-04-05 Thread Zachary “Gamer_Z . ” Yaro
While web clients and data API clients would obviously be easier to write, I think it would be difficult to get people to adopt the wave protocol and WIAB unless native clients with full real-time editing are available. That said, I would love to see _any_ Android client, and I am glad there is

Re: Starting project: Mobile client

2011-04-05 Thread Thomas Wrobel
Its certainly possible to write a native client in android using websockets or socketIO - however the tricky bit is what your sending via them and processing the response's. My own application demands a native client, as I'm dealing with 3d and camera manipulation, however wouldn't even a simple

Re: Starting project: Mobile client

2011-04-05 Thread Scott Wilson
On 5 Apr 2011, at 12:02, Thomas Wrobel wrote: Its certainly possible to write a native client in android using websockets or socketIO - however the tricky bit is what your sending via them and processing the response's. My own application demands a native client, as I'm dealing with 3d and

Re: Starting project: Mobile client

2011-04-05 Thread Thomas Wrobel
On 5 April 2011 13:10, Scott Wilson scott.bradley.wil...@gmail.com wrote: On 5 Apr 2011, at 12:02, Thomas Wrobel wrote: Its certainly possible to write a native client in android using websockets or socketIO - however the tricky bit is what your sending via them and processing the

Re: Starting project: Mobile client

2011-04-05 Thread Thomas Wrobel
Offtopic indeed :) Its more an issue of what Giacomo wants to do though. I know my application wouldn't be possible on a web app for awhile, but maybe Giacomos would. I'll look into Obigo/WARP/W3C widget solutions anyway though as I dont know much about them. I'm not sure Id want any special

Re: Starting project: Mobile client

2011-04-04 Thread Giacomo Piva
I try to reply to all ... In terms of a mobile client, what sort of functionality would you like to see or have you envisioned for it? I think that the mobile client should permit the basic operations (create, edit, invite ...) and should also permit to store and handle a multiple connection

Re: Starting project: Mobile client

2011-04-04 Thread James Purser
uhm... are you sure? why? I think that a mobile client shall require a connection to work, like a browser... Mobile connection is by its nature unreliable. I find it best to code with the assumption that the network may not be available. Hence the need for some sort of offline storage. --

Re: Starting project: Mobile client

2011-03-29 Thread Thomas Wrobel
I'm working on a mobile android wave client, only with a different goal (geolocating information and sharing it rather then a normal text client).So different GUI, but same comms needed. I had a working connection way back with FedOne but since then things have changed and I've been struggling to