Re: [webkit-dev] Is the wxWidgets port maintained?

2013-02-13 Thread Simon Hausmann
On Tuesday, February 12, 2013 03:07:33 AM Dirk Pranke wrote:
 On Mon, Feb 11, 2013 at 7:44 PM, Benjamin Poulain benja...@webkit.org 
wrote:
  I am sorry, I should have given more context.
  
  There is visibly a growing discontent in the community about the cost
  imposed from small ports. Just two weeks ago, there were 2 threads
  discussing the cost of peripheral ports.
  I am convinced a part of this is technical. The project has not changed
  its
  policies while the number of ports was growing. While duplicated code and
  interfaces was okay when there were only 3 ports, it has become a pain
  when
  we have 7+ ports to updates ...
  In his email WebKit Wishes, Eric said It can’t be the job of the core
  maintainers to care about all the peripheral ports which contribute very
  little core code.
 
 I think it was an entirely reasonable question to ask if the wx port
 was being maintained, but I'm surprised by how this thread has
 evolved.
 
 There is a lot of discussion going on about the cost of so many ports,
 but not much about the benefits.

Indeed. For example the small ports have successfully attracted people in the 
past to join the project. Those people built skills and gained visibility in 
in trunk, certainly helping them to get hired later by other bigger companies 
to continue to work on WebKit.

 Speaking personally, even before I joined Google, I was drawn to
 WebKit partially because it was used on such a wide variety of
 projects and in so many different ways. I was fortunate to be able to
 get a job that allows me to contribute to it, and I have found the
 work that I've done to help maintain the peripheral ports, while not
 pain free, quite rewarding (although I would be quite happy if it was
 less costly, of course).
 
 My point is that I think that lots of ports are part of what makes
 WebKit the goodness it is. Maybe I'm alone here, or at best part of a
 minority, but I wanted us to not lose sight of this idea.

It's indeed an expressed goal of the project to be portable and to provide 
infrastructure. Also quoting from the project goals: In addition, we strive 
to create a courteous, welcoming environment that feels approachable to 
newcomers.


Simon
___
webkit-dev mailing list
webkit-dev@lists.webkit.org
https://lists.webkit.org/mailman/listinfo/webkit-dev


Re: [webkit-dev] Is the wxWidgets port maintained?

2013-02-12 Thread Dirk Pranke
On Mon, Feb 11, 2013 at 7:44 PM, Benjamin Poulain benja...@webkit.org wrote:

 I am sorry, I should have given more context.

 There is visibly a growing discontent in the community about the cost
 imposed from small ports. Just two weeks ago, there were 2 threads
 discussing the cost of peripheral ports.
 I am convinced a part of this is technical. The project has not changed its
 policies while the number of ports was growing. While duplicated code and
 interfaces was okay when there were only 3 ports, it has become a pain when
 we have 7+ ports to updates ...
 In his email WebKit Wishes, Eric said It can’t be the job of the core
 maintainers to care about all the peripheral ports which contribute very
 little core code.

I think it was an entirely reasonable question to ask if the wx port
was being maintained, but I'm surprised by how this thread has
evolved.

There is a lot of discussion going on about the cost of so many ports,
but not much about the benefits.

Speaking personally, even before I joined Google, I was drawn to
WebKit partially because it was used on such a wide variety of
projects and in so many different ways. I was fortunate to be able to
get a job that allows me to contribute to it, and I have found the
work that I've done to help maintain the peripheral ports, while not
pain free, quite rewarding (although I would be quite happy if it was
less costly, of course).

My point is that I think that lots of ports are part of what makes
WebKit the goodness it is. Maybe I'm alone here, or at best part of a
minority, but I wanted us to not lose sight of this idea.

-- Dirk
___
webkit-dev mailing list
webkit-dev@lists.webkit.org
https://lists.webkit.org/mailman/listinfo/webkit-dev


Re: [webkit-dev] Is the wxWidgets port maintained?

2013-02-12 Thread Zoltan Herczeg
 My point is that I think that lots of ports are part of what makes
 WebKit the goodness it is. Maybe I'm alone here, or at best part of a
 minority, but I wanted us to not lose sight of this idea.

I totally agree. But I also agree with those, who thinks the different
ports should not overburden the project. I would not mind to set up
conditions for being part of the trunk. That could be useful for both
adding and removing ports.

There was also an unanswered question: is there anyone here who had
difficulties because of the wxWidgets port? Or the only reason is that it
has only one active maintainer, who has not committed anything for 6
months?

Regards,
Zoltan


___
webkit-dev mailing list
webkit-dev@lists.webkit.org
https://lists.webkit.org/mailman/listinfo/webkit-dev


Re: [webkit-dev] Is the wxWidgets port maintained?

2013-02-12 Thread Kevin Ollivier

On Feb 11, 2013, at 11:44 PM, Eric Seidel wrote:

 This entire email thread makes me sad.
 
 I'm sad because we did this to ourselves (our porting systems/policies
 are lacking), we did this very abruptly (the last port we kicked out
 of webkit.org took a year?), and we don't have any clear policy for
 this sort of thing (adding/removing ports in webkit.org).
 
 I think this, and many recent threads on the subject, are symptoms of
 the same problem:
 
 We are at a point in WebKit (and have been for a long time) where we
 are focused less on the Web Platform (via WebKit) being everywhere,
 and more on that Web Platform being awesome.  Maybe it's time we
 clarified this in our goals doc?  Our (my!) previous
 platform-abstraction mistakes have also left us in an awkward position
 where it is difficult for us to support 7+ ports with separate build
 systems, and separate sets of constraints (however minor) on WebCore.
 
 I think it is the right decision to de-couple all ports from the core
 code, but doing that is going to take us a very long time.
 
 I think that moving closer to one build system will help, but won't
 help those trying to advance WebCore from having to deal with 8
 different port APIs, 5 different networking libraries, 2 different XML
 parser, 4 different GraphicsContext implementations, and countless
 other configuration options!

As a port maintainer, I totally agree. I've been talking about how I switched 
to waf for the benefits it offered the wx port, but it is also true that part 
of my reason for going that route was to see if I could find a way to get out 
of the business of needing others to update my port's build system and code. 
It's a very gracious policy, but I don't like the feeling that just by being in 
trunk, I'm putting a fair amount of the burden on others to update my build 
system, etc. for me. The build system choice was my decision, and accordingly, 
it should also be my responsibility to maintain.

 I guess the point of this all is that I'm sorry.  I'm sorry to Kevin,
 and all the other ports that I've helped integrate with WebKit, that I
 and others didn't sit down years ago and design better, more
 maintainable porting systems for WebKit.

As someone whose worked on cross-platform software for over a decade now, I can 
say that WebKit has, by and large, done a very good job of managing the 
complexity inherent in supporting multiple ports. You do it far better than wx 
does in some respects, to be honest. It is not perfect, but no one can get 
everything right from day one, and overall you did get a lot of important 
things right. 

The problems the project faces right now are largely a result of its successes, 
and those are the sorts of problems that aren't so bad to have. :)

 I think if we as a community are actively interested in maintaining as
 many ports as we have (and welcoming new ones) we need to come up with
 better ways to do so.  And clearer policies for what it means to be a
 port in WebKit.
 
 
 In the specific case of Wx, I am reluctantly agreed that code with
 only one(?) maintainer is pretty close to dead and thus per WebKit's
 long-standing dead/commented-out code policies should be removed. :(
 Kevin has been with us a long time, and asking him to leave in this
 manner is saddening.

I actually do agree with most of the points raised, and agree wx being removed 
is probably the most sensible approach. I think, as you said, it was more the 
manner in which things were done that was disheartening.

 Of course saying Wx is dead code, begs the question as to what is
 needed for a port to be considered live in WebKit.org?  With our
 current porting architecture, I would argue that at least 3 full time
 people are probably needed, and that this should be considered before
 accepting new ports.

Yes, I think the rules can probably change these days. Back in the days when 
there was only SVN, not being on trunk was a very painful experience because 
branch merging on such a large tree was so problematic, so it really was 
necessary for the threshold for inclusion to be lower. Today though, with git, 
it is a lot more feasible for ports to be a layer 'above' the core code. If I 
were starting the project today, that is probably how I would do it. 

 I'm not in any rush to see Wx removed, and I agree it makes sense to
 let Kevin write the patches as much as he's willing.  I think
 certainly having to wake up one day to see that one of your Open
 Source projects is kicking you out, is pretty jaring. :(  I hope we
 can do this better next time, and maybe we should have a separate
 discussion about what it means to be a supported port in WebKit.org
 and what new/existing ports need to do to meet that bar.
 
 
 As for the future of WebKit on Wx:  I don't know enough about WebKit2
 to know if it has a more easily portable/maintainable architecture.
 For the port I work on (chromium), others haven't really ported in
 WebKit.org, but rather port at a higher 

Re: [webkit-dev] Is the wxWidgets port maintained?

2013-02-12 Thread Brent Fulgham
Hi,

On Mon, Feb 11, 2013 at 11:44 PM, Eric Seidel e...@webkit.org wrote:

 This entire email thread makes me sad.

 I'm sad because we did this to ourselves (our porting systems/policies
 are lacking), we did this very abruptly (the last port we kicked out
 of webkit.org took a year?), and we don't have any clear policy for
 this sort of thing (adding/removing ports in webkit.org).


I agree that this is sad.  Wouldn't it be better to first agree on policies
for adding/removing ports from WebKit BEFORE giving Kevin his walking
papers?

Why don't we first decide that aspect of things, before giving small teams
the bum's rush?

