Re: [Yade-users] [Question #691009]: et for ViscElMat with Law2_ScGeom_ViscElPhys_Basic, bug or feature?

2020-05-28 Thread Robert Caulk
Question #691009 on Yade changed: https://answers.launchpad.net/yade/+question/691009 Status: Open => Answered Robert Caulk proposed the following answer: Hello, Thanks a lot for the clear description and the minimal working example :-). >FWIW, The fact that et is ignored is mentioned in

Re: [Yade-users] [Question #690973]: running on a server is slower than on a PC

2020-05-28 Thread Bruno Chareyre
Question #690973 on Yade changed: https://answers.launchpad.net/yade/+question/690973 Bruno Chareyre proposed the following answer: > I understand you suggestion to get the optimal price of cores. But now for me, to get the fastest speed of the simulation is the aim. Yes. That's exactly my

Re: [Yade-users] [Question #691009]: et for ViscElMat with Law2_ScGeom_ViscElPhys_Basic, bug or feature?

2020-05-28 Thread Daniel Kiracofe
Question #691009 on Yade changed: https://answers.launchpad.net/yade/+question/691009 Status: Answered => Open Daniel Kiracofe is still having a problem: Robert, the documentation I'm referring to this here: https://yade-

[Yade-users] [Question #691021]: en averaging for Law2_ScGeom_ViscElPhys_Basic, bug or incorrect documentation?

2020-05-28 Thread Daniel Kiracofe
New question #691021 on Yade: https://answers.launchpad.net/yade/+question/691021 The documentation for Law2_ScGeom_ViscElPhys_Basic (https://yade-dem.org/doc/yade.wrapper.html#yade.wrapper.Law2_ScGeom_ViscElPhys_Basic) states the following: The damping constant is computed at each contact

Re: [Yade-users] [Question #690973]: running on a server is slower than on a PC

2020-05-28 Thread yang yi
Question #690973 on Yade changed: https://answers.launchpad.net/yade/+question/690973 yang yi posted a new comment: To Bruno Chareyre (bruno-chareyre): Thank you very much. I test -j1 and -j8 on my PC, yes. the speed is the same. And I test the command ~$ export OMP_NUM_THREADS=1 and the

Re: [Yade-users] [Question #691009]: et for ViscElMat with Law2_ScGeom_ViscElPhys_Basic, bug or feature?

2020-05-28 Thread Bruno Chareyre
Question #691009 on Yade changed: https://answers.launchpad.net/yade/+question/691009 Status: Open => Answered Bruno Chareyre proposed the following answer: Like this? https://gitlab.com/yade- dev/trunk/-/merge_requests/493/diffs?commit_id=da5194f3169725e0d103f62dadc6ea51def0f854 -- You

Re: [Yade-users] [Question #691009]: et for ViscElMat with Law2_ScGeom_ViscElPhys_Basic, bug or feature?

2020-05-28 Thread Daniel Kiracofe
Question #691009 on Yade changed: https://answers.launchpad.net/yade/+question/691009 Status: Answered => Solved Daniel Kiracofe confirmed that the question is solved: Yes exactly. Thank you! -- You received this question notification because your team yade-users is an answer contact for

Re: [Yade-users] [Question #691009]: et for ViscElMat with Law2_ScGeom_ViscElPhys_Basic, bug or feature?

2020-05-28 Thread Daniel Kiracofe
Question #691009 on Yade changed: https://answers.launchpad.net/yade/+question/691009 Daniel Kiracofe confirmed that the question is solved: Thanks Bruno Chareyre, that solved my question. -- You received this question notification because your team yade-users is an answer contact for Yade.

Re: [Yade-users] [Question #691009]: et for ViscElMat with Law2_ScGeom_ViscElPhys_Basic, bug or feature?

2020-05-28 Thread Bruno Chareyre
Question #691009 on Yade changed: https://answers.launchpad.net/yade/+question/691009 Status: Open => Needs information Bruno Chareyre requested more information: > so why not just change line 263 to be: > } else if (isfinite(mat1->en) ) { I have no precise idea now (don't know that code

Re: [Yade-users] [Question #691009]: et for ViscElMat with Law2_ScGeom_ViscElPhys_Basic, bug or feature?

2020-05-28 Thread Daniel Kiracofe
Question #691009 on Yade changed: https://answers.launchpad.net/yade/+question/691009 Status: Needs information => Open Daniel Kiracofe gave more information on the question: Bruno: I don't see any changes to cases 1-3. Those are handled by the other branches of the if-then-else tree

Re: [Yade-users] [Question #691021]: en averaging for Law2_ScGeom_ViscElPhys_Basic, bug or incorrect documentation?

2020-05-28 Thread Bruno Chareyre
Question #691021 on Yade changed: https://answers.launchpad.net/yade/+question/691021 Bruno Chareyre posted a new comment: Hi, Thanks for detailed explanation. I will not be able to compile this info right now personaly, but I have one comment. The change following your previous question [1] is

Re: [Yade-users] [Question #690973]: running on a server is slower than on a PC

2020-05-28 Thread Bruno Chareyre
Question #690973 on Yade changed: https://answers.launchpad.net/yade/+question/690973 Bruno Chareyre proposed the following answer: > the parallel programming, means there are 98 programming copies, and each copy for a cores. If my understanding right or not? More or less.[1] > If I increase

Re: [Yade-users] [Question #690973]: running on a server is slower than on a PC

2020-05-28 Thread yang yi
Question #690973 on Yade changed: https://answers.launchpad.net/yade/+question/690973 Status: Answered => Solved yang yi confirmed that the question is solved: Bruno Chareyre (bruno-chareyre) Thank you very much. It is not a good news for me. OK. I will try. Thank youo -- You received

Re: [Yade-users] [Question #691021]: en averaging for Law2_ScGeom_ViscElPhys_Basic, bug or incorrect documentation?

2020-05-28 Thread Daniel Kiracofe
Question #691021 on Yade changed: https://answers.launchpad.net/yade/+question/691021 Daniel Kiracofe posted a new comment: Yes, I am happy to make some suggested improvements via git merge requests. I'm not sure if I will find any more changes to this module or not, but I can make these

[Yade-users] [Question #691026]: Loading the stored the position of plank, but it wrong

2020-05-28 Thread yang yi
New question #691026 on Yade: https://answers.launchpad.net/yade/+question/691026 Dear friend: It is me again. Sorry. The new problem. I design five plank(window), and they rotates around a axis. So I storage the position of them, and hope display the rotation process of them, but the