[Wesnoth-bugs] [bug #23822] C++ crash in experimental multiplayer lobby

2016-02-29 Thread Charles Dang
Update of bug #23822 (project wesnoth): Status:None => In Progress Assigned to:None => vultraz ___ Follow-up Comment #5: The assert has

[Wesnoth-bugs] [bug #23822] C++ crash in experimental multiplayer lobby

2015-09-05 Thread Charles Dang
Follow-up Comment #4, bug #23822 (project wesnoth): This is a known issue related to the UI toolkit (GUI2). I believe it has s something to do with listbox rows being removed at certain times. ___ Reply to this item at:

[Wesnoth-bugs] [bug #23822] C++ crash in experimental multiplayer lobby

2015-09-04 Thread Magnus Sejer Hansen
Follow-up Comment #2, bug #23822 (project wesnoth): Preferences > Advanced > Experimental multiplayer lobby. ___ Reply to this item at: ___ Message sent via/by

[Wesnoth-bugs] [bug #23822] C++ crash in experimental multiplayer lobby

2015-09-04 Thread anonymous
Follow-up Comment #3, bug #23822 (project wesnoth): The assserion showm from grid.cpp means that some gui wigets don't fit in their detinated place. A possible wokraround might be is to run wesnoth in a larger window. But it's also not completeley impossible that this bug happrens when a player

[Wesnoth-bugs] [bug #23822] C++ crash in experimental multiplayer lobby

2015-08-26 Thread anonymous
Follow-up Comment #1, bug #23822 (project wesnoth): how do you open the experimental lobby? ___ Reply to this item at: http://gna.org/bugs/?23822 ___ Nachricht gesendet von/durch Gna!

[Wesnoth-bugs] [bug #23822] C++ crash in experimental multiplayer lobby

2015-08-25 Thread Magnus Sejer Hansen
URL: http://gna.org/bugs/?23822 Summary: C++ crash in experimental multiplayer lobby Project: Battle for Wesnoth Submitted by: kranix_ Submitted on: Tue 25 Aug 2015 19:33:29 UTC Category: Bug Severity: 4 -