On another note, wouldn't it be nice if you could add a grouping operator
such as this:
gamecanvascontext.filter = '...';
gamecanvascontext.beginGroup();
... // lots of drawing operators
gamecanvascontext.endGroup();
and have everything in that group at endGroup time?
Do you mean
On Sat, Jul 28, 2012 at 1:58 PM, Ashley Gullen ash...@scirra.com wrote:
On another note, wouldn't it be nice if you could add a grouping operator
such as this:
gamecanvascontext.filter = '...';
gamecanvascontext.beginGroup();
... // lots of drawing operators
gamecanvascontext.endGroup();