[Wesnoth-bugs] [bug #20327] WML configuration of hex field size not working

2015-10-22 Thread Fabian Müller
Update of bug #20327 (project wesnoth): Assigned to: fendrin => None ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #20783] Sometimes, clicking a terrain button after scrolling doesn't do anything

2015-10-22 Thread Fabian Müller
Update of bug #20783 (project wesnoth): Assigned to: fendrin => None ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #19530] Make select and fill tools more useful in the map editor

2015-10-22 Thread Fabian Müller
Update of bug #19530 (project wesnoth): Assigned to: fendrin => None ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #21465] Count of units that can move to a hex is useless

2015-10-22 Thread Fabian Müller
Update of bug #21465 (project wesnoth): Assigned to: fendrin => None ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #21858] special scenario buttun unvaiable

2015-10-22 Thread Fabian Müller
Update of bug #21858 (project wesnoth): Assigned to: fendrin => None ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #18932] Show unrcallable/unrecruitable units greyed/shaded

2015-10-22 Thread Fabian Müller
Update of bug #18932 (project wesnoth): Status: Postponed => None ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #18933] Player needs a way to access unit specific recall/recruit lists

2015-10-22 Thread Fabian Müller
Update of bug #18933 (project wesnoth): Assigned to: fendrin => None ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #21983] clearing hotkeys not working properly

2015-10-22 Thread Fabian Müller
Update of bug #21983 (project wesnoth): Assigned to: fendrin => None ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #21859] unit capacity gone after save

2015-10-22 Thread Fabian Müller
Update of bug #21859 (project wesnoth): Assigned to: fendrin => None ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #22940] Legend of Wesmere - Chapter 3 - Olurf's loyal units do not have icon

2015-10-22 Thread Fabian Müller
Update of bug #22940 (project wesnoth): Assigned to: fendrin => None ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #22931] Legend of Wesmere - Elves' Last Stand - all labels in wrong place

2015-10-22 Thread Fabian Müller
Update of bug #22931 (project wesnoth): Assigned to: fendrin => None ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #21861] Generator map tempered bug

2015-10-22 Thread Fabian Müller
Update of bug #21861 (project wesnoth): Assigned to: fendrin => None ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #22999] Terrain defense modifiers not included in unit description UI tooltips

2015-10-22 Thread Fabian Müller
Update of bug #22999 (project wesnoth): Assigned to: fendrin => None ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #23002] Number in the unit stats get truncated

2015-10-22 Thread Fabian Müller
Update of bug #23002 (project wesnoth): Assigned to: fendrin => None ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #22995] Statuspanel lvl not shown

2015-10-22 Thread Fabian Müller
Update of bug #22995 (project wesnoth): Assigned to: fendrin => None ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #18893] Teleport ability not working properly when applied by object

2015-10-22 Thread Fabian Müller
Update of bug #18893 (project wesnoth): Assigned to: fendrin => None ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #18868] Hotkeys now go by qwerty layout, and not what is set in Windows

2015-10-22 Thread Fabian Müller
Update of bug #18868 (project wesnoth): Assigned to: fendrin => None ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #18201] [tunnel] leads to an assert when used at scenario toplevel

2015-10-22 Thread Fabian Müller
Update of bug #18201 (project wesnoth): Assigned to: fendrin => None ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #23065] [music] unable to replace playlist without interrupting current track

2015-10-22 Thread Fabian Müller
Update of bug #23065 (project wesnoth): Assigned to: fendrin => None ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #23023] Broken terrain description for oasis

2015-10-22 Thread Fabian Müller
Update of bug #23023 (project wesnoth): Assigned to: fendrin => None ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #18932] Show unrcallable/unrecruitable units greyed/shaded

2015-10-22 Thread Fabian Müller
Update of bug #18932 (project wesnoth): Assigned to: fendrin => None ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #19682] full-featured tunnels

2015-10-22 Thread Fabian Müller
Update of bug #19682 (project wesnoth): Assigned to: fendrin => None ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #22956] Mp campaign list shows unit icons

2015-10-22 Thread Fabian Müller
Update of bug #22956 (project wesnoth): Assigned to: fendrin => None ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #22943] Legend of Wesmere - track locations on map seem to be a scenario behind

2015-10-22 Thread Fabian Müller
Update of bug #22943 (project wesnoth): Assigned to: fendrin => None ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #13511] LOW--orcs find the heroes too readily in "The Chief Must Die"

