On 4 Sep 2014, at 16:59, Michael Hendry <[email protected]> wrote:

> I’ve recently upgraded to Ubuntu 14.04, and installed Shotwell 0.18.1.
> 
> After a short spell of “Updating library” there is a period during which I 
> can use Shotwell, but after a total of about a minute, the display greys out, 
> and the program shuts down.
> 
> If I run Shotwell from the command line I get this:
> 
> 
> (shotwell:3394): Gtk-WARNING **: GtkScrolledWindow 0x11707130 is mapped but 
> visible child GtkScrollbar 0x8b54798 is not mapped
> 
> (shotwell:3394): Gtk-WARNING **: GtkScrolledWindow 0x11707130 is mapped but 
> visible child GtkScrollbar 0x8b54798 is not mapped
> 
> (shotwell:3394): Gtk-WARNING **: GtkScrolledWindow 0x11707130 is mapped but 
> visible child GtkScrollbar 0x8b54798 is not mapped
> 
> (shotwell:3394): Gtk-WARNING **: GtkScrolledWindow 0x11707130 is mapped but 
> visible child GtkScrollbar 0x8b54798 is not mapped
> **
> ERROR:/build/buildd/shotwell-0.18.1/src/Photo.vala:3330:photo_get_pixbuf_with_options:
>  assertion failed: (pixbuf != null)
> Aborted (core dumped)
> 
> 
> Any advice? Suggestions as to further investigation?
> 
> Regards
> 
> Michael
> 


Here are a couple of further examples...

michaelhendry@ubuntu:~$ date;shotwell;date
Thu Sep  4 17:20:55 BST 2014

(shotwell:2483): Gtk-WARNING **: GtkScrolledWindow 0x1173c168 is mapped but 
visible child GtkScrollbar 0x8b88798 is not mapped

(shotwell:2483): Gtk-WARNING **: GtkScrolledWindow 0x1173c168 is mapped but 
visible child GtkScrollbar 0x8b88798 is not mapped
**
ERROR:/build/buildd/shotwell-0.18.1/src/Photo.vala:3330:photo_get_pixbuf_with_options:
 assertion failed: (pixbuf != null)
Aborted (core dumped)
Thu Sep  4 17:22:15 BST 2014


michaelhendry@ubuntu:~$ date;shotwell;date
Thu Sep  4 17:22:28 BST 2014
**
ERROR:/build/buildd/shotwell-0.18.1/src/Photo.vala:3330:photo_get_pixbuf_with_options:
 assertion failed: (pixbuf != null)
Aborted (core dumped)
Thu Sep  4 17:24:34 BST 2014
michaelhendry@ubuntu:~$ 

…which might help to explain the problem.

Looking at memory use - when Shotwell is first run, about 12% of the available 
RAM is taken up, and this doesn’t go back down after the crash.

Subsequent runs of Shotwell seem not to affect RAM usage, which remains around 
12%.

Michael

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