Question #668998 on Yade changed:
https://answers.launchpad.net/yade/+question/668998
Klaus Thoeni posted a new comment:
To start with, you could also do it in Pyhton, simply create your own
engine and run it as a PyRunner, e.g.
O.engines=[ # define your engines first
ForceResetter(),
Question #668998 on Yade changed:
https://answers.launchpad.net/yade/+question/668998
Status: Answered => Solved
Nicolas Godet confirmed that the question is solved:
Thank you Klaus !
I will have a look but it seems that the only solution is to modify the
C code.
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Question #668998 on Yade changed:
https://answers.launchpad.net/yade/+question/668998
Status: Open => Answered
Klaus Thoeni proposed the following answer:
Have a look at this:
https://github.com/yade/trunk/blob/master/pkg/common/ForceEngine.cpp
Klaus
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New question #668998 on Yade:
https://answers.launchpad.net/yade/+question/668998
Dear all,
What I would like to do is accelerating or decelerating spheres using the
relative velocity between the spheres and a fluid media moving at fixed
velocity (velocity that I can compute and update in my
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