I think that moving closer to one build system will help, but won't
 help those trying to advance WebCore from having to deal with 8
 different port APIs, 5 different networking libraries, 2 different XML
 parser, 4 different GraphicsContext implementations, and countless
 other configuration options!


Not to mention two JavaScript engines!


 Of course saying Wx is dead code, begs the question as to what is
 needed for a port to be considered live in WebKit.org?  With our
 current porting architecture, I would argue that at least 3 full time
 people are probably needed, and that this should be considered before
 accepting new ports.


This is tantamount to saying that the only ports allowed in WebKit are
corporate-sponsored efforts. Is that what we want this project to be?

-Brent
___
webkit-dev mailing list
webkit-dev@lists.webkit.org
https://lists.webkit.org/mailman/listinfo/webkit-dev


Re: [webkit-dev] Is the wxWidgets port maintained?

2013-02-12 Thread Ryosuke Niwa
On Tue, Feb 12, 2013 at 9:29 AM, Kevin Ollivier kev...@theolliviers.comwrote:

  On Feb 11, 2013, at 11:44 PM, Eric Seidel wrote:
  I think if we as a community are actively interested in maintaining as
  many ports as we have (and welcoming new ones) we need to come up with
  better ways to do so.  And clearer policies for what it means to be a
  port in WebKit.
 
 
  In the specific case of Wx, I am reluctantly agreed that code with
  only one(?) maintainer is pretty close to dead and thus per WebKit's
  long-standing dead/commented-out code policies should be removed. :(
  Kevin has been with us a long time, and asking him to leave in this
  manner is saddening.

 I actually do agree with most of the points raised, and agree wx being
 removed is probably the most sensible approach. I think, as you said, it
 was more the manner in which things were done that was disheartening.


Sorry, I didn't mean to rush or harass you in any way.

 Of course saying Wx is dead code, begs the question as to what is
  needed for a port to be considered live in WebKit.org?  With our
  current porting architecture, I would argue that at least 3 full time
  people are probably needed, and that this should be considered before
  accepting new ports.

 Yes, I think the rules can probably change these days. Back in the days
 when there was only SVN, not being on trunk was a very painful experience
 because branch merging on such a large tree was so problematic, so it
 really was necessary for the threshold for inclusion to be lower. Today
 though, with git, it is a lot more feasible for ports to be a layer 'above'
 the core code. If I were starting the project today, that is probably how I
 would do it.


Right. The way I see it, as arrogantly as it sounds, we're not really
kicking Wx port out. It's just that it won't be on svn.webkit.org anymore.
There is no reason why github repository should be a second-class citizen
to the community. We can make a wiki page or other form of documentation on
how to maintain a port on github, and let all perpetual ports live there
instead. Port maintainers can merge  sync up to trunk on their own pace
then.

I agree with you that we should include a port on svn.webkit.org when and
only when that it gets popular enough to have EWS and build.webkit.org bots
since setting up a buildbot via github will be extremely tricky. (Also see
https://lists.webkit.org/pipermail/webkit-dev/2011-September/018075.html)

In other words, I'm suggesting to create a two-tier system where popular
ports with lots of contributors live on svn.webkit.org with build slaves
and EWS bots, and those ports that do not have luxury of keeping up with
trunk changes will live on github.

- R. Niwa
___
webkit-dev mailing list
webkit-dev@lists.webkit.org
https://lists.webkit.org/mailman/listinfo/webkit-dev


Re: [webkit-dev] Is the wxWidgets port maintained?

2013-02-11 Thread Kevin Ollivier
Hi Benjamin,

On Feb 10, 2013, at 7:23 PM, Benjamin Poulain wrote:

 Hi again,
 
 While looking into DRT changes, I notice there is zero activity on the 
 wxWidgets implementation.
 Looking at WebCore/WebKit, excluding general changes, the last commit for 
 wxWidgets is 6 months old: http://trac.webkit.org/changeset/126457
 
 So...is the port still active?
 Maybe it should live outside webkit.org like the Haiku port?

The project is not dead per-se, but it's true that it's not very active these 
days. Recently, I haven't had a lot of time to devote to the port. The other 
big factor has been that I've been the only active contributor to the port 
pretty much since its inception, which has made patch submission pretty 
difficult due to the challenge of finding a reviewer with knowledge of the wx 
code. As a result, the wx activity on trunk will look pretty sparse since I'm 
making most of my changes on the wx port's git repo on gitorious.org rather 
than submitting patches for trunk. When it comes to trunk, I basically just 
periodically submit build fixes for any build breakages in order to merge and 
update my git mirror.

I actually have recently been working on a patch to get trunk building again, 
though. The path of least resistance for me would simply be to ask people to 
ignore the wx port in their changes, but leave it in the tree. git is much 
better about these things, but I still remember what a pain it was to maintain 
the entire port in an svn branch back in the day, and I'd rather not re-try 
that experiment unless I really have to. If people feel strongly that I should 
approach things another way, though, I'm certainly open to ideas.

Thanks,

Kevin

 Benjamin
 ___
 webkit-dev mailing list
 webkit-dev@lists.webkit.org
 https://lists.webkit.org/mailman/listinfo/webkit-dev

___
webkit-dev mailing list
webkit-dev@lists.webkit.org
https://lists.webkit.org/mailman/listinfo/webkit-dev


Re: [webkit-dev] Is the wxWidgets port maintained?

2013-02-11 Thread Benjamin Poulain
On Mon, Feb 11, 2013 at 11:27 AM, Kevin Ollivier kev...@theolliviers.comwrote:

 I actually have recently been working on a patch to get trunk building
 again, though. The path of least resistance for me would simply be to ask
 people to ignore the wx port in their changes, but leave it in the tree.
 git is much better about these things, but I still remember what a pain it
 was to maintain the entire port in an svn branch back in the day, and I'd
 rather not re-try that experiment unless I really have to. If people feel
 strongly that I should approach things another way, though, I'm certainly
 open to ideas.


Asking people to ignore wx is basically the same as having the code outside
the tree. Having the code outside the tree would make this change effective
instead of having one more rule to the project.

Looking at the history of wx's WebKit and platform code, the vast majority
of changes are from Apple/Google. I think it is unfair to have many people
maintain your code while you develop the project outside of the tree.

Given the data, I am in favor of removing the wx port from webkit.org and
have it be a separate tree on Gitorious or GitHub.
What are the main pain points of developing outside webkit.org for you? Is
there anything that can be done in the structure to simplify such changes?

Benjamin
___
webkit-dev mailing list
webkit-dev@lists.webkit.org
https://lists.webkit.org/mailman/listinfo/webkit-dev


Re: [webkit-dev] Is the wxWidgets port maintained?

2013-02-11 Thread Martin Robinson
On Mon, Feb 11, 2013 at 11:27 AM, Kevin Ollivier
kev...@theolliviers.com wrote:

 The project is not dead per-se, but it's true that it's not very active
 these days. Recently, I haven't had a lot of time to devote to the port. The
 other big factor has been that I've been the only active contributor to the
 port pretty much since its inception, which has made patch submission pretty
 difficult due to the challenge of finding a reviewer with knowledge of the
 wx code. As a result, the wx activity on trunk will look pretty sparse since
 I'm making most of my changes on the wx port's git repo on gitorious.org
 rather than submitting patches for trunk. When it comes to trunk, I
 basically just periodically submit build fixes for any build breakages in
 order to merge and update my git mirror.

Regardless of whether the Wx port stays in the tree, I think you
should consider changing your build system. I believe the only port
that uses waf is Wx, so using cmake or gyp will make your work a lot
easier.

--Martin
___
webkit-dev mailing list
webkit-dev@lists.webkit.org
https://lists.webkit.org/mailman/listinfo/webkit-dev


Re: [webkit-dev] Is the wxWidgets port maintained?

2013-02-11 Thread Kevin Ollivier

On Feb 11, 2013, at 12:27 PM, Benjamin Poulain wrote:

 On Mon, Feb 11, 2013 at 11:27 AM, Kevin Ollivier kev...@theolliviers.com 
 wrote:
 I actually have recently been working on a patch to get trunk building again, 
 though. The path of least resistance for me would simply be to ask people to 
 ignore the wx port in their changes, but leave it in the tree. git is much 
 better about these things, but I still remember what a pain it was to 
 maintain the entire port in an svn branch back in the day, and I'd rather not 
 re-try that experiment unless I really have to. If people feel strongly that 
 I should approach things another way, though, I'm certainly open to ideas.
 
 Asking people to ignore wx is basically the same as having the code outside 
 the tree. Having the code outside the tree would make this change effective 
 instead of having one more rule to the project.
 
 Looking at the history of wx's WebKit and platform code, the vast majority of 
 changes are from Apple/Google. I think it is unfair to have many people 
 maintain your code while you develop the project outside of the tree.
 
 Given the data, I am in favor of removing the wx port from webkit.org and 
 have it be a separate tree on Gitorious or GitHub.
 What are the main pain points of developing outside webkit.org for you? Is 
 there anything that can be done in the structure to simplify such changes?

My big concern is not losing history while moving the wx files out of the tree 
and into a git branch, and also at the same time not losing the ability to 
merge the rest of trunk safely. Though I haven't investigated the process yet, 
so I don't know how easy or hard it may be. 

Thanks,

Kevin

 Benjamin

___
webkit-dev mailing list
webkit-dev@lists.webkit.org
https://lists.webkit.org/mailman/listinfo/webkit-dev


Re: [webkit-dev] Is the wxWidgets port maintained?

