[Wesnoth-bugs] [bug #23819] Non-ascii key not shown in hotkey preferences dialog.

2015-08-24 Thread anonymous
Follow-up Comment #1, bug #23819 (project wesnoth): Also the ยง $ % and keys are not Displayed correctly. ___ Reply to this item at: http://gna.org/bugs/?23819 ___ Nachricht gesendet

[Wesnoth-bugs] [bug #23819] Non-ascii key not shown in hotkey preferences dialog.

2015-08-24 Thread anonymous
URL: http://gna.org/bugs/?23819 Summary: Non-ascii key not shown in hotkey preferences dialog. Project: Battle for Wesnoth Submitted by: None Submitted on: Mo 24 Aug 2015 14:21:50 UTC Category: Bug

[Wesnoth-bugs] [bug #17995] Infinite loop on scenario load with turns=-1 and only one side defined.

2015-08-24 Thread anonymous
Follow-up Comment #13, bug #17995 (project wesnoth): It's most likeley still possible to get infinite loops like this, for example by creating a scenario with 2 ai or empty sides which have no units and are enemies of each other and have defeat_condition=never. But i think those are quiet

[Wesnoth-bugs] [bug #23820] SDL 2 alpha blending issues

2015-08-24 Thread Ignacio R. Morelle
URL: http://gna.org/bugs/?23820 Summary: SDL 2 alpha blending issues Project: Battle for Wesnoth Submitted by: shadowmaster Submitted on: Mon 24 Aug 2015 07:14:36 PM CLT Category: Bug Severity: 5 - Blocker

[Wesnoth-bugs] [bug #23820] SDL 2 alpha blending issues

2015-08-24 Thread Ignacio R. Morelle
Update of bug #23820 (project wesnoth): Assigned to:None = aginor ___ Reply to this item at: http://gna.org/bugs/?23820 ___ Message sent