Anyway, the point is not SCons. The point of this thread is CMake. There is a reasonable point of view that says "if it ain't broke, don't fix it", which is an argument in favor of the existing Makefiles.
However, the existing Makefiles duplicate everything that's also in the Visual Studio projects. Which, by the way, wouldn't go away if you switched to SCons, because SCons doesn't solve this problem. CMake, however, does solve this problem. CMake can generate Makefiles, Xcode projects, VS projects and other build system projects (like ninja). You keep the functionality you have, but eliminate the need to maintain two build systems. -- "The Direct3D Graphics Pipeline" free book <http://tinyurl.com/d3d-pipeline> The Terminals Wiki <http://terminals-wiki.org> The Computer Graphics Museum <http://ComputerGraphicsMuseum.org> Legalize Adulthood! (my blog) <http://LegalizeAdulthood.wordpress.com> _______________________________________________ Simh mailing list Simh@trailing-edge.com http://mailman.trailing-edge.com/mailman/listinfo/simh