Re: Stack corruption in dsound.c

2010-05-06 Thread Henri Verbeet
On 5 May 2010 01:39, wy...@volny.cz wrote: #274 before wined3d_mutex_unlock(), 0x0020a3f0=HeapAlloc(), wined3d_cs=0x7e22fda0 #274 after wined3d_mutex_unlock(),  0x18fa7048=HeapAlloc(), wined3d_cs=0x7e22fda0 ^^^ Any suggestion? What

Re: Wine looses a bit gaming and wins mobility?

2010-05-06 Thread Edward Savage
It is a shame that it is just a rumor but really that's all it's been for the last half decade. Plus, Phoronix refuses to release this binary their meant to have found which I tend to think means they don't have it. Steam for Linux would really be a huge win for native gaming but from Valves

Re: LinuxTag Berlin - call for projects

2010-05-06 Thread Jan Gerrit Möltgen
Hello Kai, I've discard the stand already, but if someone would go to Berlin we could be reaccepted for LinuxTag. However, if we want, we schould act as soon as possible. A part of Mail from proje...@linuxtag.org (06.05.'10): Falls doch noch die Möglichkeit besteht, jemand anderes aus eurem

Re: Stack corruption in dsound.c

2010-05-06 Thread Henri Verbeet
2010/5/6 wy...@volny.cz: What exactly is wrong with that address? Hi Henri, to my understending, when i take real values: adr1 = HeapAlloc(0x0011, 0x0008, 0x03d4); HeapFree (0x0011, 0, adr1); adr2 = HeapAlloc(0x0011, 0x0008, 0x03d4); HeapFree (0x0011, 0,

Stack corruption in dsound.c

2010-05-06 Thread wylda
#274 before wined3d_mutex_unlock(), 0x0020a3f0=HeapAlloc(), #274 after wined3d_mutex_unlock(),  0x18fa7048=HeapAlloc() ^^^ What exactly is wrong with that address? Hi Henri, to my understending, when i take real values: adr1 =

Re: Stack corruption in dsound.c

2010-05-06 Thread Charles Davis
On 5/6/10 1:57 AM, wy...@volny.cz wrote: BTW: why it takes so long (cca 6 hours) a post to appear, when i send mail to wine-devel? Some kind of mail graylist? If you're not subscribed to wine-devel, your messages are subject to moderation. Chip

Re: Stack corruption in dsound.c

2010-05-06 Thread wylda
Allocates me 3E0 (rounded 3d4) bytes filled with zeros, begining at adr1 and this: a) adr1 should be relatively close to the 0x0011 b) adr1 should be same as adr2 You can't really make those assumptions, though I guess they may sometimes be true in practice. OK, i lets start

Re: Stack corruption in dsound.c

2010-05-06 Thread Henri Verbeet
On 6 May 2010 11:18, wy...@volny.cz wrote: * The first 0022: and 0018: are thread numbers? Yes * Can be the problem in 0018: be caused by different thread? Yes * What is that 0/19? That means the first of 19 tail bytes was overwritten. The message as a whole means that there's a block of

Re: Wine looses a bit gaming and wins mobility?

2010-05-06 Thread Julius Schwartzenberg
Edward Savage wrote: It is a shame that it is just a rumor but really that's all it's been for the last half decade. Plus, Phoronix refuses to release this binary their meant to have found which I tend to think means they don't have it. It is just a rumor and the binaries there were available

Re: Wine looses a bit gaming and wins mobility?

2010-05-06 Thread Edward Savage
On Thu, May 6, 2010 at 8:04 PM, Julius Schwartzenberg julius.schwartzenb...@gmail.com wrote: It is just a rumor and the binaries there were available were for the dedicated servers of some games. I made a copy here in case you're really interested:

Re: Wine looses a bit gaming and wins mobility?

2010-05-06 Thread Remco
On Thu, May 6, 2010 at 09:24, Edward Savage epss...@gmail.com wrote: It is a shame that it is just a rumor but really that's all it's been for the last half decade.  Plus, Phoronix refuses to release this binary their meant to have found which I tend to think means they don't have it.  Steam

Re: Wine looses a bit gaming and wins mobility?

2010-05-06 Thread Remco
On Thu, May 6, 2010 at 12:40, Remco remc...@gmail.com wrote: If you run the following shell code in an empty directory, it will download and fix a bug the Linux Steam client so that it will actually show a (nonworking) GUI. You'll need bspatch installed for this to work.

Re: Wine looses a bit gaming and wins mobility?

2010-05-06 Thread Edward Savage
On Thu, May 6, 2010 at 8:40 PM, Remco remc...@gmail.com wrote: The binary was not given to Phoronix. They found a link to the Linux version in a shell script for the Mac version. It is still available, and the binaries are periodically updated by Valve.

