On Jun 10, 2010, at 4:22 PM, Eric Seidel wrote:
Example. Use of a mutable member for AnimationController:
https://trac.webkit.org/browser/trunk/WebCore/page/Frame.h#L346
Causes us to pull in AnimationController.h:
https://trac.webkit.org/browser/trunk/WebCore/page/Frame.h#L31
Which
I'm all for PLT speedups (despite it running too fast on modern
hardware to be useful, it's all we got). But I'm very against
build-time explosion. :(
I bet we don't need to inline all of these. Would be nice to know which ones.
Inlines requiring additional headers (especially for Frame.h)
On Jun 11, 2010, at 6:17 PM, Eric Seidel wrote:
I'm all for PLT speedups (despite it running too fast on modern
hardware to be useful, it's all we got). But I'm very against
build-time explosion. :(
I bet we don't need to inline all of these. Would be nice to know which ones.
Inlines
Oh, certainly page speed wins. I suspected such was the original
desire. I continue to doubt their all needed.
The project continues to be paralyzed by a lack of a real public benchmark. :(
-eric
On Fri, Jun 11, 2010 at 6:23 PM, Maciej Stachowiak m...@apple.com wrote:
On Jun 11, 2010, at
Example. Use of a mutable member for AnimationController:
https://trac.webkit.org/browser/trunk/WebCore/page/Frame.h#L346
Causes us to pull in AnimationController.h:
https://trac.webkit.org/browser/trunk/WebCore/page/Frame.h#L31
Which pulls in additional headers of its own.
Frame.h is included
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