I see! Thank you!
On 2022-05-30 11:58, Pekka Paalanen wrote:
> On Fri, 27 May 2022 20:07:27 +0300
> Maksim Sisov wrote:
>
>> On 2022-05-27 11:43, Pekka Paalanen wrote:
>> > On Thu, 26 May 2022 10:25:24 +0300
>> > Maksim Sisov wrote:
>> >
>> >
On 2022-05-27 11:43, Pekka Paalanen wrote:
> On Thu, 26 May 2022 10:25:24 +0300
> Maksim Sisov wrote:
>
>> Hello!
>>
>> I'm currently working on some begin frame issues in Chromium and I
>> started to wonder if we use available mechanism for synchroniz
is fully occluded.
--
Best Regards,
Maksim Sisov
On 2022-01-13 15:46, Pekka Paalanen wrote:
> On Thu, 13 Jan 2022 14:05:47 +0200
> Maksim Sisov wrote:
>
>> On 2022-01-13 11:42, Pekka Paalanen wrote:
>> > On Thu, 13 Jan 2022 10:05:56 +0200
>> > Maksim Sisov wrote:
>> >
>
> ...
>
>>
On 2022-01-13 11:42, Pekka Paalanen wrote:
> On Thu, 13 Jan 2022 10:05:56 +0200
> Maksim Sisov wrote:
>
>> + wayland-devel ML.
>>
>> Hi Pekka,
>>
>> Thanks for your answers! Please see my questions inlined.
>>
>> On 2022-01-12 16:16, Pekka P
+ wayland-devel ML.
Hi Pekka,
Thanks for your answers! Please see my questions inlined.
On 2022-01-12 16:16, Pekka Paalanen wrote:
> On Mon, 10 Jan 2022 08:53:50 +0200
> Maksim Sisov wrote:
>
>> Hi Pekka,
>>
>> Thanks for answering all my previous quest
Hi,
I have a question about a proper client side of implementation of
wayland with egl.
The idea is that we have wayland ui related stuff on ui process
(creating wayland window, managing mouse/keyboard inputs and etc), and
have egl related stuff created and rendering on another gpu process.