On Feb 3, 2008 10:14 PM, TraumaPony <[EMAIL PROTECTED]> wrote:

> With regard to:
>  "Another miscellaneous food for thought is pointer usage. If you are
> writing code against the architecture, or against memory, that requires the
> representation of a memory address: we need to stop using 'uint' just
> because we are assuming we are working on 32-bit x86. " void* " exists for a
> reason..."
> What about IntPtr?
>


Virtually the same thing - but I'm sure there is a performance overhead for
using it, equivalent to boxing and unboxing. DarxKies would have to clarify
/ correct me on that one though.
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