2015-10-22 Thread Fabian Müller
Update of bug #13511 (project wesnoth): Assigned to: fendrin => None ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #15803] Meta tags for maps

2015-10-22 Thread Fabian Müller
Update of bug #15803 (project wesnoth): Assigned to: fendrin => None ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #17323] small glitch in keyboard preferences

2015-10-22 Thread Fabian Müller
Update of bug #17323 (project wesnoth): Assigned to: fendrin => None ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #15718] Rapid screen movement during AI turns

2015-10-22 Thread Fabian Müller
Update of bug #15718 (project wesnoth): Assigned to: fendrin => None ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #21887] Hotkeys with ALT not working correctly

2015-10-22 Thread Fabian Müller
Update of bug #21887 (project wesnoth): Assigned to: fendrin => None ___ Reply to this item at: ___ Message

[Wesnoth-bugs] [bug #23858] "Select entry point" gui option is missing

2015-09-06 Thread Fabian Müller
URL: Summary: "Select entry point" gui option is missing Project: Battle for Wesnoth Submitted by: fendrin Submitted on: Sun 06 Sep 2015 11:20:57 PM UTC Category: Bug Severity:

[Wesnoth-bugs] [bug #23065] [music] unable to replace playlist without interrupting current track

2014-12-12 Thread Fabian Müller
Update of bug #23065 (project wesnoth): Assigned to:None = fendrin Operating System:win7 = All ___ Reply to this item at:

[Wesnoth-bugs] [bug #23065] [music] unable to replace playlist without interrupting current track

2014-12-12 Thread Fabian Müller
Update of bug #23065 (project wesnoth): Status:None = Ready For Test ___ Follow-up Comment #1: Fix attempt in commit http://git.io/wzJ2rg (Master only so far)

[Wesnoth-bugs] [bug #23000] MP Campaign set-up screen

2014-11-29 Thread Fabian Müller
Follow-up Comment #2, bug #23000 (project wesnoth): The game always returns to the interlude screen in debug mode. I guess you are always in debug mode, bob? ___ Reply to this item at: http://gna.org/bugs/?23000

[Wesnoth-bugs] [bug #23002] Number in the unit stats get truncated

2014-11-29 Thread Fabian Müller
Update of bug #23002 (project wesnoth): Status:None = Confirmed Assigned to:None = fendrin ___ Reply to this item at:

[Wesnoth-bugs] [bug #22999] Terrain defense modifiers not included in unit description UI tooltips

2014-11-28 Thread Fabian Müller
Update of bug #22999 (project wesnoth): Status:None = Confirmed Assigned to:None = fendrin Operating System: Windows 7 = All

[Wesnoth-bugs] [bug #22073] lua errors in LoW scenario 3

2014-11-12 Thread Fabian Müller
Update of bug #22073 (project wesnoth): Status: Fixed = Postponed ___ Follow-up Comment #8: Right, I am confused. Switched it back to postponed to be processed after the 1.12 stable

[Wesnoth-bugs] [bug #22940] Legend of Wesmere - Chapter 3 - Olurf's loyal units do not have icon

2014-11-12 Thread Fabian Müller
Update of bug #22940 (project wesnoth): Status:None = In Progress ___ Reply to this item at: http://gna.org/bugs/?22940 ___ Message sent

[Wesnoth-bugs] [bug #22931] Legend of Wesmere - Elves' Last Stand - all labels in wrong place

2014-11-12 Thread Fabian Müller
Update of bug #22931 (project wesnoth): Status:None = In Progress ___ Reply to this item at: http://gna.org/bugs/?22931 ___ Message sent

[Wesnoth-bugs] [bug #22943] Legend of Wesmere - track locations on map seem to be a scenario behind

2014-11-11 Thread Fabian Müller
Update of bug #22943 (project wesnoth): Assigned to:None = fendrin ___ Reply to this item at: http://gna.org/bugs/?22943 ___ Message sent

[Wesnoth-bugs] [bug #22881] Legend of Wesmere - Ka'lian under Attack - replay corrupt/out of sync

2014-11-11 Thread Fabian Müller
Update of bug #22881 (project wesnoth): Status: Ready For Test = Fixed ___ Follow-up Comment #6: Successfully tested and thus marked fixed.