2013-02-11 Thread Kevin Ollivier
Hi Martin,

On Feb 11, 2013, at 12:47 PM, Martin Robinson wrote:

 On Mon, Feb 11, 2013 at 11:27 AM, Kevin Ollivier
 kev...@theolliviers.com wrote:
 
 The project is not dead per-se, but it's true that it's not very active
 these days. Recently, I haven't had a lot of time to devote to the port. The
 other big factor has been that I've been the only active contributor to the
 port pretty much since its inception, which has made patch submission pretty
 difficult due to the challenge of finding a reviewer with knowledge of the
 wx code. As a result, the wx activity on trunk will look pretty sparse since
 I'm making most of my changes on the wx port's git repo on gitorious.org
 rather than submitting patches for trunk. When it comes to trunk, I
 basically just periodically submit build fixes for any build breakages in
 order to merge and update my git mirror.
 
 Regardless of whether the Wx port stays in the tree, I think you
 should consider changing your build system. I believe the only port
 that uses waf is Wx, so using cmake or gyp will make your work a lot
 easier.

Actually, it will, if anything, increase the workload. Because I use waf, I am 
able to use Python to auto-generate the list of sources to build. In other 
words, I tell it to build all sources in a defined list of base source 
directories, along with all sources in baseDirectory/portName subdirs (where in 
this case I set portName to wx) and FileNameportName.cpp (e.g. FileNameWX.cpp 
if the port is wx), along with some additional similar rules for USE defines, 
like CF. Then if there are exceptions to these rules, I just filter them out of 
the results or explicitly add files when I need to, say if I need to compile a 
single Mac port source file. Since the WebKit tree is well-structured, this 
approach works quite well, with me having to define exceptions fairly rarely. 
The main issue I run into seems to be derived sources files that are no longer 
built / used but are still being generated. The performance hit of this is 
about 1 added second to my build, though on slower machines 
 it might be a couple seconds. For me, it's negligible given the benefit I get 
from it.

As an example, I'm still at the linking phase right now on Mac (dealing with 
the removal of the libWebKitLibrarySnowLeopard.a and a couple other things), 
but my patch so far to catch up with 6 months of changes in trunk is right now 
at 19KB, and about 30 lines or so of that is actually the build system changes. 
The number of exceptions I needed to add to the build over that time is 4, and 
I added about as many build directories to the list as well. I suspect if we 
were to accumulate the changes to cmake and gyp files over those 6 months, it 
will probably be well above 30-40 lines. Sure, I wouldn't have written all 
those lines myself, but sharing work with other developers is still more work 
for any individual developer than having the computer do the work for you. :)

Everyone tells me how great cmake and gyp is, but I'm not sure any of them have 
taken any time out to actually investigate whether or not waf is as good as or 
better than their preferred tool. (It's not as good as auto-generating project 
files, but it's also in Python so integrating it with gyp would probably be a 
simple task.) I've often wanted to take some time out to get other ports 
building with it, as it probably would take a day or two at most, but I lack 
both the time and expertise in other ports to spend much time on that. Much of 
the code in there already is port-agnostic, with most wx-specific bits in a 
port_name == wx check, but of course there's the issue of the various 
port-specific build configurations and such for each port.

Regards,

Kevin

 --Martin

___
webkit-dev mailing list
webkit-dev@lists.webkit.org
https://lists.webkit.org/mailman/listinfo/webkit-dev


Re: [webkit-dev] Is the wxWidgets port maintained?

2013-02-11 Thread Ryosuke Niwa
On Mon, Feb 11, 2013 at 1:34 PM, Kevin Ollivier kev...@theolliviers.comwrote:


 On Feb 11, 2013, at 12:27 PM, Benjamin Poulain wrote:

 On Mon, Feb 11, 2013 at 11:27 AM, Kevin Ollivier 
 kev...@theolliviers.comwrote:

 I actually have recently been working on a patch to get trunk building
 again, though. The path of least resistance for me would simply be to ask
 people to ignore the wx port in their changes, but leave it in the tree.
 git is much better about these things, but I still remember what a pain it
 was to maintain the entire port in an svn branch back in the day, and I'd
 rather not re-try that experiment unless I really have to. If people feel
 strongly that I should approach things another way, though, I'm certainly
 open to ideas.


 Asking people to ignore wx is basically the same as having the code
 outside the tree. Having the code outside the tree would make this change
 effective instead of having one more rule to the project.

 Looking at the history of wx's WebKit and platform code, the vast majority
 of changes are from Apple/Google. I think it is unfair to have many people
 maintain your code while you develop the project outside of the tree.

 Given the data, I am in favor of removing the wx port from webkit.org and
 have it be a separate tree on Gitorious or GitHub.
 What are the main pain points of developing outside webkit.org for you?
 Is there anything that can be done in the structure to simplify such
 changes?


 My big concern is not losing history while moving the wx files out of the
 tree and into a git branch, and also at the same time not losing the
 ability to merge the rest of trunk safely. Though I haven't investigated
 the process yet, so I don't know how easy or hard it may be.


I kindly ask you to let us remove it from trunk in that case.

Given that we have 400+ contributors, having a port that's only maintained
by a single person on trunk imposes a significant maintenance burden on
others even if you said that people can break Wx port because not everyone
reads this thread and wouldn't necessarily know your intent.

- R. Niwa
___
webkit-dev mailing list
webkit-dev@lists.webkit.org
https://lists.webkit.org/mailman/listinfo/webkit-dev


Re: [webkit-dev] Is the wxWidgets port maintained?

2013-02-11 Thread Ryosuke Niwa
I'll add that now that https://github.com/WebKit/webkit uses the same
hashing as git.webkit.org, it'll be trivial for folks wanting to have their
own ports to fork on github and maintain svn history.

Maybe we should even encourage that for new ports: initially forking WebKit
on github to create their port and then wait until it gets enough tractions
to land it on trunk.

Meanwhile, are there anything we can do as the WebKit community to help
maintaing a one-man port like Wx in the future? e.g. rebumping build
systems, etc...

- R. Niwa

On Mon, Feb 11, 2013 at 1:51 PM, Ryosuke Niwa rn...@webkit.org wrote:

 On Mon, Feb 11, 2013 at 1:34 PM, Kevin Ollivier 
 kev...@theolliviers.comwrote:


 On Feb 11, 2013, at 12:27 PM, Benjamin Poulain wrote:

 On Mon, Feb 11, 2013 at 11:27 AM, Kevin Ollivier kev...@theolliviers.com
  wrote:

 I actually have recently been working on a patch to get trunk building
 again, though. The path of least resistance for me would simply be to ask
 people to ignore the wx port in their changes, but leave it in the tree.
 git is much better about these things, but I still remember what a pain it
 was to maintain the entire port in an svn branch back in the day, and I'd
 rather not re-try that experiment unless I really have to. If people feel
 strongly that I should approach things another way, though, I'm certainly
 open to ideas.


 Asking people to ignore wx is basically the same as having the code
 outside the tree. Having the code outside the tree would make this change
 effective instead of having one more rule to the project.

 Looking at the history of wx's WebKit and platform code, the vast
 majority of changes are from Apple/Google. I think it is unfair to have
 many people maintain your code while you develop the project outside of the
 tree.

 Given the data, I am in favor of removing the wx port from webkit.organd 
 have it be a separate tree on Gitorious or GitHub.
 What are the main pain points of developing outside webkit.org for you?
 Is there anything that can be done in the structure to simplify such
 changes?


 My big concern is not losing history while moving the wx files out of the
 tree and into a git branch, and also at the same time not losing the
 ability to merge the rest of trunk safely. Though I haven't investigated
 the process yet, so I don't know how easy or hard it may be.


 I kindly ask you to let us remove it from trunk in that case.

 Given that we have 400+ contributors, having a port that's only maintained
 by a single person on trunk imposes a significant maintenance burden on
 others even if you said that people can break Wx port because not everyone
 reads this thread and wouldn't necessarily know your intent.

 - R. Niwa


___
webkit-dev mailing list
webkit-dev@lists.webkit.org
https://lists.webkit.org/mailman/listinfo/webkit-dev


Re: [webkit-dev] Is the wxWidgets port maintained?

2013-02-11 Thread Martin Robinson
On Mon, Feb 11, 2013 at 1:41 PM, Kevin Ollivier kev...@theolliviers.com wrote:

 Actually, it will, if anything, increase the workload. Because I use waf, I 
 am able to use Python to auto-generate the list of sources to build. In other 
 words, I tell it to build all sources in a defined list of base source 
 directories, along with all sources in baseDirectory/portName subdirs (where 
 in this case I set portName to wx) and FileNameportName.cpp (e.g. 
 FileNameWX.cpp if the port is wx), along with some additional similar rules 
 for USE defines, like CF. Then if there are exceptions to these rules, I just 
 filter them out of the results or explicitly add files when I need to, say if 
 I need to compile a single Mac port source file. Since the WebKit tree is 
 well-structured, this approach works quite well, with me having to define 
 exceptions fairly rarely. The main issue I run into seems to be derived 
 sources files that are no longer built / used but are still being generated. 
 The performance hit of this is about 1 added second to my build, though on 
 slower machine
 s it might be a couple seconds. For me, it's negligible given the benefit I 
get from it.

If I understand correctly, gyp is also capable of this kind of
wildcard inclusion and exclusion. This will be the tool that allows
the gyp build to be shared among many ports with the same source
lists. The situation we have now is that we have many build systems,
so we probably need to think about discarding some awesome ones [1]
for ones that are popular with our peers. If the Wx port were to move
out of the tree, obviously this isn't a huge deal -- just a
suggestion.

1. All things being equal, waf looks to be the best replacement for
autotools for WebKitGTK+. I've heard it's faster than both scons and
cmake and it supports 'make install' and 'make dist.' Sadly, not all
things are equal at svn.webkit.org, so gyp or cmake are the best hope
at the moment.

