Re: [ZODB-Dev] Generational Caching

2005-06-07 Thread Chris McDonough
One way to potentially soften the impact of cache busting by spiders
might be to allow Zope to choose a particular ZODB connection based on
request parameters (like sessionid or requesting ip address, or most
likely user agent in the case of legitimate spiders).  This is a
modification to Zope that would be largely independent of ZODB, however,
so might be more appropriate to discuss on zope-dev.

On Wed, 2005-06-08 at 10:20 +1000, Dylan Jay wrote:
 I've been thinking about the problems of memory use. One use case that seems 
 hard is web crawlers. That will wake up a lot of objects for just a single 
 read possibly getting rid of many often used objects from the zodb cache. 
 Has anyone investigated the idea of a generational cache?
 
 Another idea I had was asymetric cache sizes. I believe that zope uses a 
 single thread if all requests are serial and just uses the other connections 
 when similtanious requests are handled. Since some threads will be less used 
 than others perhaps there could be cache settings so memory can be 
 minimised.
 

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RE: [ZODB-Dev] Generational Caching

2005-06-07 Thread Tim Peters
[Chris McDonough]
 One way to potentially soften the impact of cache busting by spiders
 might be to allow Zope to choose a particular ZODB connection based on
 request parameters (like sessionid or requesting ip address, or most
 likely user agent in the case of legitimate spiders).  This is a
 modification to Zope that would be largely independent of ZODB, however,
 so might be more appropriate to discuss on zope-dev.

I don't know what generational caching means anyway, so that sounds like a
fine idea to me too wink.

When Jeremy and I were looking at alternative ZEO cache designs, several
papers made the point that both recency and frequency of access should be
taken into account.  The ZODB memory cache is pure LRU now, considering only
recency.  Considering frequency of access too could/should be an effective
way to avoid giving undue weight to one-shot requests.  But that's a more
complicated cache design than pure LRU, so who knows if it would be a _net_
win.  Buying more RAM is an idea that just never gets old wink.

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