Well, I don't intend to make it go to any sort of production level, any sort
of release for general audience. It's more of a test, you know?
   Also, we wanted to create something like Inform 7's language (which is
quite brilliant, check it out sometime) but not just for creating
interactive fiction, which obviously makes it much harder. We're just a
bunch of teens messing about tho, so don't expect much of anything ;)

On Tue, Jul 21, 2009 at 6:45 AM, J David Eisenberg <[email protected]>wrote:

> On Mon, 20 Jul 2009, Timothy McDowell wrote:
>
> > I think potion is pretty cool. I'm currently working on a parser and
> > compiler with a buddy for our own little language (haven't decided on a
> > name...). Here is an example:
> > create number x and set it to 3. # can also be
> > create number x. set it to 3.
>
> Reminds me a bit of COBOL. Who is the intended audience for your language?
>
> >
> > if x < 5 then
> >    print "Jumping jellyfish! 3 is less than 5!". # Can also be a one
> liner.
> > Periods end statements (sentences).
> >
> > create verb skipcount that takes a number. set skipcount to
> >    create number count and set it to 0.
> >    until count >= 50 print count.
> >
>
> --
> J. David Eisenberg  http://catcode.com/
>
>


-- 
--Brains.

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