On 01/09/2012 10:21 AM, Aaron Plattner wrote:
On 01/06/2012 10:46 AM, Adam Jackson wrote:
Before:
4000 trep @ 0.0009 msec (1148346.9/sec): PutImage 10x10 square
6000 trep @ 0.0005 msec (2091666.1/sec): ShmPutImage 10x10 square
After:
4000 trep @ 0.0008 msec (1191807.5/sec):
On 01/06/2012 10:46 AM, Adam Jackson wrote:
Before:
4000 trep @ 0.0009 msec (1148346.9/sec): PutImage 10x10 square
6000 trep @ 0.0005 msec (2091666.1/sec): ShmPutImage 10x10 square
After:
4000 trep @ 0.0008 msec (1191807.5/sec): PutImage 10x10 square
6000 trep @ 0.0005
On Mon, 2012-01-09 at 10:21 -0800, Aaron Plattner wrote:
I think these need to be pDrawable-serialNumber = NEXT_SERIAL_NUMBER.
Otherwise, creating two pixmaps, validating a GC for the second one,
creating a damage object on the first, and then trying to use the second
GC on the first
Before:
4000 trep @ 0.0009 msec (1148346.9/sec): PutImage 10x10 square
6000 trep @ 0.0005 msec (2091666.1/sec): ShmPutImage 10x10 square
After:
4000 trep @ 0.0008 msec (1191807.5/sec): PutImage 10x10 square
6000 trep @ 0.0005 msec (2180983.0/sec): ShmPutImage 10x10 square
On Fri, 6 Jan 2012 13:46:38 -0500, Adam Jackson a...@redhat.com wrote:
Before:
4000 trep @ 0.0009 msec (1148346.9/sec): PutImage 10x10 square
6000 trep @ 0.0005 msec (2091666.1/sec): ShmPutImage 10x10 square
After:
4000 trep @ 0.0008 msec (1191807.5/sec): PutImage 10x10