Re: [whatwg] CSS Filter Effects for Canvas 2D Context

2012-07-28 Thread Ashley Gullen
On another note, wouldn't it be nice if you could add a grouping operator such as this: gamecanvascontext.filter = '...'; gamecanvascontext.beginGroup(); ... // lots of drawing operators gamecanvascontext.endGroup(); and have everything in that group at endGroup time? Do you mean

Re: [whatwg] CSS Filter Effects for Canvas 2D Context

2012-07-28 Thread Rik Cabanier
On Sat, Jul 28, 2012 at 1:58 PM, Ashley Gullen ash...@scirra.com wrote: On another note, wouldn't it be nice if you could add a grouping operator such as this: gamecanvascontext.filter = '...'; gamecanvascontext.beginGroup(); ... // lots of drawing operators gamecanvascontext.endGroup();