--Martin
___
webkit-dev mailing list
webkit-dev@lists.webkit.org
https://lists.webkit.org/mailman/listinfo/webkit-dev


Re: [webkit-dev] Is the wxWidgets port maintained?

2013-02-11 Thread Brent Fulgham
Hi Everyone,

On Mon, Feb 11, 2013 at 1:51 PM, Ryosuke Niwa rn...@webkit.org wrote:

 Asking people to ignore wx is basically the same as having the code
 outside the tree. Having the code outside the tree would make this change
 effective instead of having one more rule to the project.


 My big concern is not losing history while moving the wx files out of the
 tree and into a git branch, and also at the same time not losing the
 ability to merge the rest of trunk safely. Though I haven't investigated
 the process yet, so I don't know how easy or hard it may be.


 I kindly ask you to let us remove it from trunk in that case.

 Given that we have 400+ contributors, having a port that's only maintained
 by a single person on trunk imposes a significant maintenance burden on
 others even if you said that people can break Wx port because not everyone
 reads this thread and wouldn't necessarily know your intent.


I would be sad if the WebKit project started to exclude ports simply
because they were (largely) maintained by a single person. I do agree that
it's not fair to other ports if the primary developer is not working to
keep the port building, but life happens and sometimes a lone developer
cannot stay on top of the rapidly-changing source base.

Having these ports in the main tree is a good thing, in my opinion, because
it helps avoid fragmentation, and often the refactoring required to enable
these ports provides architectural benefits to the project as a whole.

-Brent
___
webkit-dev mailing list
webkit-dev@lists.webkit.org
https://lists.webkit.org/mailman/listinfo/webkit-dev


Re: [webkit-dev] Is the wxWidgets port maintained?

2013-02-11 Thread Maciej Stachowiak

On Feb 11, 2013, at 1:34 PM, Kevin Ollivier kev...@theolliviers.com wrote:

 
 On Feb 11, 2013, at 12:27 PM, Benjamin Poulain wrote:
 
 On Mon, Feb 11, 2013 at 11:27 AM, Kevin Ollivier kev...@theolliviers.com 
 wrote:
 I actually have recently been working on a patch to get trunk building 
 again, though. The path of least resistance for me would simply be to ask 
 people to ignore the wx port in their changes, but leave it in the tree. git 
 is much better about these things, but I still remember what a pain it was 
 to maintain the entire port in an svn branch back in the day, and I'd rather 
 not re-try that experiment unless I really have to. If people feel strongly 
 that I should approach things another way, though, I'm certainly open to 
 ideas.
 
 Asking people to ignore wx is basically the same as having the code outside 
 the tree. Having the code outside the tree would make this change effective 
 instead of having one more rule to the project.
 
 Looking at the history of wx's WebKit and platform code, the vast majority 
 of changes are from Apple/Google. I think it is unfair to have many people 
 maintain your code while you develop the project outside of the tree.
 
 Given the data, I am in favor of removing the wx port from webkit.org and 
 have it be a separate tree on Gitorious or GitHub.
 What are the main pain points of developing outside webkit.org for you? Is 
 there anything that can be done in the structure to simplify such changes?
 
 My big concern is not losing history while moving the wx files out of the 
 tree and into a git branch, and also at the same time not losing the ability 
 to merge the rest of trunk safely. Though I haven't investigated the process 
 yet, so I don't know how easy or hard it may be. 

If you create a github repository by forking from the canonical webkit github 
repository, you'll have history for all the wx files and a good way to merge 
from trunk at times that  you find convenient. I think that's the motivation 
behind the suggestion.

 - Maciej


___
webkit-dev mailing list
webkit-dev@lists.webkit.org
https://lists.webkit.org/mailman/listinfo/webkit-dev


Re: [webkit-dev] Is the wxWidgets port maintained?

2013-02-11 Thread Ryosuke Niwa
On Mon, Feb 11, 2013 at 2:13 PM, Brent Fulgham bfulg...@gmail.com wrote:

 On Mon, Feb 11, 2013 at 1:51 PM, Ryosuke Niwa rn...@webkit.org wrote:

  Asking people to ignore wx is basically the same as having the code
 outside the tree. Having the code outside the tree would make this change
 effective instead of having one more rule to the project.


 My big concern is not losing history while moving the wx files out of
 the tree and into a git branch, and also at the same time not losing the
 ability to merge the rest of trunk safely. Though I haven't investigated
 the process yet, so I don't know how easy or hard it may be.


 I kindly ask you to let us remove it from trunk in that case.

 Given that we have 400+ contributors, having a port that's only
 maintained by a single person on trunk imposes a significant maintenance
 burden on others even if you said that people can break Wx port because not
 everyone reads this thread and wouldn't necessarily know your intent.


 I would be sad if the WebKit project started to exclude ports simply
 because they were (largely) maintained by a single person. I do agree that
 it's not fair to other ports if the primary developer is not working to
 keep the port building, but life happens and sometimes a lone developer
 cannot stay on top of the rapidly-changing source base.

 Having these ports in the main tree is a good thing, in my opinion,
 because it helps avoid fragmentation, and often the refactoring required to
 enable these ports provides architectural benefits to the project as a
 whole.


I'm not opposed to keeping those refactoring in trunk.

As I said on
https://lists.webkit.org/pipermail/webkit-dev/2013-January/023563.html, the
problem is the ratio of contribution each port makes to the core code vs.
the cost it imposes on the project.

Having hundreds, if not thousands, of engineers sync Wx code in WebKit
trunk whenever they run svn up or git fetch is a significant cost on
its own, and we need a good justification for it.

- R. Niwa
___
webkit-dev mailing list
webkit-dev@lists.webkit.org
https://lists.webkit.org/mailman/listinfo/webkit-dev


Re: [webkit-dev] Is the wxWidgets port maintained?

2013-02-11 Thread Kevin Ollivier

On Feb 11, 2013, at 2:13 PM, Brent Fulgham wrote:

 Hi Everyone,
 
 On Mon, Feb 11, 2013 at 1:51 PM, Ryosuke Niwa rn...@webkit.org wrote:
 Asking people to ignore wx is basically the same as having the code outside 
 the tree. Having the code outside the tree would make this change effective 
 instead of having one more rule to the project.
 
 My big concern is not losing history while moving the wx files out of the 
 tree and into a git branch, and also at the same time not losing the ability 
 to merge the rest of trunk safely. Though I haven't investigated the process 
 yet, so I don't know how easy or hard it may be. 
 
 I kindly ask you to let us remove it from trunk in that case.
 
 Given that we have 400+ contributors, having a port that's only maintained by 
 a single person on trunk imposes a significant maintenance burden on others 
 even if you said that people can break Wx port because not everyone reads 
 this thread and wouldn't necessarily know your intent.
 
 I would be sad if the WebKit project started to exclude ports simply because 
 they were (largely) maintained by a single person. I do agree that it's not 
 fair to other ports if the primary developer is not working to keep the port 
 building, but life happens and sometimes a lone developer cannot stay on top 
 of the rapidly-changing source base.
 
 Having these ports in the main tree is a good thing, in my opinion, because 
 it helps avoid fragmentation, and often the refactoring required to enable 
 these ports provides architectural benefits to the project as a whole.

FWIW, I think it'd be pretty simple to add a generic rule that if you want your 
port to benefit from shared maintenance, you must set up a build bot on the 
waterfall and/or an EWS bot. In fact, I personally think this ought to be a 
rule regardless of what happens to the wx port, as IMHO it's pretty much a 
pre-requisite for allowing people contributors on other ports to make changes 
to your code safely. 

Thanks,

Kevin

 -Brent

___
webkit-dev mailing list
webkit-dev@lists.webkit.org
https://lists.webkit.org/mailman/listinfo/webkit-dev


Re: [webkit-dev] Is the wxWidgets port maintained?

2013-02-11 Thread Brent Fulgham
On Mon, Feb 11, 2013 at 1:55 PM, Ryosuke Niwa rn...@webkit.org wrote:

 Meanwhile, are there anything we can do as the WebKit community to help
 maintaing a one-man port like Wx in the future? e.g. rebumping build
 systems, etc...


I think the recent discussions about standardizing on something like gyp
seems like a really good first step.  That would greatly reduce the burden
caused by various build systems.  Many common cases that break builds now
might not ever be a problem using something like gyp.

-Brent
___
webkit-dev mailing list
webkit-dev@lists.webkit.org
https://lists.webkit.org/mailman/listinfo/webkit-dev


Re: [webkit-dev] Is the wxWidgets port maintained?

2013-02-11 Thread Dirk Pranke
On Mon, Feb 11, 2013 at 1:41 PM, Kevin Ollivier kev...@theolliviers.com wrote:
 Hi Martin,

 On Feb 11, 2013, at 12:47 PM, Martin Robinson wrote:

 On Mon, Feb 11, 2013 at 11:27 AM, Kevin Ollivier
 kev...@theolliviers.com wrote:

 The project is not dead per-se, but it's true that it's not very active
 these days. Recently, I haven't had a lot of time to devote to the port. The
 other big factor has been that I've been the only active contributor to the
 port pretty much since its inception, which has made patch submission pretty
 difficult due to the challenge of finding a reviewer with knowledge of the
 wx code. As a result, the wx activity on trunk will look pretty sparse since
 I'm making most of my changes on the wx port's git repo on gitorious.org
 rather than submitting patches for trunk. When it comes to trunk, I
 basically just periodically submit build fixes for any build breakages in
 order to merge and update my git mirror.

