Re: [Yade-dev] [Yade-users] Optimized collider needs testing

2011-09-28 Thread Klaus Thoeni
Hi guys, don't forget to enable feature cgal before compiling ;-) I checked my test with the implementation in branch lp:~bruno- chareyre/yade/collide2. Computational speed improves compared to trunk version. Very good! And clumps are working as well. Good job Bruno! Cheers Klaus On Tue, 27

Re: [Yade-dev] [Yade-users] Optimized collider needs testing

2011-09-28 Thread Bruno Chareyre
Ok thanks. It explains. lp:~bruno-chareyre/yade/collide2 contains further improvements (and code cleaning) as compared to lp:~bruno-chareyre/yade/collide, which was already faster than trunk. But before yesterday, collide2 was simply trunk. collide without the 2 should not exist actually, it's

Re: [Yade-dev] [Yade-users] Optimized collider needs testing

2011-09-28 Thread Bruno Chareyre
Does it break compilation without cgal? Oh dear... Then it's another bug sorry (ZECollider is the problem I guess?), cgal is not mandatory. I'll document the new algorithm to explain parameters, so you can tune the collider for different problems. How much speedup do you have in your simulations?

Re: [Yade-dev] [Yade-users] Optimized collider needs testing

2011-09-28 Thread Bruno Chareyre
Does it break compilation without cgal? Oh dear... Then it's another bug Fixed. ___ Mailing list: https://launchpad.net/~yade-dev Post to : yade-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~yade-dev More help :

Re: [Yade-dev] [Yade-users] Optimized collider needs testing

2011-09-28 Thread Klaus Thoeni
Yes, it is listed. You have just to to change Branches with status: Any status. That's how I found out that there are 2 collide branches. Klaus On Wed, 28 Sep 2011 06:01:29 pm Bruno Chareyre wrote: Ok thanks. It explains. lp:~bruno-chareyre/yade/collide2 contains further improvements (and

Re: [Yade-dev] [Yade-users] Optimized collider needs testing

2011-09-28 Thread Klaus Thoeni
...e no, compilation is breaking now, independent if you activate cgal or not. First, yade was giving an error on runtime if I didn't activate cgal feature. Klaus On Wed, 28 Sep 2011 06:55:50 pm Bruno Chareyre wrote: Does it break compilation without cgal? Oh dear... Then it's another bug

Re: [Yade-dev] [Yade-users] Optimized collider needs testing

2011-09-27 Thread Anton Gladky
Hi Bruno, I, probably, have read your last messages too late, but I tested your branch this night. Unfortunately, I did not find any big differences between trunk- and new-collider. If I tested wrong version, please, let me know. Anton On Tue, Sep 27, 2011 at 2:43 PM, Bruno Chareyre

Re: [Yade-dev] [Yade-users] Optimized collider needs testing

2011-09-27 Thread Klaus Thoeni
Hi Bruno, I checked out your branch lp:~bruno-chareyre/yade/collide (without 2 at the end as indicated in the bzr co part of your first posting) when I tested it. I just saw now that there is as well a branch lp:~bruno-chareyre/yade/collide2. Probably that's the one to test. This explains why

Re: [Yade-dev] [Yade-users] Optimized collider needs testing

2011-09-26 Thread Bruno Chareyre
(moving to yade-dev) No guess yet. Thanks for notifying. Which scripts gives the segfault? B On 26/09/11 07:43, Klaus Thoeni wrote: Hi Bruno, I tested your implementation with my examples (dynamic problem with about 1 particles) and the computational time in InsertionSortCollider