OK. The app works, well, sort-of. (Alpha, 0.12.1.) So now I want to package it for Windows (& then Mac, & then Linux.) It's a mutt of an app, with a GUI in WxPython, and 3D visualization component that uses OpenSceneGraph, C++ wrappers, and Boost.Python. Any advice for someone who hasn't done this before?

Randolph Fritz
  design machine group
  architecture department
  university of washington
[email protected]

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