Re: Wine looses a bit gaming and wins mobility?

2010-05-06 Thread Remco
On Thu, May 6, 2010 at 12:54, Edward Savage epss...@gmail.com wrote: On Thu, May 6, 2010 at 8:40 PM, Remco remc...@gmail.com wrote: The binary was not given to Phoronix. They found a link to the Linux version in a shell script for the Mac version. It is still available, and the binaries are

Re: Wine looses a bit gaming and wins mobility?

2010-05-06 Thread Evil Jay
On 05/05/2010 07:07 PM, Ben Klein wrote: On 6 May 2010 10:01, Evil Jay w...@eternaldusk.com wrote: On 05/05/2010 02:34 PM, André Hentschel wrote: Hi Folks, Steam seems to add a Linux client in the near future, so maybe Wine will not be needed anymore for that. or did i get

Re: Wine looses a bit gaming and wins mobility?

2010-05-06 Thread Evil Jay
On 05/06/2010 02:24 AM, Edward Savage wrote: ...Plus, Phoronix refuses to release this binary their meant to have found which I tend to think means they don't have it. What are you on about? The binaries were up on Valve's servers for several days, and lots of us downloaded them. They

Re: usp10: implement mirroring for bidi support

2010-05-06 Thread testbot
Hi, While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at http://testbot.winehq.org/JobDetails.pl?Key=1920 Your paranoid

Re: Stack corruption in dsound.c

2010-05-06 Thread Austin English
2010/5/6 wy...@volny.cz: BTW: why it takes so long (cca 6 hours) a post to appear, when i send mail to wine-devel? Some kind of mail graylist? If you are not subscribe to wine-devel, an administrator must approve your email before it is sent to the list. -- -Austin

How to change text on winehq.org ?

2010-05-06 Thread Marco Meijer
Hi WineDevs, If make the packages for mandriva on sourceforge. And the text on the download page on the website (winehq,org) for mandriva is getting old. Who can I write a mail to change the text ? I already tried web-admin ad winehq.org some weeks ago but no reaction so far. greetings

Re: Wine looses a bit gaming and wins mobility?

2010-05-06 Thread Paul TBBle Hampson
On 6 May 2010 17:24, Edward Savage epss...@gmail.com wrote: A better solution which you'd hope they'd approach Codeweavers or the likes of Ubuntu about would be integrating Wine into a native Steam to run Win32 binaries of non-native games.  On top of native Source games that is.  This would

Re: How to change text on winehq.org ?

2010-05-06 Thread Andrew Eikum
On 05/06/2010 09:48 AM, Marco Meijer wrote: If make the packages for mandriva on sourceforge. And the text on the download page on the website (winehq,org) for mandriva is getting old. Who can I write a mail to change the text ? I already tried web-admin ad winehq.org some weeks ago but no

Re: Stack corruption in dsound.c

2010-05-06 Thread wylda
Thanks Henri... I think i got heap headache :-/ * Can i make assumption, that log produced by wine is not buffered anywhere and is written to console sequentially and immediately when that event happened? (in other words log output doesn't outrun each other lines) * Is HEAP_ValidateInUseArena

Re: Stack corruption in dsound.c

2010-05-06 Thread Dan Kegel
* Can i make assumption, that log produced by wine is not buffered anywhere and is written to console sequentially and immediately when that event happened? (in other words log output doesn't outrun each other lines) Sadly, not in a multithreaded program. * Is HEAP_ValidateInUseArena called

Re: [PATCH] wordpad: add units (in/inch/pt)

2010-05-06 Thread Dylan Smith
-/* FIXME: Allow other units and convert between them */ if(!lstrcmpA(endptr, units_cmA)) +{ +if (punit != NULL) *punit = UNIT_CM; +endptr += 2; +} +else if (!lstrcmpA(endptr, units_inA)) +{ +if (punit != NULL) *punit = UNIT_INCH; +endptr +=

Re: How to change text on winehq.org ?

2010-05-06 Thread Ing. Simone. Giustetti
Hi, There are 3 translation template files for the download page: (From the root directory of your local git repository) ./templates/de/download.template ./templates/pl/download.template ./templates/en/download.template I think You should update all of them (That's what I did for the Slackware

Re: How to change text on winehq.org ?

2010-05-06 Thread Scott Ritchie
On 05/06/2010 11:49 AM, Ing. Simone. Giustetti wrote: Hi, There are 3 translation template files for the download page: (From the root directory of your local git repository) ./templates/de/download.template ./templates/pl/download.template ./templates/en/download.template I think You