Follow-up Comment #1, bug #23819 (project wesnoth):
Also the ยง $ % and keys are not Displayed correctly.
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URL:
http://gna.org/bugs/?23819
Summary: Non-ascii key not shown in hotkey preferences
dialog.
Project: Battle for Wesnoth
Submitted by: None
Submitted on: Mo 24 Aug 2015 14:21:50 UTC
Category: Bug
Follow-up Comment #13, bug #17995 (project wesnoth):
It's most likeley still possible to get infinite loops like this, for example
by creating a scenario with 2 ai or empty sides which have no units and are
enemies of each other and have defeat_condition=never.
But i think those are quiet
URL:
http://gna.org/bugs/?23820
Summary: SDL 2 alpha blending issues
Project: Battle for Wesnoth
Submitted by: shadowmaster
Submitted on: Mon 24 Aug 2015 07:14:36 PM CLT
Category: Bug
Severity: 5 - Blocker
Update of bug #23820 (project wesnoth):
Assigned to:None = aginor
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