 Regardless of whether the Wx port stays in the tree, I think you
 should consider changing your build system. I believe the only port
 that uses waf is Wx, so using cmake or gyp will make your work a lot
 easier.

 Actually, it will, if anything, increase the workload. Because I use waf, I 
 am able to use Python to auto-generate the list of sources to build. In other 
 words, I tell it to build all sources in a defined list of base source 
 directories, along with all sources in baseDirectory/portName subdirs (where 
 in this case I set portName to wx) and FileNameportName.cpp (e.g. 
 FileNameWX.cpp if the port is wx), along with some additional similar rules 
 for USE defines, like CF. Then if there are exceptions to these rules, I just 
 filter them out of the results or explicitly add files when I need to, say if 
 I need to compile a single Mac port source file. Since the WebKit tree is 
 well-structured, this approach works quite well, with me having to define 
 exceptions fairly rarely. The main issue I run into seems to be derived 
 sources files that are no longer built / used but are still being generated. 
 The performance hit of this is about 1 added second to my build, though on 
 slower machine
 s
  it might be a couple seconds. For me, it's negligible given the benefit I 
 get from it.

 As an example, I'm still at the linking phase right now on Mac (dealing with 
 the removal of the libWebKitLibrarySnowLeopard.a and a couple other things), 
 but my patch so far to catch up with 6 months of changes in trunk is right 
 now at 19KB, and about 30 lines or so of that is actually the build system 
 changes. The number of exceptions I needed to add to the build over that time 
 is 4, and I added about as many build directories to the list as well. I 
 suspect if we were to accumulate the changes to cmake and gyp files over 
 those 6 months, it will probably be well above 30-40 lines. Sure, I wouldn't 
 have written all those lines myself, but sharing work with other developers 
 is still more work for any individual developer than having the computer do 
 the work for you. :)

 Everyone tells me how great cmake and gyp is, but I'm not sure any of them 
 have taken any time out to actually investigate whether or not waf is as good 
 as or better than their preferred tool. (It's not as good as auto-generating 
 project files, but it's also in Python so integrating it with gyp would 
 probably be a simple task.) I've often wanted to take some time out to get 
 other ports building with it, as it probably would take a day or two at most, 
 but I lack both the time and expertise in other ports to spend much time on 
 that. Much of the code in there already is port-agnostic, with most 
 wx-specific bits in a port_name == wx check, but of course there's the 
 issue of the various port-specific build configurations and such for each 
 port.


I have to admit, I thought waf was more like scons and less like cmake
and gyp, i.e., I thought it was a portable build system rather than a
meta-build system (and had never looked at it in detail accordingly).
I am taking another look at it now :)

-- Dirk
___
webkit-dev mailing list
webkit-dev@lists.webkit.org
https://lists.webkit.org/mailman/listinfo/webkit-dev


Re: [webkit-dev] Is the wxWidgets port maintained?

2013-02-11 Thread Kevin Ollivier

On Feb 11, 2013, at 2:01 PM, Martin Robinson wrote:

 On Mon, Feb 11, 2013 at 1:41 PM, Kevin Ollivier kev...@theolliviers.com 
 wrote:
 
 Actually, it will, if anything, increase the workload. Because I use waf, I 
 am able to use Python to auto-generate the list of sources to build. In 
 other words, I tell it to build all sources in a defined list of base source 
 directories, along with all sources in baseDirectory/portName subdirs (where 
 in this case I set portName to wx) and FileNameportName.cpp (e.g. 
 FileNameWX.cpp if the port is wx), along with some additional similar rules 
 for USE defines, like CF. Then if there are exceptions to these rules, I 
 just filter them out of the results or explicitly add files when I need to, 
 say if I need to compile a single Mac port source file. Since the WebKit 
 tree is well-structured, this approach works quite well, with me having to 
 define exceptions fairly rarely. The main issue I run into seems to be 
 derived sources files that are no longer built / used but are still being 
 generated. The performance hit of this is about 1 added second to my build, 
 though on slower machin
 es it might be a couple seconds. For me, it's negligible given the benefit I 
get from it.
 
 If I understand correctly, gyp is also capable of this kind of
 wildcard inclusion and exclusion. This will be the tool that allows
 the gyp build to be shared among many ports with the same source
 lists.

Yes, but that is not what I see when I check, say, Source/WebCore/WebCore.gypi. 
Which, BTW, has had around 500 revisions in it over the past 6 months in 
comparison to the ~10 lines of changes to source files in my patch-in-progress. 
So while gyp itself might have that feature in it, for whatever reason, the 
WebKit projects do not utilize that feature right now, so in practice, a switch 
to gyp means a switch away from rule-based compilation.

Plus, my overarching reason for switching away from a tool like gyp or bakefile 
was to get away from using domain-specific languages for build tools. In short, 
waf doesn't have a syntax, it has an API. With waf and Python, I don't have to 
worry about fitting my design goals into some project file format built perhaps 
by someone with a different set of needs than mine. If I need it, I just code 
it. On-demand automated dependency download is one example of this. Another 
thing on my TODO list, actually, is to integrate in a little tool I have 
started coding up called 'gattai', http://sf.net/projects/gattai, which aims to 
be able to pull and, if necessary, build the various deps a project needs in 
source or binary form.

And yet another thing I wanted to play with actually was having it dynamically 
generate AllInOne.cpp files for various directories and profile how much of a 
speed change there is in the builds by doing so. I suspect that we could 
squeeze out some considerable gains that way.

Anyway, those are just some examples. Just wanted to say that for me, the 
rule-based compilation is certainly one of the most used features of waf, but 
it's far from the only thing I chose it for. 
 
 The situation we have now is that we have many build systems,
 so we probably need to think about discarding some awesome ones [1]
 for ones that are popular with our peers. If the Wx port were to move
 out of the tree, obviously this isn't a huge deal -- just a
 suggestion.
 
 1. All things being equal, waf looks to be the best replacement for
 autotools for WebKitGTK+. I've heard it's faster than both scons and
 cmake and it supports 'make install' and 'make dist.' Sadly, not all
 things are equal at svn.webkit.org, so gyp or cmake are the best hope
 at the moment.

Yes, it's light years faster than Scons, and I don't know about cmake but 
honestly, I have a hard time thinking my build could get much faster than waf 
makes it, aside from speeding up the compiler itself. Efficient use of multiple 
cores, and smart dependency tracking both help considerably. 

Anyway, I do understand your point about adoption, and it's the primary reason 
I don't really say much on the issue. I think waf has a lot of things going for 
it, some of which I feel are pretty well-suited to a project like WebKit, but 
if people already have their minds set on other tools, that's pretty much the 
end of the conversation.

Thanks,

Kevin

 --Martin

___
webkit-dev mailing list
webkit-dev@lists.webkit.org
https://lists.webkit.org/mailman/listinfo/webkit-dev


Re: [webkit-dev] Is the wxWidgets port maintained?

2013-02-11 Thread Dirk Pranke
On Mon, Feb 11, 2013 at 3:26 PM, Kevin Ollivier kev...@theolliviers.com wrote:

 On Feb 11, 2013, at 2:01 PM, Martin Robinson wrote:

 On Mon, Feb 11, 2013 at 1:41 PM, Kevin Ollivier kev...@theolliviers.com 
 wrote:

 Actually, it will, if anything, increase the workload. Because I use waf, I 
 am able to use Python to auto-generate the list of sources to build. In 
 other words, I tell it to build all sources in a defined list of base 
 source directories, along with all sources in baseDirectory/portName 
 subdirs (where in this case I set portName to wx) and 
 FileNameportName.cpp (e.g. FileNameWX.cpp if the port is wx), along with 
 some additional similar rules for USE defines, like CF. Then if there are 
 exceptions to these rules, I just filter them out of the results or 
 explicitly add files when I need to, say if I need to compile a single Mac 
 port source file. Since the WebKit tree is well-structured, this approach 
 works quite well, with me having to define exceptions fairly rarely. The 
 main issue I run into seems to be derived sources files that are no longer 
 built / used but are still being generated. The performance hit of this is 
 about 1 added second to my build, though on slower machi
 n
  es it might be a couple seconds. For me, it's negligible given the benefit I 
 get from it.

 If I understand correctly, gyp is also capable of this kind of
 wildcard inclusion and exclusion. This will be the tool that allows
 the gyp build to be shared among many ports with the same source
 lists.

 Yes, but that is not what I see when I check, say, 
 Source/WebCore/WebCore.gypi. Which, BTW, has had around 500 revisions in it 
 over the past 6 months in comparison to the ~10 lines of changes to source 
 files in my patch-in-progress. So while gyp itself might have that feature in 
 it, for whatever reason, the WebKit projects do not utilize that feature 
 right now, so in practice, a switch to gyp means a switch away from 
 rule-based compilation.


There's two different things going on here: ease of maintenance, and
reproducibility. Using wildcards in the (meta-)build file itself can
make things easier but make it harder to get reproducible builds since
you might accidentally include files in the tree you didn't want.

When you're on a minority port, having wildcards certainly makes your
life easier because you don't have to track every change we make
explicitly, and it's probably easier for you to ensure you're doing
things correctly in your own checkouts, so you don't have to worry
about reproducibility as much.

On the other hand, if you were to convert to using the same gypi files
we were using, then you wouldn't have to track every change we make,
either; you'd get them for free.

-- Dirk
___
webkit-dev mailing list
webkit-dev@lists.webkit.org
https://lists.webkit.org/mailman/listinfo/webkit-dev


Re: [webkit-dev] Is the wxWidgets port maintained?

