Sander van Rossen wrote: > While working on the floppy controller driver code i noticed that > there are so many error conditions it's not even funny anymore.. > Having exception handling would *really* help keeping the code clean... > ....how easy/hard is it to implement exception handling support in the > AOT? (assuming that we have type information & ability to allocate > objects) > ....i'm guessing it's leaning towards hard, not easy... :( > That is correct. It won't be a an easy task. But that comes after implementing object support.
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