@ GunChleoc:
I forgot to mention that I am pretty sure no matter what precautions we might
take a new tribe would lead us to have some changes in Ai as well, as me and my
crystal bowl can't foresee every issue that might arise. ;-)
In fact I was led to the current improvements only by the need
How abut calling the "Back" button "Leave Lobby" rather than "Log Out"?
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Yep, translating the empty string is a bad idea.
Dropdowns, table and listselect entries have 2 data elements - one is the
actual data (Entry value), the other one is a translatable label (const
std::string& name). You need to compare the actual data, not the translatable
label.
void
Of course, there will always be things that we haven't thought of. And having
too many hard-coded things already does not count as an argument in favor of
adding even more of them.
The additional code needed wouldn't be that much, it's just a matter of adding
1 more property to the worker
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Buttons use Title Case, so:
Online Game
Online Game Settings
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For my understanding it is not only that but we should discuss this in the bug
report.
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lp:~widelands-dev/widelands/AI-fixes.
A transient travis failure
@bunnybot merge force
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lp:~widelands-dev/widelands/overlapping_workareas.
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The proposal to merge lp:~widelands-dev/widelands/overlapping_workareas into
lp:widelands has been updated.
Status: Needs review => Merged
For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/overlapping_workareas/+merge/366623
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@GunChleoc:
I will do so, however the 2 buildings (barracks, second carrier) are so
special, we would need a lot of code to come to the same results (1 barracks, 2
carrier). We also have a lot of other hardcoded stuff regarding these two. But
basically the AI just needs to ensure it builds a
The vertical size not being fixed is a problem - the attack box can start
jumping up and down.
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lp:~widelands-dev/widelands/choose-attack-soldiers.
The proposal to merge
lp:~widelands-dev/widelands/bug-1827786-metaserver-login-box-clean-start into
lp:widelands has been updated.
Commit message changed to:
redesigned login box
- renamed to Online game Settings
- limit the possible characters for usernames
- draw a red box around the input
The proposal to merge lp:~widelands-dev/widelands/AI-fixes into lp:widelands
has been updated.
Status: Needs review => Merged
For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/AI-fixes/+merge/367309
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Review: Needs Fixing
Hm, there is some inconsistency and an assertion:
1. Start widelands
2. Set a wrong password -> No hint about wrong password -> Login dialog closes
3. Trying to get into the lobby shows now a warning -> Loginbox appear
4. Set a wrong password again -> now the warning appears
The proposal to merge lp:~widelands-dev/widelands-website/gaming_password into
lp:widelands-website has been updated.
Status: Needs review => Merged
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Thanks, merged and deployed.
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