2013-02-11 Thread Ryosuke Niwa
On Mon, Feb 11, 2013 at 3:26 PM, Kevin Ollivier kev...@theolliviers.comwrote:


 On Feb 11, 2013, at 2:01 PM, Martin Robinson wrote:

  On Mon, Feb 11, 2013 at 1:41 PM, Kevin Ollivier kev...@theolliviers.com
 wrote:
 
  Actually, it will, if anything, increase the workload. Because I use
 waf, I am able to use Python to auto-generate the list of sources to build.
 In other words, I tell it to build all sources in a defined list of base
 source directories, along with all sources in baseDirectory/portName
 subdirs (where in this case I set portName to wx) and
 FileNameportName.cpp (e.g. FileNameWX.cpp if the port is wx), along with
 some additional similar rules for USE defines, like CF. Then if there are
 exceptions to these rules, I just filter them out of the results or
 explicitly add files when I need to, say if I need to compile a single Mac
 port source file. Since the WebKit tree is well-structured, this approach
 works quite well, with me having to define exceptions fairly rarely. The
 main issue I run into seems to be derived sources files that are no longer
 built / used but are still being generated. The performance hit of this is
 about 1 added second to my build, though on slower machin
  es it might be a couple seconds. For me, it's negligible given the
 benefit I get from it.
 
  If I understand correctly, gyp is also capable of this kind of
  wildcard inclusion and exclusion. This will be the tool that allows
  the gyp build to be shared among many ports with the same source
  lists.

 Yes, but that is not what I see when I check, say,
 Source/WebCore/WebCore.gypi. Which, BTW, has had around 500 revisions in it
 over the past 6 months in comparison to the ~10 lines of changes to source
 files in my patch-in-progress. So while gyp itself might have that feature
 in it, for whatever reason, the WebKit projects do not utilize that feature
 right now, so in practice, a switch to gyp means a switch away from
 rule-based compilation.


We do! WebCore.gypi just lists all files and
http://trac.webkit.org/browser/trunk/Source/WebCore/WebCore.gyp/WebCore.gypdefines
what gets built on each platform.

- R. Niwa
___
webkit-dev mailing list
webkit-dev@lists.webkit.org
https://lists.webkit.org/mailman/listinfo/webkit-dev


Re: [webkit-dev] Is the wxWidgets port maintained?

2013-02-11 Thread Kevin Ollivier

On Feb 11, 2013, at 3:33 PM, Dirk Pranke wrote:

 On Mon, Feb 11, 2013 at 3:26 PM, Kevin Ollivier kev...@theolliviers.com 
 wrote:
 
 On Feb 11, 2013, at 2:01 PM, Martin Robinson wrote:
 
 On Mon, Feb 11, 2013 at 1:41 PM, Kevin Ollivier kev...@theolliviers.com 
 wrote:
 
 Actually, it will, if anything, increase the workload. Because I use waf, 
 I am able to use Python to auto-generate the list of sources to build. In 
 other words, I tell it to build all sources in a defined list of base 
 source directories, along with all sources in baseDirectory/portName 
 subdirs (where in this case I set portName to wx) and 
 FileNameportName.cpp (e.g. FileNameWX.cpp if the port is wx), along with 
 some additional similar rules for USE defines, like CF. Then if there are 
 exceptions to these rules, I just filter them out of the results or 
 explicitly add files when I need to, say if I need to compile a single Mac 
 port source file. Since the WebKit tree is well-structured, this approach 
 works quite well, with me having to define exceptions fairly rarely. The 
 main issue I run into seems to be derived sources files that are no longer 
 built / used but are still being generated. The performance hit of this is 
 about 1 added second to my build, though on slower mach
 in
 es it might be a couple seconds. For me, it's negligible given the benefit I 
 get from it.
 
 If I understand correctly, gyp is also capable of this kind of
 wildcard inclusion and exclusion. This will be the tool that allows
 the gyp build to be shared among many ports with the same source
 lists.
 
 Yes, but that is not what I see when I check, say, 
 Source/WebCore/WebCore.gypi. Which, BTW, has had around 500 revisions in it 
 over the past 6 months in comparison to the ~10 lines of changes to source 
 files in my patch-in-progress. So while gyp itself might have that feature 
 in it, for whatever reason, the WebKit projects do not utilize that feature 
 right now, so in practice, a switch to gyp means a switch away from 
 rule-based compilation.
 
 
 There's two different things going on here: ease of maintenance, and
 reproducibility. Using wildcards in the (meta-)build file itself can
 make things easier but make it harder to get reproducible builds since
 you might accidentally include files in the tree you didn't want.
 
 When you're on a minority port, having wildcards certainly makes your
 life easier because you don't have to track every change we make
 explicitly, and it's probably easier for you to ensure you're doing
 things correctly in your own checkouts, so you don't have to worry
 about reproducibility as much.

If the filesystem always follows clearly defined rules, then I'd argue that 
reproducibility would not be an issue, though. WebKit currently doesn't always, 
but the vast majority of times it does. The cases where it doesn't are few and 
far between, and I don't think fixes would be all that difficult. You can 
always create specific locations, like perhaps a Shared directory, for any 
special cases that should explicitly be added by more than one, but a subset 
of, ports, and can't be properly encapsulated into a feature or use define. 
(For example, the WhateverNone.cpp are one of the special exceptions I have to 
account for, and they could go in there.)

I think the concern is really that this approach seems 'implicit' rather than 
'explicit'. With clear filesystem rules, though, it's not actually implicit. A 
file going into one of the directories listed as a primary build dir means it 
is to be built by all ports. So long as the project defines said rules, the act 
of putting it there is explicit, and expresses intent. This also, BTW, 
addresses the problem of old stuff being left in the tree. To remove it from 
the build, you have to remove it, so you can just leave it sitting in the tree 
for someone to stumble across later. (I'm pretty sure a number of the 
exceptions I define in waf are actually examples of this.)

 On the other hand, if you were to convert to using the same gypi files
 we were using, then you wouldn't have to track every change we make,
 either; you'd get them for free.

Yes, but this mechanism relies on WebKit's policies about fixing others' build 
systems to be effective. waf, on the other hand, removes that task almost 
entirely. Plus, see my other comments about all the other benefits of using a 
meta-build system. (And BTW, on that topic, in newer versions of waf there is 
even a build system kit that provides a starting point for building your own 
build system off of waf. :)

Thanks,

Kevin

 -- Dirk

___
webkit-dev mailing list
webkit-dev@lists.webkit.org
https://lists.webkit.org/mailman/listinfo/webkit-dev


Re: [webkit-dev] Is the wxWidgets port maintained?

2013-02-11 Thread Kevin Ollivier

On Feb 11, 2013, at 3:37 PM, Ryosuke Niwa wrote:

 On Mon, Feb 11, 2013 at 3:26 PM, Kevin Ollivier kev...@theolliviers.com 
 wrote:
 
 On Feb 11, 2013, at 2:01 PM, Martin Robinson wrote:
 
  On Mon, Feb 11, 2013 at 1:41 PM, Kevin Ollivier kev...@theolliviers.com 
  wrote:
 
  Actually, it will, if anything, increase the workload. Because I use waf, 
  I am able to use Python to auto-generate the list of sources to build. In 
  other words, I tell it to build all sources in a defined list of base 
  source directories, along with all sources in baseDirectory/portName 
  subdirs (where in this case I set portName to wx) and 
  FileNameportName.cpp (e.g. FileNameWX.cpp if the port is wx), along with 
  some additional similar rules for USE defines, like CF. Then if there are 
  exceptions to these rules, I just filter them out of the results or 
  explicitly add files when I need to, say if I need to compile a single Mac 
  port source file. Since the WebKit tree is well-structured, this approach 
  works quite well, with me having to define exceptions fairly rarely. The 
  main issue I run into seems to be derived sources files that are no longer 
  built / used but are still being generated. The performance hit of this is 
  about 1 added second to my build, though on slower machin
  es it might be a couple seconds. For me, it's negligible given the benefit I 
 get from it.
 
  If I understand correctly, gyp is also capable of this kind of
  wildcard inclusion and exclusion. This will be the tool that allows
  the gyp build to be shared among many ports with the same source
  lists.
 
 Yes, but that is not what I see when I check, say, 
 Source/WebCore/WebCore.gypi. Which, BTW, has had around 500 revisions in it 
 over the past 6 months in comparison to the ~10 lines of changes to source 
 files in my patch-in-progress. So while gyp itself might have that feature in 
 it, for whatever reason, the WebKit projects do not utilize that feature 
 right now, so in practice, a switch to gyp means a switch away from 
 rule-based compilation.
 
 We do! WebCore.gypi just lists all files and 
 http://trac.webkit.org/browser/trunk/Source/WebCore/WebCore.gyp/WebCore.gyp 
 defines what gets built on each platform.

Sorry if I wasn't clear, but by rule-based compilation, I mean not having a 
WebCore.gypi to maintain at all. waf needs no such file because it checks the 
filesystem with a set of rules to determine what sources to build. 

Thanks,

Kevin

 - R. Niwa
 

___
webkit-dev mailing list
webkit-dev@lists.webkit.org
https://lists.webkit.org/mailman/listinfo/webkit-dev


Re: [webkit-dev] Is the wxWidgets port maintained?

