Follow-up Comment #2, bug #21903 (project wesnoth):
I have tested this now in 1.11.5: There's no mp campaign mechanism there, but
I used the looping test scenario in a networked setting. Then there is still a
bug here but the character is different:
If P2 ends the scenario before the host, they transition to the next level,
but they believe they should play before the host and cause OOS this way.
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