I'm the co-manager of the SCons project and would be willing to assist. On Sat, Oct 15, 2016 at 3:25 PM, Ray Jewhurst <[email protected]> wrote:
> I only have limited experience with SCons but I have found it extremely > intuitive and easy to use. It could be worth a shot. > > On Oct 15, 2016 2:24 PM, "Bill Deegan" <[email protected]> wrote: > >> Is there python on alpha? you could use SCons >> >> On Sat, Oct 15, 2016 at 12:05 AM, Cory Smelosky <[email protected]> wrote: >> >>> Is there cmake for Alpha? ;) >>> >>> Sent from my iPhone >>> >>> > On Oct 13, 2016, at 17:41, Richard <[email protected]> wrote: >>> > >>> > Since the build has been a subject of discussion lately, is there any >>> > interest in migrating to a CMake build? >>> > >>> > I'm willing to give it a go if there is interest. >>> > >>> > This would completely eliminate the need to duplicate build logic in >>> > the VS projects as they would simply be generated by CMake. >>> > -- >>> > "The Direct3D Graphics Pipeline" free book < >>> http://tinyurl.com/d3d-pipeline> >>> > The Terminals Wiki <http://terminals-wiki.org> >>> > The Computer Graphics Museum <http://ComputerGraphicsMuseum.org> >>> > Legalize Adulthood! (my blog) <http://LegalizeAdulthood.wordpress.com >>> > >>> > _______________________________________________ >>> > Simh mailing list >>> > [email protected] >>> > http://mailman.trailing-edge.com/mailman/listinfo/simh >>> >>> _______________________________________________ >>> Simh mailing list >>> [email protected] >>> http://mailman.trailing-edge.com/mailman/listinfo/simh >>> >> >> >> _______________________________________________ >> Simh mailing list >> [email protected] >> http://mailman.trailing-edge.com/mailman/listinfo/simh >> >
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