Hi,
* Alex Leach albl...@york.ac.uk [2012-11-25 20:00]:
I was wondering if anyone has implemented a WebSockets server API using the
zope toolkit? I've just submitted a blueprint on Launchpad
(https://blueprints.launchpad.net/zopetoolkit-project/+spec/websockets-api),
but thought it might
On 11/27/2012 09:04 AM, Wolfgang Schnerring wrote:
Hi,
* Alex Leach albl...@york.ac.uk [2012-11-25 20:00]:
I was wondering if anyone has implemented a WebSockets server API using the
zope toolkit? I've just submitted a blueprint on Launchpad
Hi,
Thanks for the reply.
On Tuesday 27 Nov 2012 09:04:11 Wolfgang Schnerring wrote:
I'm not too familiar with WebSocket internals, but one thing that stuck
with me is that you'll need to keep *lots* of open connections, which is
only feasible with an eventloop-based server (which
On Tuesday 27 Nov 2012 10:07:03 Adam GROSZER wrote:
Some investigations and trials showed about half a year ago that a
Autobahn + Twisted + pyramid combination worked.
YMMV
Thanks. That is a completely different and separate application stack cf. the
standard grok dependencies. I've
On Tue, Nov 27, 2012 at 3:04 AM, Wolfgang Schnerring w...@gocept.com wrote:
...
I'm not too familiar with WebSocket internals, but one thing that stuck
with me is that you'll need to keep *lots* of open connections, which is
only feasible with an eventloop-based server (which zope.server, for
On Tuesday 27 Nov 2012 07:04:43 Jim Fulton wrote:
Actually, it is. zope.server is based on asyncore.
Having said that, my impression is that web sockets is largely (or
completely) orthogonal to WSGI and the HTTP-based publishing
infrastructure.
From the RFC:
The WebSocket Protocol
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Hash: SHA1
Alex Leach wrote:
It is a bag of useful libraries :) Is there anything that would ease
the development of a WebSockets server, though? I would have thought
there is, and that it would be at least possible, if not simple, to
implement from
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