My Dell USB keyboard's multimedia keys were giving scancodes that were being 
tossed out by the USB->console keyboard hack in the input core.  I made a fix 
that works and seems sane to me, but would like comments on it ;)  I havn't 
written much in C or C++ in about 3 years, but it came down to about 5 or 6 
easy lines of code once I figured out what needed to be done.

I am not sure if these fixes apply to PS2 as well or not, but my first guess 
would be no.  All my changed stuff that could affect speed (only by an extra 
if each keypress except 'multimedia' keys) is in a kernel configuration 
parameter.  Everything is documented too!

If you feel like looking at it or want to use it, the goods are at:
http://www.ece.utexas.edu/~jlang/linux-keyboard/

for the future I'll probably try to write some mini-howto's for extra keys in 
general based off my research this weekend.  There are no standards for these 
and documentation is nonexistant, everything I have is based off usenet and 
digging through the kernel sources.

Patrick

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