The proposal to merge lp:~widelands-dev/widelands/ai_cmakelist into
lp:widelands has been updated.
Commit Message changed to:
CMakeList.txt modification - adding AI folder to be copied to installation
location.
For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/ai_cmake
TiborB has proposed merging lp:~widelands-dev/widelands/ai_cmakelist into
lp:widelands.
Commit message:
CMakeList.txt modification - adding AI folder to be copied to installation
location.
Requested reviews:
Widelands Developers (widelands-dev)
For more details, see:
https://code.launchpad.n
When will be executed?
I assume when the final binay is build.
So the test would be to check if e.g. travis binary contains that folder.
I will wait for bunnybot and then check.
--
https://code.launchpad.net/~widelands-dev/widelands/ai_cmakelist/+merge/328630
Your team Widelands Developers is requ
Continuous integration builds have changed state:
Travis build 2506. State: passed. Details:
https://travis-ci.org/widelands/widelands/builds/261323352.
Appveyor build 2330. State: success. Details:
https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_ai_cmakeli
Once again I dont see the windows build?
Where in travis is this hidden?
--
https://code.launchpad.net/~widelands-dev/widelands/ai_cmakelist/+merge/328630
Your team Widelands Developers is requested to review the proposed merge of
lp:~widelands-dev/widelands/ai_cmakelist into lp:widelands.
_
Hmm, that Link in the message:
> https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_ai_cmakelist-2330.
gives me.
Build not found or access denied.
I can find it however at:
https://ci.appveyor.com/project/widelands-dev/widelands
Do I have to register at appveyo
Review: Needs Fixing
Mhh, did not find that folder in the fnal deployment?
D:\develop\wldev\ai_cmakelist\data>dir /B
campaigns
i18n
images
locale
maps
scripting
shaders
sound
tribes
txts
world
can someone check on linux?
--
https://code.launchpad.net/~widelands-dev/widelands/ai_cmakelist/+merg
Review: Needs Fixing
Uhmm this does not even run.
when starting a network gae it dies with:
...
GameSaver::save() took 98ms
SaveHandler::save_game() took 102ms
InternetGaming: logout(SERVER_CRASHED)
[NetClient] Closing network socket connected to
2a01:238:4326:5100:b5ce:5c0b:f1f4:2e40:7395.
Obje
8 matches
Mail list logo