Re: [Yade-users] [Question #668998]: Relative velocity for DragEngine()

2018-05-14 Thread Klaus Thoeni
Question #668998 on Yade changed: https://answers.launchpad.net/yade/+question/668998 Klaus Thoeni posted a new comment: To start with, you could also do it in Pyhton, simply create your own engine and run it as a PyRunner, e.g. O.engines=[ # define your engines first ForceResetter(),

Re: [Yade-users] [Question #668998]: Relative velocity for DragEngine()

2018-05-14 Thread Nicolas Godet
Question #668998 on Yade changed: https://answers.launchpad.net/yade/+question/668998 Status: Answered => Solved Nicolas Godet confirmed that the question is solved: Thank you Klaus ! I will have a look but it seems that the only solution is to modify the C code. -- You received this

Re: [Yade-users] [Question #668998]: Relative velocity for DragEngine()

2018-05-14 Thread Klaus Thoeni
Question #668998 on Yade changed: https://answers.launchpad.net/yade/+question/668998 Status: Open => Answered Klaus Thoeni proposed the following answer: Have a look at this: https://github.com/yade/trunk/blob/master/pkg/common/ForceEngine.cpp Klaus -- You received this question

[Yade-users] [Question #668998]: Relative velocity for DragEngine()

2018-05-14 Thread Nicolas Godet
New question #668998 on Yade: https://answers.launchpad.net/yade/+question/668998 Dear all, What I would like to do is accelerating or decelerating spheres using the relative velocity between the spheres and a fluid media moving at fixed velocity (velocity that I can compute and update in my