[Wesnoth-bugs] [bug #22044] All clients drop after LoW Battle of the Book cutscene

2016-08-06 Thread Charles Dang
Update of bug #22044 (project wesnoth): Status:None => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Wesnoth-bugs] [bug #22044] All clients drop after LoW Battle of the Book cutscene

2015-10-19 Thread Wedge009
Follow-up Comment #3, bug #22044 (project wesnoth): Looks like this is okay in 1.13.x. Testing in 1.13.1+dev, even in debug mode, everything seemed to proceed okay. Tested in both local and network MP. ___ Reply to this item at:

[Wesnoth-bugs] [bug #22044] All clients drop after LoW Battle of the Book cutscene

2014-05-16 Thread anonymous
Follow-up Comment #2, bug #22044 (project wesnoth): i tested with no debug in 1.13-dev one client, and after teh cutscene i get teh the mp configure menu which seems to be the intended behaviour when a scenario with allow_new_game=yes comes

[Wesnoth-bugs] [bug #22044] All clients drop after LoW Battle of the Book cutscene

2014-05-15 Thread Chris Beck
URL: http://gna.org/bugs/?22044 Summary: All clients drop after LoW Battle of the Book cutscene Project: Battle for Wesnoth Submitted by: involution Submitted on: Fri 16 May 2014 04:04:49 AM UTC Category: Bug

[Wesnoth-bugs] [bug #22044] All clients drop after LoW Battle of the Book cutscene

2014-05-15 Thread Chris Beck
Follow-up Comment #1, bug #22044 (project wesnoth): I forgot to mention that I was testing with --debug enabled from command line, it's quite possible that it doesn't affect a non-debug playthrough. ___ Reply to this item at: