I would tend to agree with MPL. As a developer, I am concerned that my 
original copyright remains intact. But I recognize there has to be 
provisions for commercial companies to contribute, and also link / use 
binary-only code (where binary in our case is defined as bytecode, not 
source C# or whatever).

Please make sure we're referring to the MPL (Mozilla license), and not 
the MIT license, as they are two separate licenses.

Also, I still think it'd be easier just to go solely with MPL. Going off 
the information William has provided from Mono, the C# compiler under 
GPL wouldn't apply. That's only for converting C# to IL, which would be 
a standard user application eventually under our OS - not part of the OS 
itself. The class libraries could be considered part of our core, 
obviously. The current Mono setup for that, as noted by Miguel, is okay 
- it's just uninteresting. That leaves the runtime, which for all 
intents is the whole OS in our case. We've been rambling back and forth 
for days on this issue.

Personally, on this matter (LGPL vs. MPL) I don't really care. The 
end-goal from my perspective is covered by both licenses. However, to an 
uninformed commercial company, even seeing the letters GPL in the 
license name might be enough to scare them off, given the constant 
badgering back and forth between using GPL, LGPL, and BSD. MPL seems to 
be the most-qualified fit for all our purposes, including future 
commercial development, without the stigma of the GPL in any form.

We'll probably catch flak later on from zealots who are even more 
ideological than William (sorry. :D). But that's okay. MPL works for us 
now, and works for what we believe the direction this project will take 
(including hopefully some type of commercial future). That's what matters.

--S


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