Question #683511 on Yade changed:
https://answers.launchpad.net/yade/+question/683511
Status: Open => Answered
Jan Stránský proposed the following answer:
Hi Luc,
TLTR: it is not related to your problem
Body.mask in Python or Body::groupMaks in C++ is of type int, which is
usually 64 bit
Question #683511 on Yade changed:
https://answers.launchpad.net/yade/+question/683511
Status: Needs information => Open
Luc OGER gave more information on the question:
i am still trying to understand why with some CPU environment the use of
collider.avoidSelfInteractionMask is funcitonning
Question #683511 on Yade changed:
https://answers.launchpad.net/yade/+question/683511
Status: Open => Needs information
Robert Caulk requested more information:
>could you provied me some hints or links to the place for th
explanation
Sure, but first could you provide some links to the code
New question #683511 on Yade:
https://answers.launchpad.net/yade/+question/683511
I need some explanation:
In order to understand why the use of the mask is not functionning in some
recent CPU envrionment (see 682290), I am looking inside the code of
collider.cpp or body.cpp and I founded the
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