Hi all,

the problem which faced openhantek kind of recently is a new class of
cheap softscopes. For example Hantek 6022Bx don't even have a HW
trigger. There is no problem to get data, there is a problem to
represent the data for the human.

It means, to make sigrok usable for this case, soft triggering should be
implemented too.

Am 10.10.2016 um 07:32 schrieb Soeren Apel:
> Hi Carl-Fredrik,
> 
>> I think that if you want to start doing oscilloscope functionality it
>> would have to be more realtime?
> 
> Of course, though any (decent) scope attached via USB 2 or better
> should be able to produce data faster than we humans can process it,
> so drawing every single received frame isn't a hard requirement imo.
> 
> 
>> Wouldn’t it be an idea to use opengl for rendering in those cases and
>> implement persistence 
>> in shader language.
>>
>> I saw this demo persistence demo and wondered if something like that
>> could be implemented
>>
>> http://m1el.github.io/woscope-how/
> 
> Well sure, it looks great. To me personally, there are three issues
> here, though:
> 1) electron beam scopes are beautiful but outdated. To me,
> precision is more important than beauty. And we can do beauty in
> PV, too, using antialiasing and when desired, interpolation.
> 
> 2) I don't want PV to be limited to devices with GL/shader support.
> 
> 3) drawing static lines/text/glyphs *may* be more complicated when
> using a GL view, I don't know. But if it is, the additional effort
> isn't something I'm willing to spend time on in the foreseeable
> future.
> 
> So yes, looks nice, but imo it won't happen for PV anytime soon,
> sorry.
> 
> All the best,
>  -Soeren
> 
> 
>>
>> Regards /// Carl
>>
>>
>>> On Oct 9, 2016, at 1:35 PM, Soeren Apel <[email protected]> wrote:
>>>
>>> deed that's the plan. When the new libsigrok pipeline architecture
>>> materializes, PV won't care as much about whether the data is from
>>> a scope or logic analyzer. Until that happens, I'm considering
>>> adding
>>> a mechanism that allows analog channels to be used as decoder
>>> inputs
>>> via some simple filtering. Need to finish the architecture/GUI
>>> rework
>>> I've started first, though.
>>
> 
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-- 
Regards,
Oleksij

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