Hi,
On Fri, Jun 05, 2009 at 08:20:46AM -0400, Thomas Dickey wrote:
One point to be made is that the source which was added to the tree
has additional restrictions which do not apply to other files.
It is not really source code. It is a .c file, but a generated one. The
real source is the .y.
On Mon, 8 Jun 2009, olafbuddenha...@gmx.net wrote:
Hi,
On Fri, Jun 05, 2009 at 08:20:46AM -0400, Thomas Dickey wrote:
One point to be made is that the source which was added to the tree
has additional restrictions which do not apply to other files.
It is not really source code. It is a .c
Soeren Sandmann wrote:
Simon Thum simon.t...@gmx.de writes:
Soeren Sandmann wrote:
- bits_image_fetch_pixels() then calls a low-level pixel fetcher
whose job it is to convert from whatever the image format is to
PIXMAN_a8r8g8b8.
Just a question: does that imply algos will
On Jun 08, 09 22:27:03 -0700, Keith Packard wrote:
1) set_mode_major no longer sees the current state
of the hardware. That was already partially true -- the
The driver can track the state itself if it needs to.
I don't see any issues here.
2) existing set_mode_major implementations set
On Jun 04, 09 21:54:42 +1000, Daniel Stone wrote:
As Peter said anyway, driver-triggered key repeating is deprecated, and
the XKB autorepeat mechanism should be used. I'm not really happy with
the way actions work at the moment, so if you want to file a bug and
assign it to me and Cc Peter,
Simon Thum simon.t...@gmx.de writes:
For the more artistic cases directed at perceptual qualities (like
some gradients, but not the WM shadow gradient!), luma modulation is
of course desirable. But there are better tools for this purpose, like
the L*a*b* space. So why go to such great lengths
Have you benchmarked this? I know it wasn't fast, but if it becomes
even (significantly) slower that's not very nice. I'm not near a
system where i can test this for the forseeable future.
Maarten.
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Also, making a copy of non-cached memory can be painful. VRAM is
typically write combined.
The very advantage wfb is supposed to give is copyless access, taking
that away could make it unbearable, instead of just slow.
This should definately be tested first.
Maarten.
On Tue, Jun 9, 2009 at
I had a closer look, and the only worry is fbRasterizeEdges.
The composite case is less worrying.
Maarten.
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Maarten Maathuis madman2...@gmail.com writes:
I had a closer look, and the only worry is fbRasterizeEdges.
Ok, I'll buy that it could be a real performance issue if the mask
ends up thrashing back and forth between host and video
memory.
However, trapezoid rasterization always happens to a
On Fri, 2009-06-05 at 15:14 +0200, Roberto De Ioris wrote:
Hi all, there is a new version of udlfb (displaylink linux framebuffer
module) and of the related xorg driver.
Changes are:
- preliminary supports for double buffering (mainly intended for smooth
video playing)
- rle compression
On Fri, 2009-06-05 at 15:14 +0200, Roberto De Ioris wrote:
Hi all, there is a new version of udlfb (displaylink linux framebuffer
module) and of the related xorg driver.
Changes are:
- preliminary supports for double buffering (mainly intended for smooth
video playing)
- rle compression
On Wed, 2009-05-20 at 10:59 +0100, Luke Benstead wrote:
Hi all,
I recently had a discussion with a Wine developer and I mentioned that
I had on several occasions been left at a low resolution when a
fullscreen application crashes. He said that Wine could perhaps code
in a fix which
On Tue, Jun 09, 2009 at 09:50:05AM -0700, Soeren Sandmann wrote:
Pixman has a feature where you can set accessor functions on an image
and all pixel access will then go through those functions. It's used
exclusively for wfb.
Until now this was implemented by compiling the pixel accessors
LookupClientResourceComplex is used by DRI1 code to find and free a DRI
drawable in a callback, however when the DRI code returns this-value
is now pointing at freed memory. It seemed easiest to store the value
to a temporary and return it afterwards.
Another option might be a new
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