2013-02-11 Thread Dirk Pranke
On Mon, Feb 11, 2013 at 4:30 PM, Kevin Ollivier kev...@theolliviers.com wrote:

 On Feb 11, 2013, at 3:33 PM, Dirk Pranke wrote:

 On Mon, Feb 11, 2013 at 3:26 PM, Kevin Ollivier kev...@theolliviers.com 
 wrote:

 On Feb 11, 2013, at 2:01 PM, Martin Robinson wrote:

 On Mon, Feb 11, 2013 at 1:41 PM, Kevin Ollivier kev...@theolliviers.com 
 wrote:

 Actually, it will, if anything, increase the workload. Because I use waf, 
 I am able to use Python to auto-generate the list of sources to build. In 
 other words, I tell it to build all sources in a defined list of base 
 source directories, along with all sources in baseDirectory/portName 
 subdirs (where in this case I set portName to wx) and 
 FileNameportName.cpp (e.g. FileNameWX.cpp if the port is wx), along 
 with some additional similar rules for USE defines, like CF. Then if 
 there are exceptions to these rules, I just filter them out of the 
 results or explicitly add files when I need to, say if I need to compile 
 a single Mac port source file. Since the WebKit tree is well-structured, 
 this approach works quite well, with me having to define exceptions 
 fairly rarely. The main issue I run into seems to be derived sources 
 files that are no longer built / used but are still being generated. The 
 performance hit of this is about 1 added second to my build, though on 
 slower mac
 hin
 es it might be a couple seconds. For me, it's negligible given the benefit 
 I get from it.

 If I understand correctly, gyp is also capable of this kind of
 wildcard inclusion and exclusion. This will be the tool that allows
 the gyp build to be shared among many ports with the same source
 lists.

 Yes, but that is not what I see when I check, say, 
 Source/WebCore/WebCore.gypi. Which, BTW, has had around 500 revisions in it 
 over the past 6 months in comparison to the ~10 lines of changes to source 
 files in my patch-in-progress. So while gyp itself might have that feature 
 in it, for whatever reason, the WebKit projects do not utilize that feature 
 right now, so in practice, a switch to gyp means a switch away from 
 rule-based compilation.


 There's two different things going on here: ease of maintenance, and
 reproducibility. Using wildcards in the (meta-)build file itself can
 make things easier but make it harder to get reproducible builds since
 you might accidentally include files in the tree you didn't want.

 When you're on a minority port, having wildcards certainly makes your
 life easier because you don't have to track every change we make
 explicitly, and it's probably easier for you to ensure you're doing
 things correctly in your own checkouts, so you don't have to worry
 about reproducibility as much.

 If the filesystem always follows clearly defined rules, then I'd argue that 
 reproducibility would not be an issue, though. WebKit currently doesn't 
 always, but the vast majority of times it does. The cases where it doesn't 
 are few and far between, and I don't think fixes would be all that difficult. 
 You can always create specific locations, like perhaps a Shared directory, 
 for any special cases that should explicitly be added by more than one, but a 
 subset of, ports, and can't be properly encapsulated into a feature or use 
 define. (For example, the WhateverNone.cpp are one of the special exceptions 
 I have to account for, and they could go in there.)


 I think the concern is really that this approach seems 'implicit' rather than 
 'explicit'. With clear filesystem rules, though, it's not actually implicit. 
 A file going into one of the directories listed as a primary build dir means 
 it is to be built by all ports. So long as the project defines said rules, 
 the act of putting it there is explicit, and expresses intent. This also, 
 BTW, addresses the problem of old stuff being left in the tree. To remove it 
 from the build, you have to remove it, so you can just leave it sitting in 
 the tree for someone to stumble across later. (I'm pretty sure a number of 
 the exceptions I define in waf are actually examples of this.)

I'm not sure we're talking about the same sort of concerns. The case
I'm talking about when you have a makefile that says something like
SRCS=*.cpp. Then, I have to remember to save a local copy of a file as
foo.cpp.orig rather than foo_orig.cpp, and if I want to rename a file
I have to actually rename it rather than copy it (or at least remember
to delete it).

I think you're talking more about conventions over which directories
contain files for each port?


 On the other hand, if you were to convert to using the same gypi files
 we were using, then you wouldn't have to track every change we make,
 either; you'd get them for free.

 Yes, but this mechanism relies on WebKit's policies about fixing others' 
 build systems to be effective. waf, on the other hand, removes that task 
 almost entirely. Plus, see my other comments about all the other benefits of 
 using a meta-build system. (And BTW, on that 

Re: [webkit-dev] Is the wxWidgets port maintained?

2013-02-11 Thread Ryosuke Niwa
On Mon, Feb 11, 2013 at 4:53 PM, Kevin Ollivier kev...@theolliviers.comwrote:

 I know you're speaking more in general here, but just to be clear, over
 the past 6 months, the data hit that WebKit engineers have taken on account
 of the wx port is close to 0 bytes. The only time svn up or git fetch has
 pulled anything related to wx is when other developers attempted to update
 the wx port based on changes made to common code. As things stand, I'd not
 only be okay with, but actually prefer, that no other port maintainers do
 anything to try and fix the wx build. This way the port is not causing
 anyone else a burden except occasionally when I do land some fixes. As I
 said in my reply to Brent, I think a no build bot / no shared maintenance
 project rule is not only reasonable, as a practical matter it is required.


I'd argue that others contributors having to know to ignore Wx port's code
is the most significant cost. How is a new contributor supposed to know to
ignore Wx port code?

- R. Niwa
___
webkit-dev mailing list
webkit-dev@lists.webkit.org
https://lists.webkit.org/mailman/listinfo/webkit-dev


Re: [webkit-dev] Is the wxWidgets port maintained?

2013-02-11 Thread Kevin Ollivier

On Feb 11, 2013, at 5:03 PM, Dirk Pranke wrote:

 On Mon, Feb 11, 2013 at 4:30 PM, Kevin Ollivier kev...@theolliviers.com 
 wrote:
 
 On Feb 11, 2013, at 3:33 PM, Dirk Pranke wrote:
 
 On Mon, Feb 11, 2013 at 3:26 PM, Kevin Ollivier kev...@theolliviers.com 
 wrote:
 
 On Feb 11, 2013, at 2:01 PM, Martin Robinson wrote:
 
 On Mon, Feb 11, 2013 at 1:41 PM, Kevin Ollivier kev...@theolliviers.com 
 wrote:
 
 Actually, it will, if anything, increase the workload. Because I use 
 waf, I am able to use Python to auto-generate the list of sources to 
 build. In other words, I tell it to build all sources in a defined list 
 of base source directories, along with all sources in 
 baseDirectory/portName subdirs (where in this case I set portName to wx) 
 and FileNameportName.cpp (e.g. FileNameWX.cpp if the port is wx), 
 along with some additional similar rules for USE defines, like CF. Then 
 if there are exceptions to these rules, I just filter them out of the 
 results or explicitly add files when I need to, say if I need to compile 
 a single Mac port source file. Since the WebKit tree is well-structured, 
 this approach works quite well, with me having to define exceptions 
 fairly rarely. The main issue I run into seems to be derived sources 
 files that are no longer built / used but are still being generated. The 
 performance hit of this is about 1 added second to my build, though on 
 slower ma
 chin
 es it might be a couple seconds. For me, it's negligible given the benefit 
 I get from it.
 
 If I understand correctly, gyp is also capable of this kind of
 wildcard inclusion and exclusion. This will be the tool that allows
 the gyp build to be shared among many ports with the same source
 lists.
 
 Yes, but that is not what I see when I check, say, 
 Source/WebCore/WebCore.gypi. Which, BTW, has had around 500 revisions in 
 it over the past 6 months in comparison to the ~10 lines of changes to 
 source files in my patch-in-progress. So while gyp itself might have that 
 feature in it, for whatever reason, the WebKit projects do not utilize 
 that feature right now, so in practice, a switch to gyp means a switch 
 away from rule-based compilation.
 
 
 There's two different things going on here: ease of maintenance, and
 reproducibility. Using wildcards in the (meta-)build file itself can
 make things easier but make it harder to get reproducible builds since
 you might accidentally include files in the tree you didn't want.
 
 When you're on a minority port, having wildcards certainly makes your
 life easier because you don't have to track every change we make
 explicitly, and it's probably easier for you to ensure you're doing
 things correctly in your own checkouts, so you don't have to worry
 about reproducibility as much.
 
 If the filesystem always follows clearly defined rules, then I'd argue that 
 reproducibility would not be an issue, though. WebKit currently doesn't 
 always, but the vast majority of times it does. The cases where it doesn't 
 are few and far between, and I don't think fixes would be all that 
 difficult. You can always create specific locations, like perhaps a Shared 
 directory, for any special cases that should explicitly be added by more 
 than one, but a subset of, ports, and can't be properly encapsulated into a 
 feature or use define. (For example, the WhateverNone.cpp are one of the 
 special exceptions I have to account for, and they could go in there.)
 
 
 I think the concern is really that this approach seems 'implicit' rather 
 than 'explicit'. With clear filesystem rules, though, it's not actually 
 implicit. A file going into one of the directories listed as a primary build 
 dir means it is to be built by all ports. So long as the project defines 
 said rules, the act of putting it there is explicit, and expresses intent. 
 This also, BTW, addresses the problem of old stuff being left in the tree. 
 To remove it from the build, you have to remove it, so you can just leave it 
 sitting in the tree for someone to stumble across later. (I'm pretty sure a 
 number of the exceptions I define in waf are actually examples of this.)
 
 I'm not sure we're talking about the same sort of concerns. The case
 I'm talking about when you have a makefile that says something like
 SRCS=*.cpp. Then, I have to remember to save a local copy of a file as
 foo.cpp.orig rather than foo_orig.cpp, and if I want to rename a file
 I have to actually rename it rather than copy it (or at least remember
 to delete it).
 
 I think you're talking more about conventions over which directories
 contain files for each port?

Yes, that was what I was talking about. I tend to avoid making copies of files 
like what you describe so as not to clutter my local tree. If I'm going to make 
substantial or more experimental changes, I just move it onto a git branch so I 
can just wipe everything if it doesn't pan out. 

