Re: [wxhaskell-devel] OpenGL support

2011-11-17 Thread Dave Tapley
On 16 November 2011 16:42, Jeremy O'Donoghue wrote: > Hi Dave, > > On 21 October 2011 18:43, Dave Tapley wrote: >> >> On 21 October 2011 11:28, Jeremy O'Donoghue >> wrote: >> >> >> Did the work on OpenGL, or the branch you mention on darcsden[1] ever >> >> get anywhere? I'd like to nominate myse

Re: [wxhaskell-devel] OpenGL support

2011-11-16 Thread Jeremy O'Donoghue
Hi Dave, On 11 November 2011 18:26, Dave Tapley wrote: > On 21 October 2011 11:28, Jeremy O'Donoghue > wrote: > > The code for building a DLL using the C++ compiler (i.e. which went with > the > > blog post on the subject) is now a Gist at git:// > gist.github.com/1301115.git > > Could you re-p

Re: [wxhaskell-devel] OpenGL support

2011-11-16 Thread Jeremy O'Donoghue
Hi Dave, On 21 October 2011 18:43, Dave Tapley wrote: > On 21 October 2011 11:28, Jeremy O'Donoghue > wrote: > >> Did the work on OpenGL, or the branch you mention on darcsden[1] ever > >> get anywhere? I'd like to nominate myself to work on it :) > [snip] > I am in the process of digging out t

Re: [wxhaskell-devel] OpenGL support

2011-10-21 Thread Dave Tapley
On 21 October 2011 11:28, Jeremy O'Donoghue wrote: > Hi Dave > > Sorry for taking so long to respond. That's okay, long is a relative term! (Off-topic: Reminded me of this: http://www.schuhmacher.at/weblog/52cards.html) > > On 5 October 2011 00:13, Dave Tapley wrote: >> >> Hi again Jeremy, >> >

Re: [wxhaskell-devel] OpenGL support

2011-10-21 Thread Jeremy O'Donoghue
Hi Dave Sorry for taking so long to respond. On 5 October 2011 00:13, Dave Tapley wrote: > Hi again Jeremy, > > Did the work on OpenGL, or the branch you mention on darcsden[1] ever > get anywhere? I'd like to nominate myself to work on it :) > I never successfully managed to persuade my Windo