I thought there was an AI hint that allows the AI to realize a building needs a helper, but apparently I was wrong, couldn´t find one in the documentation … I removed the requires_helper.
The empire warehouse is now a custom building of the scenario. I am confident I didn´t break saveloading for the scenario yet again, tested it briefly and it seemed to work… Also, I modified the portraits of the characters, what do you think of them now? -- https://code.launchpad.net/~widelands-dev/widelands/frisians/+merge/336910 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/frisians. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp