Re: [wxlua-users] compiling wx.dll using debug multilib unicode

2008-04-08 Thread John Labenski
On Tue, Apr 8, 2008 at 10:49 AM, Ryan Pusztai <[EMAIL PROTECTED]> wrote: > > On Mon, Apr 7, 2008 at 11:38 PM, John Labenski <[EMAIL PROTECTED]> wrote: > > Try to explain your problems. You are right that, currently we do not > > have a build to create a single monolithic wx.dll as I am not sure how

Re: [wxlua-users] compiling wx.dll using debug multilib unicode

2008-04-08 Thread John Labenski
On Tue, Apr 8, 2008 at 6:01 AM, andre arpin <[EMAIL PROTECTED]> wrote: > John Labenski <[EMAIL PROTECTED]> writes: > > I agree it is just that wxLuaFreeze would have had to create a new program so > I use the name lux. Ok I see, you want the equivalent of wxLuaFreeze, but using the wx.dll instea

Re: [wxlua-users] compiling wx.dll using debug multilib unicode

2008-04-08 Thread Ryan Pusztai
On Mon, Apr 7, 2008 at 11:38 PM, John Labenski <[EMAIL PROTECTED]> wrote: > Try to explain your problems. You are right that, currently we do not > have a build to create a single monolithic wx.dll as I am not sure how > to persuade Bakefile to generate something like that (at least not > yet, but

Re: [wxlua-users] compiling wx.dll using debug multilib unicode

2008-04-08 Thread andre arpin
debug.trace does not seems to work when using wx.dll. Andre - This SF.net email is sponsored by the 2008 JavaOne(SM) Conference Register now and save $200. Hurry, offer ends at 11:59 p.m., Monday, April 7! Use priority co

Re: [wxlua-users] compiling wx.dll using debug multilib unicode

2008-04-08 Thread andre arpin
Here is a simpler test. Start the editor and create 3 new documents. It fail for me. Andre - This SF.net email is sponsored by the 2008 JavaOne(SM) Conference Register now and save $200. Hurry, offer ends at 11:59 p.m.,

Re: [wxlua-users] compiling wx.dll using debug multilib unicode

2008-04-08 Thread andre arpin
John Labenski <[EMAIL PROTECTED]> writes: > Look at the samples and you'll see that the wx.dll module is always > "required", but of course if you're running the wxLuaFreeze executable > it is already loaded so require "wx" does nothing. > > So, I don't think we need a new program lux.exe, since

Re: [wxlua-users] compiling wx.dll using debug multilib unicode

2008-04-07 Thread John Labenski
On Wed, Apr 2, 2008 at 2:51 PM, Ryan Pusztai <[EMAIL PROTECTED]> wrote: > On Wed, Apr 2, 2008 at 12:57 AM, John Labenski <[EMAIL PROTECTED]> wrote: > > > On the other hand, why not just use a staticly built wxLuaFreeze as > > your Lua executable? It is the minimal version of a wxLua program and > >

Re: [wxlua-users] compiling wx.dll using debug multilib unicode

2008-04-07 Thread John Labenski
On Thu, Apr 3, 2008 at 10:20 AM, andre arpin <[EMAIL PROTECTED]> wrote: > > > > What I would like is to be able to do is to replace lua.exe by lux.exe. > > lux X.lua which is a normal lua program run normally > lux W.lua which uses wx.dll runs the same way as wxlua W.lua > > How would you conf

Re: [wxlua-users] compiling wx.dll using debug multilib unicode

2008-04-03 Thread andre arpin
Ryan Pusztai <[EMAIL PROTECTED]> writes: > > > On Wed, Apr 2, 2008 at 12:57 AM, John Labenski wrote: > On the other hand, why not just use a staticly built wxLuaFreeze as > your Lua executable? It is the minimal version of a wxLua program and > can run any Lua program that lua.exe can. Is there

Re: [wxlua-users] compiling wx.dll using debug multilib unicode

2008-04-02 Thread Ryan Pusztai
On Wed, Apr 2, 2008 at 12:57 AM, John Labenski <[EMAIL PROTECTED]> wrote: > On the other hand, why not just use a staticly built wxLuaFreeze as > your Lua executable? It is the minimal version of a wxLua program and > can run any Lua program that lua.exe can. Is there any reason to want > to dynam

Re: [wxlua-users] compiling wx.dll using debug multilib unicode

2008-04-02 Thread andre arpin
> > So... in order to get the single wx.dll, I think we need to build > static libs for everything (wxWidgets and wxLua) and then link the > wx.dll to them. I suppose that this could work; however we use > bakefile to generate the build files and I am not sure that you can > specify that all the o

Re: [wxlua-users] compiling wx.dll using debug multilib unicode

2008-04-01 Thread John Labenski
I should note that I get a quite a few warnings, but I'm not sure how to fix or appropriately silence them. They're typically "pointer truncation from 'void *' to 'long'" or the other way around. I haven't gone though them all. but for the most part they're for wxWidgets functions that take or re

Re: [wxlua-users] compiling wx.dll using debug multilib unicode

2008-04-01 Thread John Labenski
On Tue, Apr 1, 2008 at 12:13 PM, andre arpin <[EMAIL PROTECTED]> wrote: > > > > I don't use VC2005, I use VC6, but this doesn't seem right. The wxLua > > module is uses DLLs from the other libs. If you want to link against > > the other libs (not the DLLs) you should use the monolithic build >

Re: [wxlua-users] compiling wx.dll using debug multilib unicode

2008-04-01 Thread andre arpin
> > I don't use VC2005, I use VC6, but this doesn't seem right. The wxLua > module is uses DLLs from the other libs. If you want to link against > the other libs (not the DLLs) you should use the monolithic build > which will generate a single wx.dll that only depends on the wxWidgets > DLLs. > >

Re: [wxlua-users] compiling wx.dll using debug multilib unicode

2008-03-31 Thread John Labenski
On Sun, Mar 30, 2008 at 1:18 PM, andre arpin <[EMAIL PROTECTED]> wrote: > The compile fail. The following changes create a usable dll. > > Change where made within VS2005 but should apply to other version > > change: > > C++ > (preprocessor) > WXUSINGDLL to WXMAKINGDLL_BINDWXADV > > LINKER >

Re: [wxlua-users] compiling wx.dll using debug multilib unicode

2008-03-30 Thread andre arpin
andre arpin <[EMAIL PROTECTED]> writes: Should have mentionned that this applies to mod_luamodule mod_luamodule_mono does not compile in VS2005 as well maybe related I do nnot know. Andre - Check out the new SourceForge.ne

[wxlua-users] compiling wx.dll using debug multilib unicode

2008-03-30 Thread andre arpin
The compile fail. The following changes create a usable dll. Change where made within VS2005 but should apply to other version change: C++ (preprocessor) WXUSINGDLL to WXMAKINGDLL_BINDWXADV LINKER (general) (additional library directories) change all the vc_dll to vc_lib (input) (additional d