[Wesnoth-bugs] [bug #22073] lua errors in LoW scenario 3

2014-11-11 Thread Fabian Müller
Update of bug #22073 (project wesnoth): Status: Postponed = Fixed ___ Reply to this item at: http://gna.org/bugs/?22073 ___ Message sent

[Wesnoth-bugs] [bug #22940] Legend of Wesmere - Chapter 3 - Olurf's loyal units do not have icon

2014-11-10 Thread Fabian Müller
Update of bug #22940 (project wesnoth): Assigned to:None = fendrin ___ Reply to this item at: http://gna.org/bugs/?22940 ___ Message sent

[Wesnoth-bugs] [bug #22936] LoW MP - Gold carryover from scenario 1 to 2

2014-11-10 Thread Fabian Müller
Update of bug #22936 (project wesnoth): Assigned to:None = thunderstruck ___ Reply to this item at: http://gna.org/bugs/?22936 ___ Message sent

[Wesnoth-bugs] [bug #22806] missing mouseover info: upkeep

2014-10-30 Thread Fabian Müller
Update of bug #22806 (project wesnoth): Status:None = Fixed ___ Follow-up Comment #1: 08d02dda3d73 / changelog data/themes/default.cfg: * Fix bug #22806: missing mouseover info:

[Wesnoth-bugs] [bug #21941] Low scenario 14 broken

2014-10-30 Thread Fabian Müller
Update of bug #21941 (project wesnoth): Open/Closed:Open = Closed ___ Follow-up Comment #6: This issue is fixed and Chapter 4 is enabled again for 1.12.

[Wesnoth-bugs] [bug #21941] Low scenario 14 broken

2014-10-30 Thread Fabian Müller
Update of bug #21941 (project wesnoth): Status: Postponed = Fixed ___ Reply to this item at: http://gna.org/bugs/?21941 ___ Message sent

[Wesnoth-bugs] [bug #22837] Illumination circles are not being drawn

2014-10-20 Thread Fabian Müller
Update of bug #22837 (project wesnoth): Status:None = Invalid ___ Follow-up Comment #2: Both mentioned units, the Mage of Light and the Mermaid Siren are not supposed to enlighten

[Wesnoth-bugs] [bug #22806] missing mouseover info: upkeep

2014-10-15 Thread Fabian Müller
Update of bug #22806 (project wesnoth): Assigned to:None = fendrin ___ Reply to this item at: http://gna.org/bugs/?22806 ___ Message sent

[Wesnoth-bugs] [patch #3972] Fix for bug #20900: Game hangs if bad argument to --screenshot command line option is provided.

2014-10-14 Thread Fabian Müller
Update of patch #3972 (project wesnoth): Assigned to: fendrin = None ___ Reply to this item at: http://gna.org/patch/?3972 ___ Message sent

[Wesnoth-bugs] [bug #21971] possible visual glitch of terrains on 2p - Hornshark Island

2014-06-07 Thread Fabian Müller
Update of bug #21971 (project wesnoth): Severity: 2 - Minor = 3 - Normal Item Group: None of the others = User Interface Status:None = Confirmed

[Wesnoth-bugs] [bug #21936] LoW 3: map labels/names overlay units

2014-06-07 Thread Fabian Müller
Update of bug #21936 (project wesnoth): Item Group:Graphics = Campaign Status:None = In Progress ___ Reply to this item at:

[Wesnoth-bugs] [bug #21861] Generator map tempered bug

2014-06-07 Thread Fabian Müller
Update of bug #21861 (project wesnoth): Status:None = Ready For Test ___ Follow-up Comment #1: I removed the new yamg for the 1.12 branch. The remaining generator types seem to work again.

[Wesnoth-bugs] [bug #21858] special scenario buttun unvaiable

2014-06-07 Thread Fabian Müller
Update of bug #21858 (project wesnoth): Status:None = Need Info ___ Follow-up Comment #3: Sorry, I don't understand which bugs you discovered and how to reproduce them properly. Please

[Wesnoth-bugs] [bug #21284] Clicking Save map spawns a unit

2014-06-07 Thread Fabian Müller
Update of bug #21284 (project wesnoth): Status:None = Ready For Test ___ Follow-up Comment #1: I can't reproduce this bug anymore (but discovered it myself some day) thus I set it to ready

[Wesnoth-bugs] [bug #15355] Support for [sound_source] in [terrain_type]

2014-06-07 Thread Fabian Müller
Update of bug #15355 (project wesnoth): Assigned to: boucman = None ___ Follow-up Comment #1: Assigned away from boucman since he is no longer active.