 
 On the other hand, if you were to convert to using the same gypi files
 we were 

Re: [webkit-dev] Is the wxWidgets port maintained?

2013-02-11 Thread Kevin Ollivier

On Feb 11, 2013, at 5:20 PM, Benjamin Poulain wrote:

 On Mon, Feb 11, 2013 at 5:11 PM, Ryosuke Niwa rn...@webkit.org wrote:
 On Mon, Feb 11, 2013 at 4:53 PM, Kevin Ollivier kev...@theolliviers.com 
 wrote:
 I know you're speaking more in general here, but just to be clear, over the 
 past 6 months, the data hit that WebKit engineers have taken on account of 
 the wx port is close to 0 bytes. The only time svn up or git fetch has pulled 
 anything related to wx is when other developers attempted to update the wx 
 port based on changes made to common code. As things stand, I'd not only be 
 okay with, but actually prefer, that no other port maintainers do anything to 
 try and fix the wx build. This way the port is not causing anyone else a 
 burden except occasionally when I do land some fixes. As I said in my reply 
 to Brent, I think a no build bot / no shared maintenance project rule is 
 not only reasonable, as a practical matter it is required.
 
 I'd argue that others contributors having to know to ignore Wx port's code is 
 the most significant cost. How is a new contributor supposed to know to 
 ignore Wx port code?
 
 It looks like everyone agree wx would be better maintained outside webkit.org.
 
 Kevin just need to find a technical solution to the problem of maintaining 
 the history.
 
 I will make a patch removing wxWidgets from the tree.
 Kevin, can you communicate when you are ready for the transition? I'd like to 
 do that this week if that is okay with you.

To be honest, I think I know more about the wx port, and would probably be 
better able to cleanly remove it from the tree, than you would. As I've said 
from the start, I'll remove it if that's what people want, but I do think the 
severity of this problem is being exaggerated, and going from posing the 
question of project status to giving a one week eviction notice in less than 24 
hours seems a bit rash to say the least. I wish I could get paid good money to 
spend my time doing things like creating patches to remove inactive files from 
source trees. :) As it stands, though, this wasn't exactly on my TODO list for 
this week as of, say, this morning, and I do have plenty on it right now. I'm 
already even regretting how much time I've put into this discussion.

To think, it was wx and GTK that started the whole WebKit porting experiment in 
the first place, thanks to the gracious help of the WebKit community, and 
particularly Eric, and now I feel like the project can't push me out the door 
fast enough. ;-) 

Please be patient, I will take care of it, but I doubt I will manage it this 
week.

Regards,

Kevin

 Benjamin

___
webkit-dev mailing list
webkit-dev@lists.webkit.org
https://lists.webkit.org/mailman/listinfo/webkit-dev


Re: [webkit-dev] Is the wxWidgets port maintained?

2013-02-11 Thread Benjamin Poulain
On Mon, Feb 11, 2013 at 6:17 PM, Kevin Ollivier kev...@theolliviers.comwrote:

 To be honest, I think I know more about the wx port, and would probably be
 better able to cleanly remove it from the tree, than you would. As I've
 said from the start, I'll remove it if that's what people want, but I do
 think the severity of this problem is being exaggerated, and going from
 posing the question of project status to giving a one week eviction notice
 in less than 24 hours seems a bit rash to say the least. I wish I could get
 paid good money to spend my time doing things like creating patches to
 remove inactive files from source trees. :) As it stands, though, this
 wasn't exactly on my TODO list for this week as of, say, this morning, and
 I do have plenty on it right now. I'm already even regretting how much time
 I've put into this discussion.


I am sorry, I should have given more context.

There is visibly a growing discontent in the community about the cost
imposed from small ports. Just two weeks ago, there were 2 threads
discussing the cost of peripheral ports.
I am convinced a part of this is technical. The project has not changed its
policies while the number of ports was growing. While duplicated code and
interfaces was okay when there were only 3 ports, it has become a pain when
we have 7+ ports to updates.

This weekend, I was looking at technical ways to reduce the problems, and
the wx port looks like one of the issue. Everyone with whom I have
discussed that today seems to agree.

You said yourself As things stand, I'd not only be okay with, but actually
prefer, that no other port maintainers do anything to try and fix the wx
build.. The best way to achieve that and reduce the maintenance for
everyone is to have the wx port developed outside the tree. Which is why I
propose to do the change.

To think, it was wx and GTK that started the whole WebKit porting
 experiment in the first place, thanks to the gracious help of the WebKit
 community, and particularly Eric, and now I feel like the project can't
 push me out the door fast enough. ;-)

 Please be patient, I will take care of it, but I doubt I will manage it
 this week.


In his email WebKit Wishes, Eric said It can’t be the job of the core
maintainers to care about all the peripheral ports which contribute very
little core code.
I also think it is just not fair having hundred of peoples taking care of
updating the port.

There is no rush to move the port out of the tree. I suggested this week in
order to have a definite timeline but there is no urgency. If there is
interest in the wxWidgets community to make the port actively developed,
that would be a great solution too.
You do not have to do the change by yourself. I'd be happy to start if that
helps you, and you can refine the changes.

Cheers,
Benjamin
___
webkit-dev mailing list
webkit-dev@lists.webkit.org
https://lists.webkit.org/mailman/listinfo/webkit-dev


Re: [webkit-dev] Is the wxWidgets port maintained?

2013-02-11 Thread Eric Seidel
This entire email thread makes me sad.

I'm sad because we did this to ourselves (our porting systems/policies
are lacking), we did this very abruptly (the last port we kicked out
of webkit.org took a year?), and we don't have any clear policy for
this sort of thing (adding/removing ports in webkit.org).

I think this, and many recent threads on the subject, are symptoms of
the same problem:

We are at a point in WebKit (and have been for a long time) where we
are focused less on the Web Platform (via WebKit) being everywhere,
and more on that Web Platform being awesome.  Maybe it's time we
clarified this in our goals doc?  Our (my!) previous
platform-abstraction mistakes have also left us in an awkward position
where it is difficult for us to support 7+ ports with separate build
systems, and separate sets of constraints (however minor) on WebCore.

I think it is the right decision to de-couple all ports from the core
code, but doing that is going to take us a very long time.

I think that moving closer to one build system will help, but won't
help those trying to advance WebCore from having to deal with 8
different port APIs, 5 different networking libraries, 2 different XML
parser, 4 different GraphicsContext implementations, and countless
other configuration options!


I guess the point of this all is that I'm sorry.  I'm sorry to Kevin,
and all the other ports that I've helped integrate with WebKit, that I
and others didn't sit down years ago and design better, more
maintainable porting systems for WebKit.

I think if we as a community are actively interested in maintaining as
many ports as we have (and welcoming new ones) we need to come up with
better ways to do so.  And clearer policies for what it means to be a
port in WebKit.


In the specific case of Wx, I am reluctantly agreed that code with
only one(?) maintainer is pretty close to dead and thus per WebKit's
long-standing dead/commented-out code policies should be removed. :(
Kevin has been with us a long time, and asking him to leave in this
manner is saddening.

Of course saying Wx is dead code, begs the question as to what is
needed for a port to be considered live in WebKit.org?  With our
current porting architecture, I would argue that at least 3 full time
people are probably needed, and that this should be considered before
accepting new ports.

I'm not in any rush to see Wx removed, and I agree it makes sense to
let Kevin write the patches as much as he's willing.  I think
certainly having to wake up one day to see that one of your Open
Source projects is kicking you out, is pretty jaring. :(  I hope we
can do this better next time, and maybe we should have a separate
discussion about what it means to be a supported port in WebKit.org
and what new/existing ports need to do to meet that bar.


As for the future of WebKit on Wx:  I don't know enough about WebKit2
to know if it has a more easily portable/maintainable architecture.
For the port I work on (chromium), others haven't really ported in
WebKit.org, but rather port at a higher level -- Chromium's Content
layer or https://code.google.com/p/chromiumembedded/.  Maybe one of
those options are a better solution for a port like Wx with limited
resources?

Again, my apologies to you Kevin for my part in all this.

On Mon, Feb 11, 2013 at 7:44 PM, Benjamin Poulain benja...@webkit.org wrote:
 On Mon, Feb 11, 2013 at 6:17 PM, Kevin Ollivier kev...@theolliviers.com
 wrote:

 To be honest, I think I know more about the wx port, and would probably be
 better able to cleanly remove it from the tree, than you would. As I've said
 from the start, I'll remove it if that's what people want, but I do think
 the severity of this problem is being exaggerated, and going from posing the
 question of project status to giving a one week eviction notice in less than
 24 hours seems a bit rash to say the least. I wish I could get paid good
 money to spend my time doing things like creating patches to remove inactive
 files from source trees. :) As it stands, though, this wasn't exactly on my
 TODO list for this week as of, say, this morning, and I do have plenty on it
 right now. I'm already even regretting how much time I've put into this
 discussion.


 I am sorry, I should have given more context.

 There is visibly a growing discontent in the community about the cost
 imposed from small ports. Just two weeks ago, there were 2 threads
 discussing the cost of peripheral ports.
 I am convinced a part of this is technical. The project has not changed its
 policies while the number of ports was growing. While duplicated code and
 interfaces was okay when there were only 3 ports, it has become a pain when
 we have 7+ ports to updates.

 This weekend, I was looking at technical ways to reduce the problems, and
 the wx port looks like one of the issue. Everyone with whom I have discussed
 that today seems to agree.

 You said yourself As things stand, I'd not only be okay with, but actually
 prefer, that no