On 7 Dec 2002, Gregory Stark wrote:
I'm getting a lot of
Hit bound texture in upload
in quake3.
Whenever I get a message like this I also see corrupted textures on the
screen. From what I read in the source it appears this happens when mmAllocMem
returns 0 which sounds like it means
Has anyone experience on how to make PCI cards based on Alliance AT3D
work with Xinerama?
My system has an AGP RIVA 128ZX which has been functioning properly so
far as the unique video card. I tried to add two different AT3D-based
cards, a Colormax and a ViewTop, but to no avail. Starting X
With a bit of work, I have have a semi-functional patch for people to
try.
It currently requires a 2.5.x style input core, though that is an easy
fix for everything except the hotplug stuff.
The hotplug stuff is the problem, and my current code just won't do for
it either.
At the moment it is