My Dell USB keyboard's multimedia keys were giving scancodes that were being tossed out by the USB->console keyboard hack in the input core. I made a fix that works and seems sane to me, but would like comments on it ;) I havn't written much in C or C++ in about 3 years, but it came down to about 5 or 6 easy lines of code once I figured out what needed to be done.
I am not sure if these fixes apply to PS2 as well or not, but my first guess would be no. All my changed stuff that could affect speed (only by an extra if each keypress except 'multimedia' keys) is in a kernel configuration parameter. Everything is documented too! If you feel like looking at it or want to use it, the goods are at: http://www.ece.utexas.edu/~jlang/linux-keyboard/ for the future I'll probably try to write some mini-howto's for extra keys in general based off my research this weekend. There are no standards for these and documentation is nonexistant, everything I have is based off usenet and digging through the kernel sources. Patrick _______________________________________________ Siglinux mailing list [EMAIL PROTECTED] http://www.utacm.org/mailman/listinfo/siglinux