Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/findpath_modification into lp:widelands

2018-02-10 Thread TiborB
Review: Resubmit OK, ready for testing -- https://code.launchpad.net/~widelands-dev/widelands/findpath_modification/+merge/337103 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/findpath_modification. ___ Mailing

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/fh1-maps-multiplayer into lp:widelands

2018-02-10 Thread bunnybot
Continuous integration builds have changed state: Travis build 3160. State: passed. Details: https://travis-ci.org/widelands/widelands/builds/339824814. Appveyor build 2967. State: success. Details:

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1639514_fix_yellow_player into lp:widelands

2018-02-10 Thread bunnybot
Continuous integration builds have changed state: Travis build 3163. State: passed. Details: https://travis-ci.org/widelands/widelands/builds/339870358. Appveyor build 2970. State: success. Details:

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/fh1-maps-plateau into lp:widelands

2018-02-10 Thread bunnybot
Continuous integration builds have changed state: Travis build 3161. State: passed. Details: https://travis-ci.org/widelands/widelands/builds/339825678. Appveyor build 2968. State: success. Details:

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1744583_fix_building_help into lp:widelands

2018-02-10 Thread kaputtnik
kaputtnik has proposed merging lp:~widelands-dev/widelands/bug-1744583_fix_building_help into lp:widelands. Commit message: Fixing buildinghelp by adding a method to enclose strings in rt tags Requested reviews: Widelands Developers (widelands-dev) Related bugs: Bug #1744583 in widelands:

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/frisians into lp:widelands

2018-02-10 Thread TiborB
"I thought there was an AI hint that allows the AI to realize a building needs a helper" - it works this way, but the hint must be put in helper's hints via 'supports_production_of' -- https://code.launchpad.net/~widelands-dev/widelands/frisians/+merge/336910 Your team Widelands Developers is

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/fix_infrastructure_return_values into lp:widelands

2018-02-10 Thread kaputtnik
There was no real problem, but wrong documentation. Nevertheless this change will make it possible to work with the returned building, e.g. using building.flag for creating roads or query building.descr. --

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/fix_infrastructure_return_values into lp:widelands

2018-02-10 Thread Klaus Halfmann
kaputtnik whats the problem then? Is it worth, me taking a look? -- https://code.launchpad.net/~widelands-dev/widelands/fix_infrastructure_return_values/+merge/337364 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/fix_infrastructure_return_values.

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/fix_infrastructure_return_values into lp:widelands

2018-02-10 Thread kaputtnik
Klaus, this code is only used in scenarios or campaigns. I grep'd through the data directory and currently all campaigns which use prefilled_buildings() or place_building_in_region() didn't use any return values. I would have been surprised if they do :-D The branch linked in bug 1639514 uses

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/findpath_modification into lp:widelands

2018-02-10 Thread bunnybot
Continuous integration builds have changed state: Travis build 3158. State: passed. Details: https://travis-ci.org/widelands/widelands/builds/339813465. Appveyor build 2965. State: success. Details:

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1639514_fix_yellow_player into lp:widelands

2018-02-10 Thread kaputtnik
kaputtnik has proposed merging lp:~widelands-dev/widelands/bug-1639514_fix_yellow_player into lp:widelands with lp:~widelands-dev/widelands/fix_infrastructure_return_values as a prerequisite. Commit message: Use ai="empty" for second barbarian campaign Requested reviews: Widelands

Re: [Widelands-dev] [Merge] lp:~trimardio/widelands-website/module_scheduling into lp:widelands-website

2018-02-10 Thread kaputtnik
Review: Needs Fixing The view of Players available needs fixing: http://preview.ibb.co/iewcqn/scheduling_show_dates.png The position of the PM clock is messed up. Currently the available dates/hours for one user is shown in a column and the next column shows the available times for the next

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/fix_infrastructure_return_values into lp:widelands

2018-02-10 Thread GunChleoc
I started all the campaign and tutorial scenarios without problems, so it's OK. Thanks for fixing :) BTW we forgot to set a commit message ;) -- https://code.launchpad.net/~widelands-dev/widelands/fix_infrastructure_return_values/+merge/337364 Your team Widelands Developers is subscribed to

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1746481 into lp:widelands

2018-02-10 Thread GunChleoc
You probably need 2 lists, one with the buildings to build, and one with the buildings built. The buildings built list can then be checked whether they're occupied and if so, be removed from the second list. Or you can expand the first list with number of buildings built and only build new

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1746481 into lp:widelands

2018-02-10 Thread TiborB
Yes, single list will not do. And I have to pay attention to the game saving aspect as well. I spent a lot of time with another branch - findpath_modification, and if this will be OK now, I can come back to this... --

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/frisians into lp:widelands

2018-02-10 Thread R M
Review: Needs Fixing Three console errors on startup. ERROR: Unused key "requires_helper" in LuaTable. Please report as a bug. Generated by beekeepers hut, aqua farm and collector -- https://code.launchpad.net/~widelands-dev/widelands/frisians/+merge/336910 Your team Widelands Developers is

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/fix_infrastructure_return_values into lp:widelands

2018-02-10 Thread GunChleoc
Review: Approve Code LGTM, not tested. -- https://code.launchpad.net/~widelands-dev/widelands/fix_infrastructure_return_values/+merge/337364 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/fix_infrastructure_return_values.

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/fh1-maps-plateau into lp:widelands

2018-02-10 Thread GunChleoc
GunChleoc has proposed merging lp:~widelands-dev/widelands/fh1-maps-plateau into lp:widelands. Commit message: Converted "The Green Plateau" single player scenario to new font renderer Requested reviews: Widelands Developers (widelands-dev) For more details, see:

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/frisians into lp:widelands

2018-02-10 Thread Benedikt Straub
I thought there was an AI hint that allows the AI to realize a building needs a helper, but apparently I was wrong, couldn´t find one in the documentation … I removed the requires_helper. The empire warehouse is now a custom building of the scenario. I am confident I didn´t break saveloading

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/fh1-maps-multiplayer into lp:widelands

2018-02-10 Thread GunChleoc
GunChleoc has proposed merging lp:~widelands-dev/widelands/fh1-maps-multiplayer into lp:widelands. Commit message: Converted MP scenarios to new font renderer Requested reviews: Widelands Developers (widelands-dev) For more details, see:

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/internet-gaming-reset into lp:widelands

2018-02-10 Thread GunChleoc
> SirVer: we need a command "fail" in the debugconsole, to trigger an assert that will kind of kill such a game. Can you open a bug report and give more details on what we need? Once a merge request is merged, chances are small that SirVer will look at the comments a all ;) --

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/fix_infrastructure_return_values into lp:widelands

2018-02-10 Thread noreply
The proposal to merge lp:~widelands-dev/widelands/fix_infrastructure_return_values into lp:widelands has been updated. Status: Needs review => Merged For more details, see: https://code.launchpad.net/~widelands-dev/widelands/fix_infrastructure_return_values/+merge/337364 -- Your team

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/fix_infrastructure_return_values into lp:widelands

2018-02-10 Thread Klaus Halfmann
Review: Approve SO actually you next branch will use and then test it. @bunnybot merge -- https://code.launchpad.net/~widelands-dev/widelands/fix_infrastructure_return_values/+merge/337364 Your team Widelands Developers is subscribed to branch