[Zope3-dev] Re: Reminder: Feature Freeze May 1

2006-04-24 Thread Florent Guillaume
Jim Fulton wrote: Don't forget that the feature freeze for the June release is May 1! That is only 10 days away! New features should be check in in a *stable* form by then. While we won't necessarily do a beta release then, anything checked in for the new release must be ready for a beta releas

[Zope3-dev] Re: Reminder: Feature Freeze May 1

2006-04-24 Thread Jim Fulton
Florent Guillaume wrote: Jim Fulton wrote: Don't forget that the feature freeze for the June release is May 1! That is only 10 days away! New features should be check in in a *stable* form by then. While we won't necessarily do a beta release then, anything checked in for the new release must

[Zope3-dev] Re: RFC: The browser:page compromise

2006-04-24 Thread Tres Seaver
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Philipp von Weitershausen wrote: > Bernd Dorn wrote: > >>>http://dev.zope.org/Zope3/TheBrowserPageCompromise > > > [snip] > > >>-1 >> >>In the Proposal you say: >> >>"Why is this a problem? Because certain behaviour is mixed into the >>class creat

[Zope3-dev] Re: Update: The browser:page compromise

2006-04-24 Thread Tres Seaver
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Philipp von Weitershausen wrote: > Florent Guillaume wrote: > >> Philipp von Weitershausen wrote: >> >>> If people don't like the 'browser2' prefix, I'm open to other >>> suggestions. For all I care, the three directives I suggested could >>> be on th

Re: [Zope3-dev] Re: Update: The browser:page compromise

2006-04-24 Thread Lennart Regebro
On 4/24/06, Tres Seaver <[EMAIL PROTECTED]> wrote: > If we don't adopt a new namespace, perhaps 'browser:published'would > serve as a 'nominalized adjective" noun form of 'browser:publish'. one is called pageTemplate, how aboot calling the other pageAttribute? -- Lennart Regebro, Nuxeo http:/

Re: [Zope3-dev] RFC: The browser:page compromise

2006-04-24 Thread Jim Fulton
Philipp von Weitershausen wrote: http://dev.zope.org/Zope3/TheBrowserPageCompromise I've long been thinking about how to make simpler and less magical. Some radical ideas weren't received well and I couldn't convince even myself 100% that they were the way to go. Other brainstormings were dead