Update of bug #21465 (project wesnoth):

                  Status:                    None => Postponed              

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Follow-up Comment #1:

Future versions will splitt the numbers between enemy, own and ally.

The amount of enemy/ally units shown should be those able to reach the field
in question during their next turn.

I will take care about it after 1.12 because fixing it properly involves some
more features to be implemented.

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  <http://gna.org/bugs/?21465>

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