[Wesnoth-bugs] [bug #21298] Minimap shows invisible overlays

2014-06-07 Thread Fabian Müller
Update of bug #21298 (project wesnoth): Status:None = Fixed ___ Follow-up Comment #1: fendrin wesnoth:1.12 729bea854e39 / data/core/terrain.cfg: Fix for bug #21298: Minimap shows

[Wesnoth-bugs] [bug #21971] possible visual glitch of terrains on 2p - Hornshark Island

2014-06-07 Thread Fabian Müller
Update of bug #21971 (project wesnoth): Status: Confirmed = Fixed ___ Follow-up Comment #1: fendrin wesnoth:1.12 18282b542fe4 / data/core/terrain.cfg: Fix bug #21971: visual glitch of

[Wesnoth-bugs] [bug #21941] Low scenario 14 broken

2014-06-06 Thread Fabian Müller
Update of bug #21941 (project wesnoth): Severity: 5 - Blocker = 3 - Normal Status: Confirmed = Postponed ___ Follow-up Comment #5: Disabled chapter 4

[Wesnoth-bugs] [bug #21465] Count of units that can move to a hex is useless

2014-06-06 Thread Fabian Müller
Update of bug #21465 (project wesnoth): Status:None = Postponed ___ Follow-up Comment #1: Future versions will splitt the numbers between enemy, own and ally. The amount of enemy/ally

[Wesnoth-bugs] [bug #20327] WML configuration of hex field size not working

2014-06-06 Thread Fabian Müller
Update of bug #20327 (project wesnoth): Status: Confirmed = Postponed ___ Reply to this item at: http://gna.org/bugs/?20327 ___ Message sent

[Wesnoth-bugs] [bug #18868] Hotkeys now go by qwerty layout, and not what is set in Windows

2014-06-06 Thread Fabian Müller
Update of bug #18868 (project wesnoth): Severity: 4 - Important = 1 - Wish Priority: 5 - Normal = 1 - Later ___ Reply to this item at:

[Wesnoth-bugs] [bug #21284] Clicking Save map spawns a unit

2014-06-06 Thread Fabian Müller
Update of bug #21284 (project wesnoth): Assigned to:None = fendrin ___ Reply to this item at: http://gna.org/bugs/?21284 ___ Message sent

[Wesnoth-bugs] [bug #21861] Generator map tempered bug

2014-06-06 Thread Fabian Müller
Update of bug #21861 (project wesnoth): Assigned to:None = fendrin ___ Reply to this item at: http://gna.org/bugs/?21861 ___ Message sent

[Wesnoth-bugs] [bug #21298] Minimap shows invisible overlays

2014-06-06 Thread Fabian Müller
Update of bug #21298 (project wesnoth): Assigned to:None = fendrin ___ Reply to this item at: http://gna.org/bugs/?21298 ___ Message sent

[Wesnoth-bugs] [bug #21785] GUI2 assertion failure in grid.cpp

2014-06-06 Thread Fabian Müller
Update of bug #21785 (project wesnoth): Assigned to:None = mordante ___ Reply to this item at: http://gna.org/bugs/?21785 ___ Message sent

[Wesnoth-bugs] [bug #21858] special scenario buttun unvaiable

2014-06-06 Thread Fabian Müller
Update of bug #21858 (project wesnoth): Assigned to:None = fendrin ___ Reply to this item at: http://gna.org/bugs/?21858 ___ Message sent

[Wesnoth-bugs] [bug #21866] MP campaign underyling_id collision

2014-06-06 Thread Fabian Müller
Update of bug #21866 (project wesnoth): Assigned to:None = fendrin ___ Reply to this item at: http://gna.org/bugs/?21866 ___ Message sent

[Wesnoth-bugs] [bug #21936] LoW 3: map labels/names overlay units

2014-06-06 Thread Fabian Müller
Update of bug #21936 (project wesnoth): Assigned to:None = fendrin ___ Reply to this item at: http://gna.org/bugs/?21936 ___ Message sent

[Wesnoth-bugs] [bug #21887] Hotkeys with ALT not working correctly

2014-06-06 Thread Fabian Müller
Update of bug #21887 (project wesnoth): Assigned to:None = fendrin ___ Reply to this item at: http://gna.org/bugs/?21887 ___ Message sent

[Wesnoth-bugs] [bug #21971] possible visual glitch of terrains on 2p - Hornshark Island

2014-06-06 Thread Fabian Müller
Update of bug #21971 (project wesnoth): Assigned to:None = fendrin ___ Reply to this item at: http://gna.org/bugs/?21971 ___ Message sent

[Wesnoth-bugs] [bug #21983] clearing hotkeys not working properly

2014-06-05 Thread Fabian Müller
Update of bug #21983 (project wesnoth): Status:None = Confirmed ___ Reply to this item at: http://gna.org/bugs/?21983 ___ Message sent

