[Wesnoth-bugs] [bug #21902] Scenario transitions in MP don't work with debug mode

2014-04-10 Thread Chris Beck
URL: http://gna.org/bugs/?21902 Summary: Scenario transitions in MP don't work with debug mode Project: Battle for Wesnoth Submitted by: involution Submitted on: Thu 10 Apr 2014 06:31:42 AM UTC Category: Bug

[Wesnoth-bugs] [bug #21903] Scenario transitions in MP don't work unless host transitions first

2014-04-10 Thread Chris Beck
URL: http://gna.org/bugs/?21903 Summary: Scenario transitions in MP don't work unless host transitions first Project: Battle for Wesnoth Submitted by: involution Submitted on: Thu 10 Apr 2014 06:41:49 AM UTC Category: Bug

[Wesnoth-bugs] [bug #21903] Scenario transitions in MP don't work unless host transitions first

2014-04-10 Thread Chris Beck
Update of bug #21903 (project wesnoth): Severity: 3 - Normal = 5 - Blocker ___ Reply to this item at: http://gna.org/bugs/?21903 ___ Message sent

[Wesnoth-bugs] [bug #21902] Scenario transitions in networked MP don't work with debug mode

2014-04-10 Thread Chris Beck
Update of bug #21902 (project wesnoth): Summary: Scenario transitions in MP don't work with debug mode = Scenario transitions in networked MP don't work with debug mode ___ Reply to this item at:

[Wesnoth-bugs] [bug #21887] Hotkeys with ALT not working correctly

2014-04-10 Thread Daniel
Follow-up Comment #3, bug #21887 (project wesnoth): the bug appears for hotkeys but also for textboxes, keys doesnt work when ALT pressed at the same time, but they do work with ALT when the ouse is outside the window. ___ Reply to this

[Wesnoth-bugs] [bug #21902] Scenario transitions in networked MP don't work with debug mode

2014-04-10 Thread Chris Beck
Follow-up Comment #1, bug #21902 (project wesnoth): Note: Below, substitute `SP` with `MP Scenario`, and correspondingly `MP` with `MP Campaign`. ___ Reply to this item at: http://gna.org/bugs/?21902

[Wesnoth-bugs] [bug #21903] Scenario transitions in networked MP don't work unless host transitions first

2014-04-10 Thread Chris Beck
Follow-up Comment #2, bug #21903 (project wesnoth): I have tested this now in 1.11.5: There's no mp campaign mechanism there, but I used the looping test scenario in a networked setting. Then there is still a bug here but the character is different: If P2 ends the scenario before the host, they

[Wesnoth-bugs] [bug #21903] Scenario transitions in networked MP don't work unless host transitions first

2014-04-10 Thread Andrius Silinskas
Update of bug #21903 (project wesnoth): Assigned to:None = thunderstruck ___ Reply to this item at: http://gna.org/bugs/?21903 ___ Message sent