Follow-up Comment #1, bug #22046 (project wesnoth):
bug #22144 is a specific case of this.
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Update of bug #21941 (project wesnoth):
Severity: 5 - Blocker = 3 - Normal
Status: Confirmed = Postponed
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Follow-up Comment #5:
Disabled chapter 4
Update of bug #21465 (project wesnoth):
Status:None = Postponed
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Follow-up Comment #1:
Future versions will splitt the numbers between enemy, own and ally.
The amount of enemy/ally
Update of bug #20327 (project wesnoth):
Status: Confirmed = Postponed
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URL:
http://gna.org/bugs/?22147
Summary: networking instability in linger mode
Project: Battle for Wesnoth
Submitted by: involution
Submitted on: Fri 06 Jun 2014 05:17:01 PM UTC
Category: Bug
Severity: 3 -
Update of bug #18868 (project wesnoth):
Severity: 4 - Important = 1 - Wish
Priority: 5 - Normal = 1 - Later
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Update of bug #21284 (project wesnoth):
Assigned to:None = fendrin
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Update of bug #21861 (project wesnoth):
Assigned to:None = fendrin
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Update of bug #21298 (project wesnoth):
Assigned to:None = fendrin
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Update of bug #21785 (project wesnoth):
Assigned to:None = mordante
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Update of bug #21858 (project wesnoth):
Assigned to:None = fendrin
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Update of bug #21866 (project wesnoth):
Assigned to:None = fendrin
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Update of bug #21936 (project wesnoth):
Assigned to:None = fendrin
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Update of bug #21887 (project wesnoth):
Assigned to:None = fendrin
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Update of bug #21971 (project wesnoth):
Assigned to:None = fendrin
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Follow-up Comment #1, bug #22147 (project wesnoth):
did you get a Error network: found unexpected attribute: ... or similar in
the log ?
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Update of bug #21865 (project wesnoth):
Status:None = Fixed
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Follow-up Comment #7:
i like when things can be marked as fixed.
Follow-up Comment #2, bug #22147 (project wesnoth):
ok i commited e3f7f2bcbc64a679f780919ebaf0ef9de775a1a3 to master which should
fix.
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is controlling the final attack, not games with two droids
(which is what I tested earlier.)
Here's my host, client, obs, and server debugging logs:
I'm also attaching a replay.
I'm marking this as confirmed.
=== HOST LOG ===
20140606 21:39:57 debug network: in send_data()...
20140606 21:39:57
Update of bug #21873 (project wesnoth):
Priority: 5 - Normal = 6
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Update of bug #21873 (project wesnoth):
Severity: 4 - Important = 5 - Blocker
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Follow-up Comment #3:
I'm upgrading this to blocker, also note that I reproduced on master branch
not 1.12 but most
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