[Wesnoth-bugs] [bug #21983] clearing hotkeys not working properly

2014-06-05 Thread Fabian Müller
Update of bug #21983 (project wesnoth): Severity: 3 - Normal = 2 - Minor Status: Confirmed = Postponed ___ Follow-up Comment #3: I rather like not to

[Wesnoth-bugs] [bug #18201] [tunnel] leads to an assert when used at scenario toplevel

2014-06-05 Thread Fabian Müller
Update of bug #18201 (project wesnoth): Status:None = Postponed ___ Reply to this item at: http://gna.org/bugs/?18201 ___ Message sent

[Wesnoth-bugs] [bug #21859] unit capacity gone after save

2014-06-05 Thread Fabian Müller
Update of bug #21859 (project wesnoth): Status:None = Postponed ___ Reply to this item at: http://gna.org/bugs/?21859 ___ Message sent

[Wesnoth-bugs] [bug #8832] Enabling a generic mod system

2014-06-05 Thread Fabian Müller
Update of bug #8832 (project wesnoth): Status: In Progress = Fixed ___ Reply to this item at: http://gna.org/bugs/?8832 ___ Message sent

[Wesnoth-bugs] [bug #20783] Sometimes, clicking a terrain button after scrolling doesn't do anything

2014-06-05 Thread Fabian Müller
Update of bug #20783 (project wesnoth): Status: Confirmed = Postponed ___ Reply to this item at: http://gna.org/bugs/?20783 ___ Message sent

[Wesnoth-bugs] [bug #21717] F5-reload doesn't work in editor

2014-06-05 Thread Fabian Müller
Update of bug #21717 (project wesnoth): Status: In Progress = Fixed ___ Follow-up Comment #2: Fixed in the 1.12 branch. ___ Reply to

[Wesnoth-bugs] [bug #22073] lua errors in LoW scenario 3

2014-06-05 Thread Fabian Müller
Update of bug #22073 (project wesnoth): Status:None = Postponed ___ Follow-up Comment #5: I postpone this to after the 1.12 release then.

[Wesnoth-bugs] [bug #22028] Crashing Titlescreen with an empty background

2014-05-09 Thread Fabian Müller
URL: http://gna.org/bugs/?22028 Summary: Crashing Titlescreen with an empty background Project: Battle for Wesnoth Submitted by: fendrin Submitted on: Fri 09 May 2014 06:22:22 PM UTC Category: Bug

[Wesnoth-bugs] [bug #8832] Enabling a generic mod system

2014-05-08 Thread Fabian Müller
Update of bug #8832 (project wesnoth): Status: Postponed = In Progress Release: trunk = 1.13 ___ Reply to this item at:

[Wesnoth-bugs] [bug #21717] F5-reload doesn't work in editor

2014-05-07 Thread Fabian Müller
Follow-up Comment #1, bug #21717 (project wesnoth): Fixed in the Master branch. Backport to 1.12 branch still pending. ___ Reply to this item at: http://gna.org/bugs/?21717 ___ Message

[Wesnoth-bugs] [bug #21717] F5-reload doesn't work in editor

2014-05-07 Thread Fabian Müller
Update of bug #21717 (project wesnoth): Status:None = In Progress ___ Reply to this item at: http://gna.org/bugs/?21717 ___ Message sent

[Wesnoth-bugs] [bug #15718] Rapid screen movement during AI turns

2014-05-07 Thread Fabian Müller
Update of bug #15718 (project wesnoth): Status: Confirmed = Postponed ___ Reply to this item at: http://gna.org/bugs/?15718 ___ Message sent

[Wesnoth-bugs] [bug #18893] Teleport ability not working properly when applied by object

2014-05-07 Thread Fabian Müller
Update of bug #18893 (project wesnoth): Status: Confirmed = Postponed ___ Reply to this item at: http://gna.org/bugs/?18893 ___ Message sent

[Wesnoth-bugs] [bug #17323] small glitch in keyboard preferences

2014-05-07 Thread Fabian Müller
Update of bug #17323 (project wesnoth): Priority: 5 - Normal = 1 - Later Status:None = Postponed ___ Reply to this item at:

[Wesnoth-bugs] [bug #18893] Teleport ability not working properly when applied by object

2014-05-07 Thread Fabian Müller
Update of bug #18893 (project wesnoth): Priority: 5 - Normal = 1 - Later ___ Reply to this item at: http://gna.org/bugs/?18893 ___ Message sent

