[Wesnoth-bugs] [bug #23820] SDL 2 alpha blending issues

2016-03-05 Thread Charles Dang
Update of bug #23820 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #23820] SDL 2 alpha blending issues

2015-11-01 Thread Andreas Löf
Update of bug #23820 (project wesnoth): Status: Ready For Test => Fixed ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #23820] SDL 2 alpha blending issues

2015-09-24 Thread Andreas Löf
Update of bug #23820 (project wesnoth): Status: Confirmed => Ready For Test ___ Follow-up Comment #8: I think this is fixed now, all of Ignacio's failures are fixed in

[Wesnoth-bugs] [bug #23820] SDL 2 alpha blending issues

2015-09-24 Thread Wedge009
Follow-up Comment #9, bug #23820 (project wesnoth): This resolves the issues I observed: the halo, the floating labels, and even the colour cursors (the last one being a more comprehensive solution to the hack I implemented for myself previously).

[Wesnoth-bugs] [bug #23820] SDL 2 alpha blending issues

2015-09-20 Thread Wedge009
Follow-up Comment #5, bug #23820 (project wesnoth): Finally! I managed to reproduce the Shyde and tool-tip blending issues in Linux with nvidia-346 drivers on a GTX 570. (I am using proprietary drivers for OpenCL so am unwilling to revert to open-source nouveau at this point, but the important

[Wesnoth-bugs] [bug #23820] SDL 2 alpha blending issues

2015-09-20 Thread Wedge009
Follow-up Comment #7, bug #23820 (project wesnoth): Forgot to add that this appears to be specific to the Linux nvidia proprietary driver. This does not occur with nouveau. ___ Reply to this item at:

[Wesnoth-bugs] [bug #23820] SDL 2 alpha blending issues

2015-09-20 Thread Wedge009
Follow-up Comment #6, bug #23820 (project wesnoth): Adding an illustration so people know what this looks like. Mouse trails are a separate, but related, issue. (file #25163) ___ Additional Item Attachment: File name: blender.jpg

[Wesnoth-bugs] [bug #23820] SDL 2 alpha blending issues

2015-09-16 Thread Wedge009
Follow-up Comment #4, bug #23820 (project wesnoth): Unfortunately I cannot reproduce this on Linux either. ): Running on a laptop with Radeon Mobility HD 2600 and open-source radeon driver, and I did confirm it's using SDL2 libraries. ...so perhaps it's something peculiar about your set-up,

[Wesnoth-bugs] [bug #23820] SDL 2 alpha blending issues

2015-09-12 Thread Wedge009
Follow-up Comment #3, bug #23820 (project wesnoth): Unfortunately I could not reproduce any of the points from the original submission, running on Windows with both Radeon and GeForce GPUs. I wonder if it's a Linux-specific, laptop-specific and/or driver-specific issue.

[Wesnoth-bugs] [bug #23820] SDL 2 alpha blending issues

2015-09-11 Thread Wedge009
Follow-up Comment #2, bug #23820 (project wesnoth): I think my previous comment can be ignored - my PR #489 seems to resolve that particular issue. I do not know if it will help with any of the issues noted in the original submission. ___

[Wesnoth-bugs] [bug #23820] SDL 2 alpha blending issues

2015-09-08 Thread Wedge009
Follow-up Comment #1, bug #23820 (project wesnoth): May or may not be related: I notice the water animation displayed above the coast-line instead of underneath. See attached image and save file to reproduce. (This is 1.13.1+dev under Windows) Interestingly, the bug only shows itself during the

[Wesnoth-bugs] [bug #23820] SDL 2 alpha blending issues

2015-08-25 Thread Andreas Löf
Update of bug #23820 (project wesnoth): Status:None = Confirmed ___ Reply to this item at: http://gna.org/bugs/?23820 ___ Message sent

[Wesnoth-bugs] [bug #23820] SDL 2 alpha blending issues

2015-08-24 Thread Ignacio R. Morelle
URL: http://gna.org/bugs/?23820 Summary: SDL 2 alpha blending issues Project: Battle for Wesnoth Submitted by: shadowmaster Submitted on: Mon 24 Aug 2015 07:14:36 PM CLT Category: Bug Severity: 5 - Blocker

[Wesnoth-bugs] [bug #23820] SDL 2 alpha blending issues

2015-08-24 Thread Ignacio R. Morelle
Update of bug #23820 (project wesnoth): Assigned to:None = aginor ___ Reply to this item at: http://gna.org/bugs/?23820 ___ Message sent