@Klaus: Sorry, I overlooked your question. No, you do not need to register at
AppVeyor in order to look at logs and download .exe files.
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The proposal to merge lp:~widelands-dev/widelands/ai_cmakelist into
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Status: Needs review => Merged
For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/ai_cmakelist/+merge/328630
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Review: Approve
Anything that's in the src dir only needs to be added to a local CMakeList.txt,
which you have done.
@Klaus: Travis can't do Windows, which is why we have AppVeyor.
Let's get this in ASAP, thanks for the fix!
@bunnybot merge
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Also there are new logic/ai_dna_handler.* files, maybe they should be mentioned
somewhere as well..
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Thanks Tino :-)
Maybe there should be added a comment to the CMakeLists.txt to not forget
adjusting the Widelands.iss file if some folders get added/removed?
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Yes, new files/directories have to be added to the Innosetup file.
Give me a few minutes...
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>From my understanding the file utils/win32/innosetup/Widelands.iss has to be
>adjusted for windows. See:
http://bazaar.launchpad.net/~widelands-dev/widelands/trunk/view/head:/utils/win32/innosetup/Widelands.iss
Afaik innosetup is the installer program for windows. It's a bit ambiguous that
Well, on linux it works, I am but afraid that windows build is not governed by
CmakeList, but by some other file - that needs to be updated.
On my linux everything works fine, including loading maps.
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Review: Needs Fixing
Uhmm this does not even run.
when starting a network gae it dies with:
...
GameSaver::save() took 98ms
SaveHandler::save_game() took 102ms
InternetGaming: logout(SERVER_CRASHED)
[NetClient] Closing network socket connected to
2a01:238:4326:5100:b5ce:5c0b:f1f4:2e40:7395.
Review: Needs Fixing
Mhh, did not find that folder in the fnal deployment?
D:\develop\wldev\ai_cmakelist\data>dir /B
campaigns
i18n
images
locale
maps
scripting
shaders
sound
tribes
txts
world
can someone check on linux?
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ter at appveyor?
Will download and cehck this now
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Your team Widelands Developers is requested to review the proposed merge of
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Once again I dont see the windows build?
Where in travis is this hidden?
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://code.launchpad.net/~widelands-dev/widelands/ai_cmakelist/+merge/328630
I forget to enter AI folder to a list of folders to be copied to installation
location
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Your team Widelands Developers is requested to review the proposed merge of
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=== modified
The proposal to merge lp:~widelands-dev/widelands/ai_cmakelist into
lp:widelands has been updated.
Commit Message changed to:
CMakeList.txt modification - adding AI folder to be copied to installation
location.
For more details, see:
https://code.launchpad.net/~widelands-dev/widelands
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