[Wesnoth-bugs] [bug #21467] end iterator deref when launching test scenario

2014-03-03 Thread Fabian Müller
Update of bug #21467 (project wesnoth): Status:None = Fixed ___ Reply to this item at: http://gna.org/bugs/?21467 ___ Nachricht

[Wesnoth-bugs] [bug #21745] sdl_utils's unit tests are no longer working

2014-03-02 Thread Fabian Müller
URL: http://gna.org/bugs/?21745 Summary: sdl_utils's unit tests are no longer working Project: Battle for Wesnoth Submitted by: fendrin Submitted on: Mo 03 Mär 2014 07:08:14 UTC Category: Bug Severity: 3 -

[Wesnoth-bugs] [bug #21746] Unit tests for the unit_map class are no longer working

2014-03-02 Thread Fabian Müller
URL: http://gna.org/bugs/?21746 Summary: Unit tests for the unit_map class are no longer working Project: Battle for Wesnoth Submitted by: fendrin Submitted on: Mo 03 Mär 2014 07:11:48 UTC Category: Bug

[Wesnoth-bugs] [bug #21747] test_gui2 unit tests fail

2014-03-02 Thread Fabian Müller
URL: http://gna.org/bugs/?21747 Summary: test_gui2 unit tests fail Project: Battle for Wesnoth Submitted by: fendrin Submitted on: Mo 03 Mär 2014 07:16:29 UTC Category: Bug Severity: 3 - Normal

[Wesnoth-bugs] [bug #21748] mp_connect unit tests fail

2014-03-02 Thread Fabian Müller
URL: http://gna.org/bugs/?21748 Summary: mp_connect unit tests fail Project: Battle for Wesnoth Submitted by: fendrin Submitted on: Mo 03 Mär 2014 07:21:27 UTC Category: Bug Severity: 3 - Normal

[Wesnoth-bugs] [bug #21749] Please enable travis unit tests for our little project

2014-03-02 Thread Fabian Müller
URL: http://gna.org/bugs/?21749 Summary: Please enable travis unit tests for our little project Project: Battle for Wesnoth Submitted by: fendrin Submitted on: Mo 03 Mär 2014 07:23:37 UTC Category: Feature Request

[Wesnoth-bugs] [bug #21542] The Observers icon on the top bar overlaps the Menu button

2014-03-01 Thread Fabian Müller
Update of bug #21542 (project wesnoth): Status: In Progress = Fixed ___ Reply to this item at: http://gna.org/bugs/?21542 ___ Nachricht

[Wesnoth-bugs] [bug #21485] Time Schedule Menu button crashes game

2014-03-01 Thread Fabian Müller
Update of bug #21485 (project wesnoth): Status: Need Info = Confirmed ___ Reply to this item at: http://gna.org/bugs/?21485 ___ Nachricht

[Wesnoth-bugs] [bug #21485] Time Schedule Menu button crashes game

2014-03-01 Thread Fabian Müller
Update of bug #21485 (project wesnoth): Status: Confirmed = Fixed ___ Reply to this item at: http://gna.org/bugs/?21485 ___ Nachricht

[Wesnoth-bugs] [bug #21390] UMC music in map editor doesn't play

2014-03-01 Thread Fabian Müller
Update of bug #21390 (project wesnoth): Status:None = Invalid ___ Follow-up Comment #1: Hello Coffee, you forgot to add the .ogg extension in your music configs. There is also the

[Wesnoth-bugs] [bug #21542] The Observers icon on the top bar overlaps the Menu button

2014-02-11 Thread Fabian Müller
Update of bug #21542 (project wesnoth): Status:None = In Progress ___ Reply to this item at: http://gna.org/bugs/?21542 ___ Nachricht

[Wesnoth-bugs] [bug #20878] Old editor selection method in addition to toggle

2014-02-09 Thread Fabian Müller
Update of bug #20878 (project wesnoth): Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?20878 ___ Nachricht

[Wesnoth-bugs] [bug #21447] trash remains terrains need new codes IDs

2014-02-09 Thread Fabian Müller
Update of bug #21447 (project wesnoth): Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?21447 ___ Nachricht

[Wesnoth-bugs] [bug #20878] Old editor selection method in addition to toggle

2014-01-06 Thread Fabian Müller
Update of bug #20878 (project wesnoth): Status: Confirmed = In Progress ___ Reply to this item at: http://gna.org/bugs/?20878 ___ Nachricht

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